Initial checkin of C++ BeOS Net API include files.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@918 a95241bf-73f2-0310-859d-f6bbb57e9c96
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//------------------------------------------------------------------------------
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#ifndef _NETBUFFER_H
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#define _NETBUFFER_H
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#include <BeBuild.h>
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#include <SupportDefs.h>
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#include <Archivable.h>
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#include <sys/socket.h>
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/*
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* BNetBuffer
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*
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* BNetBuffer is a dynamic buffer useful for storing data to be sent
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* across the network. Data is inserted into and removed from
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* the object using one of the many insert and remove member functions.
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* Access to the raw stored data is possible. The BNetEndpoint class has a
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* send and recv function for use with BNetBuffer. Network byte order conversion
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* is done automatically for all appropriate integral types in the insert and remove
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* functions for that type.
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*
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*/
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class NLPacket;
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class BNetBuffer : public BArchivable
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{
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public:
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BNetBuffer(size_t size = 0);
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virtual ~BNetBuffer();
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/*
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* It is important to call InitCheck() after creating an instance of this class.
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*/
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status_t InitCheck();
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BNetBuffer(BMessage *archive);
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virtual status_t Archive(BMessage *into, bool deep = true) const;
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static BArchivable *Instantiate(BMessage *archive);
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BNetBuffer(const BNetBuffer &);
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BNetBuffer &operator=(const BNetBuffer &);
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/*
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* Data insertion member functions. Data is inserted at the end of the internal
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* dynamic buffer. For the short, int, and long versions (and unsigned of
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* each as well) byte order conversion is performed.
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*
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* The terminating null of all strings are inserted as
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* well.
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*
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* Returns B_OK if successful, B_ERROR otherwise.
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*/
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status_t AppendInt8(int8);
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status_t AppendUint8(uint8);
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status_t AppendInt16(int16);
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status_t AppendUint16(uint16);
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status_t AppendInt32(int32);
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status_t AppendUint32(uint32);
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status_t AppendFloat(float);
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status_t AppendDouble(double);
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status_t AppendString(const char *);
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status_t AppendData(const void *, size_t);
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status_t AppendMessage(const BMessage &);
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status_t AppendInt64(int64);
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status_t AppendUint64(uint64);
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/*
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* Data extraction member functions. Data is extracted from the start of the
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* internal dynamic buffer. For the short, int, and long versions (and
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* unsigned of each as well) byte order conversion is performed.
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*
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* Returns B_OK if successful, B_ERROR otherwise.
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*/
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status_t RemoveInt8(int8 &);
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status_t RemoveUint8(uint8 &);
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status_t RemoveInt16(int16 &);
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status_t RemoveUint16(uint16 &);
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status_t RemoveInt32(int32 &);
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status_t RemoveUint32(uint32 &);
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status_t RemoveFloat(float &);
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status_t RemoveDouble(double &);
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status_t RemoveString(char *, size_t);
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status_t RemoveData(void *, size_t);
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status_t RemoveMessage(BMessage &);
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status_t RemoveInt64(int64 &);
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status_t RemoveUint64(uint64 &);
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/*
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* GetData() returns a pointer to the internal data buffer. This is useful
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* when wanting to pass the data to a function expecting a pointer to data.
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* GetSize() returns the size of the BNetPacket's data, in bytes.
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* GetBytesRemaining() returns the bytes remaining in the BNetPacket available
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* to be extracted via BNetPacket::Remove*().
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*/
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unsigned char *Data() const;
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size_t Size() const;
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size_t BytesRemaining() const;
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inline NLPacket *GetImpl() const;
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protected:
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status_t m_init;
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private:
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virtual void _ReservedBNetBufferFBCCruft1();
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virtual void _ReservedBNetBufferFBCCruft2();
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virtual void _ReservedBNetBufferFBCCruft3();
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virtual void _ReservedBNetBufferFBCCruft4();
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virtual void _ReservedBNetBufferFBCCruft5();
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virtual void _ReservedBNetBufferFBCCruft6();
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int32 __ReservedBNetBufferFBCCruftData[9];
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};
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inline NLPacket *BNetBuffer::GetImpl() const
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{
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return NULL; // No Nettle backward compatibility
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}
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#endif // _NETBUFFER_H
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