diff --git a/headers/private/servers/app/ServerBitmap.h b/headers/private/servers/app/ServerBitmap.h index f89df8fc62..22e894d8ab 100644 --- a/headers/private/servers/app/ServerBitmap.h +++ b/headers/private/servers/app/ServerBitmap.h @@ -1,5 +1,5 @@ //------------------------------------------------------------------------------ -// Copyright (c) 2001-2002, Haiku, Inc. +// Copyright (c) 2001-2005, Haiku, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), @@ -41,13 +41,16 @@ class BitmapManager; managed by the BitmapManager class. It is also the base class for all cursors. Every BBitmap has a shadow ServerBitmap object. */ -class ServerBitmap -{ -public: - ServerBitmap(BRect rect,color_space space, int32 flags, - int32 bytesperline=-1, screen_id screen=B_MAIN_SCREEN_ID); - ServerBitmap(const ServerBitmap *bmp); - ~ServerBitmap(void); +class ServerBitmap { + public: + ServerBitmap(BRect rect, + color_space space, + int32 flags, + int32 bytesperline = -1, + screen_id screen = B_MAIN_SCREEN_ID); + ServerBitmap(const ServerBitmap* bmp); + + virtual ~ServerBitmap(); /*! \brief Returns the area in which the buffer resides @@ -55,92 +58,111 @@ public: - \c B_ERROR if the buffer is not allocated in an area - area_id for the buffer */ - area_id Area(void) const { return fArea; } + inline area_id Area() const + { return fArea; } // Returns the offset of the bitmap in its area - int32 AreaOffset(void) { return fOffset; } + inline int32 AreaOffset() const + { return fOffset; } //! Returns the bitmap's buffer - uint8 *Bits(void) const { return fBuffer; } - uint32 BitsLength(void) const; + inline uint8* Bits() const + { return fBuffer; } - //! Returns the size of the bitmap - BRect Bounds() const { return BRect(0,0,fWidth-1,fHeight-1); }; + inline uint32 BitsLength() const; + + inline BRect Bounds() const + { return BRect(0, 0, fWidth - 1, fHeight - 1); } //! Returns the number of bytes in each row, including padding - int32 BytesPerRow(void) const { return fBytesPerRow; }; + inline int32 BytesPerRow() const + { return fBytesPerRow; } - //! Returns the pixel color depth - uint8 BitsPerPixel(void) const { return fBitsPerPixel; } + inline uint8 BitsPerPixel() const + { return fBitsPerPixel } - //! Returns the color space of the bitmap - color_space ColorSpace(void) const { return fSpace; } + inline color_space ColorSpace() const + { return fSpace; } - //! Returns the width of the bitmap - int32 Width(void) const { return fWidth; } + inline int32 Width() const + { return fWidth; } - //! Returns the height of the bitmap - int32 Height(void) const { return fHeight; } + inline int32 Height() const + { return fHeight; } - //! Returns whether the bitmap is valid - bool InitCheck(void) const { return fInitialized; } + inline bool InitCheck() const + { return fInitialized; } //! Returns the identifier token for the bitmap - int32 Token(void) const { return fToken; } + inline int32 Token() const + { return fToken; } //! Does a shallow copy of the bitmap passed to it - void ShallowCopy(const ServerBitmap *from) - { - if(!from) - return; - - fInitialized=from->fInitialized; - fArea=from->fArea; - fBuffer=from->fBuffer; - fWidth=from->fWidth; - fHeight=from->fHeight; - fBytesPerRow=from->fBytesPerRow; - fSpace=from->fSpace; - fFlags=from->fFlags; - fBitsPerPixel=from->fBitsPerPixel; - fToken=from->fToken; - fOffset=from->fOffset; - } + inline void ShallowCopy(const ServerBitmap *from); protected: friend class BitmapManager; friend class PicturePlayer; - //! Internal function used by the BitmapManager. - void _SetArea(area_id ID) { fArea=ID; } + //! used by the BitmapManager + inline void _SetArea(area_id ID) + { fArea=ID; } - //! Internal function used by the BitmapManager. - void _SetBuffer(void *ptr) { fBuffer=(uint8*)ptr; } - void _AllocateBuffer(void); - void _FreeBuffer(void); + //! used by the BitmapManager + inline void _SetBuffer(void *ptr) + { fBuffer=(uint8*)ptr; } + + void _AllocateBuffer(); + void _FreeBuffer(); - void _HandleSpace(color_space space, int32 bytesperline=-1); + void _HandleSpace(color_space space, + int32 bytesperline = -1); - bool fInitialized; - area_id fArea; - uint8 *fBuffer; - - int32 fWidth,fHeight; - int32 fBytesPerRow; - color_space fSpace; - int32 fFlags; - int fBitsPerPixel; - int32 fToken; - int32 fOffset; + bool fInitialized; + area_id fArea; + uint8* fBuffer; + + int32 fWidth; + int32 fHeight; + int32 fBytesPerRow; + color_space fSpace; + int32 fFlags; + int fBitsPerPixel; + int32 fToken; + int32 fOffset; }; -class UtilityBitmap : public ServerBitmap +class UtilityBitmap : public ServerBitmap { + public: + UtilityBitmap(BRect rect, + color_space space, + int32 flags, + int32 bytesperline = -1, + screen_id screen = B_MAIN_SCREEN_ID); + UtilityBitmap(const ServerBitmap* bmp); + + virtual ~UtilityBitmap(); +}; + +// ShallowCopy +void +ServerBitmap::ShallowCopy(const ServerBitmap* from) { -public: - UtilityBitmap(BRect rect,color_space space, int32 flags, - int32 bytesperline=-1, screen_id screen=B_MAIN_SCREEN_ID); - UtilityBitmap(const ServerBitmap *bmp); - ~UtilityBitmap(void); -}; + if (!from) + return; + + fInitialized = from->fInitialized; + fArea = from->fArea; + fBuffer = from->fBuffer; + fWidth = from->fWidth; + fHeight = from->fHeight; + fBytesPerRow = from->fBytesPerRow; + fSpace = from->fSpace; + fFlags = from->fFlags; + fBitsPerPixel = from->fBitsPerPixel; + fToken = from->fToken; + fOffset = from->fOffset; +} -#endif + +#endif // _SERVER_BITMAP_H_