* reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again. * removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately, you don't have to do that anymore - use B_PREFERRED_TOKEN instead. * fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument in case of failure. * Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher counterpart to the app_server (the other will be _DetermineTarget()). * Made it easier to use Michael's Message4 implementation: just add the following line to your UserBuildConfig: AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ; * Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will target the client handler, while the other will target the preferred handler of the client looper (usually the view having focus). * Fixed dano message unflattening in the Message4 code. * Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation. * I hope that's all - it's a huge change, but it's all connected. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96
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+12
-46
@@ -1,52 +1,23 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Messenger.h
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// Author: Ingo Weinhold ([email protected])
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// Description: BMessenger delivers messages to local or remote targets.
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//------------------------------------------------------------------------------
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/*
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* Copyright 2001-2005, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Ingo Weinhold ([email protected])
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*/
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#ifndef _MESSENGER_H
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#define _MESSENGER_H
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// Standard Includes -----------------------------------------------------------
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// System Includes -------------------------------------------------------------
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#include <BeBuild.h>
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#include <OS.h>
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#include <ByteOrder.h>
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#include <Message.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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// Globals ---------------------------------------------------------------------
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class BHandler;
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class BLooper;
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// BMessenger class ------------------------------------------------------------
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class BMessenger {
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public:
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BMessenger();
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@@ -90,21 +61,16 @@ public:
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private:
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friend class Private;
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void SetTo(team_id team, port_id port, int32 token, bool preferred);
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void InitData(const char *signature, team_id team, status_t *result);
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void _SetTo(team_id team, port_id port, int32 token);
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void _InitData(const char *signature, team_id team, status_t *result);
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private:
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port_id fPort;
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int32 fHandlerToken;
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team_id fTeam;
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int32 extra0;
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int32 extra1;
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bool fPreferredTarget;
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bool extra2;
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bool extra3;
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bool extra4;
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int32 _reserved[3];
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};
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_IMPEXP_BE bool operator<(const BMessenger &a, const BMessenger &b);
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