Fix the build. IMHO it's really ugly to use syscalls without even including
<syscalls.h>. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21341 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -23,7 +23,6 @@
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#include "SystemPalette.h"
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#include "SystemPalette.h"
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#include <safemode.h>
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#include <safemode.h>
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#include <syscalls.h>
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#include <Accelerant.h>
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#include <Accelerant.h>
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#include <Cursor.h>
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#include <Cursor.h>
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@@ -50,7 +49,6 @@ using std::nothrow;
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#endif
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#endif
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#ifndef HAIKU_TARGET_PLATFORM_LIBBE_TEST
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// This call updates the frame buffer used by the on-screen KDL
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// This call updates the frame buffer used by the on-screen KDL
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extern "C" status_t _kern_frame_buffer_update(void *baseAddress,
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extern "C" status_t _kern_frame_buffer_update(void *baseAddress,
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int32 width, int32 height, int32 depth, int32 bytesPerRow);
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int32 width, int32 height, int32 depth, int32 bytesPerRow);
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@@ -58,7 +56,6 @@ extern "C" status_t _kern_frame_buffer_update(void *baseAddress,
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// This call retrieves the system's safemode options
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// This call retrieves the system's safemode options
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extern "C" status_t _kern_get_safemode_option(const char* parameter,
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extern "C" status_t _kern_get_safemode_option(const char* parameter,
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char* buffer, size_t* _size);
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char* buffer, size_t* _size);
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#endif
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const int32 kDefaultParamsCount = 64;
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const int32 kDefaultParamsCount = 64;
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