* Instead of invoking _DrawLines out of the app-server drawing context,
we request the drawing via Invalidate() - this make use of the app-server's potential double buffering, whenever that is active. This change reduces flickering in VESA mode considerably. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29962 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -324,6 +324,10 @@ private:
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void _DrawLines(int32 startLine, int32 endLine,
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int32 startOffset = -1, bool erase = false);
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void _RequestDrawLines(int32 startLine,
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int32 endLine, int32 startOffset = -1,
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bool erase = false);
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void _DrawCaret(int32 offset);
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void _ShowCaret();
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void _HideCaret();
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