diff --git a/src/kits/support/Beep.cpp b/src/kits/support/Beep.cpp index 53b1f64288..673d2f4b7b 100644 --- a/src/kits/support/Beep.cpp +++ b/src/kits/support/Beep.cpp @@ -1,34 +1,34 @@ /* -** Copyright 2004, Axel Dörfler, axeld@pinc-software.de. All rights reserved. -** Copyright 2007, Jérôme Duval. All rights reserved. -** Distributed under the terms of the Haiku License. -*/ + * Copyright 2004-2009, Axel Dörfler, axeld@pinc-software.de. + * Copyright 2007, Jérôme Duval. All rights reserved. + * Distributed under the terms of the Haiku License. + */ #include + #include -#include "DataExchange.h" -#include "MediaSounds.h" +#include +#include status_t -system_beep(const char *eventName) +system_beep(const char* eventName) { -// TODO: Axel, fix me! -static const uint32 MEDIA_ADDON_SERVER_PLAY_MEDIA = 0; BMessenger messenger("application/x-vnd.Be.addon-host"); if (!messenger.IsValid()) return B_ERROR; - BMessage msg(MEDIA_ADDON_SERVER_PLAY_MEDIA), reply; + + BMessage msg(MEDIA_ADD_ON_SERVER_PLAY_MEDIA), reply; msg.AddString(MEDIA_NAME_KEY, eventName ? eventName : MEDIA_SOUNDS_BEEP); msg.AddString(MEDIA_TYPE_KEY, MEDIA_TYPE_SOUNDS); - status_t err = messenger.SendMessage(&msg, &reply); - if ((err != B_OK) - || (reply.FindInt32("error", &err) != B_OK)) - err = B_BAD_REPLY; - return err; + status_t status = messenger.SendMessage(&msg, &reply); + if (status != B_OK || reply.FindInt32("error", &status) != B_OK) + status = B_BAD_REPLY; + + return status; } @@ -40,20 +40,21 @@ beep() status_t -add_system_beep_event(const char *name, uint32 flags) +add_system_beep_event(const char* name, uint32 flags) { BMessenger messenger("application/x-vnd.Be.media-server"); if (!messenger.IsValid()) return B_ERROR; + BMessage msg(MEDIA_SERVER_ADD_SYSTEM_BEEP_EVENT), reply; msg.AddString(MEDIA_NAME_KEY, name); msg.AddString(MEDIA_TYPE_KEY, MEDIA_TYPE_SOUNDS); msg.AddInt32(MEDIA_FLAGS_KEY, flags); - status_t err = messenger.SendMessage(&msg, &reply); - if ((err != B_OK) - || (reply.FindInt32("error", &err) != B_OK)) - err = B_BAD_REPLY; - return err; + status_t status = messenger.SendMessage(&msg, &reply); + if (status != B_OK || reply.FindInt32("error", &status) != B_OK) + status = B_BAD_REPLY; + + return status; }