Janitorial work -- mostly moving style closer to OT guidelines

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@7912 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm
2004-06-11 18:21:57 +00:00
parent e27f9449fe
commit 4f4af1fe79
8 changed files with 1129 additions and 967 deletions
+3 -3
View File
@@ -255,7 +255,7 @@ void Desktop::AddWinBorder(WinBorder* winBorder)
return;
// special case for Tracker background window.
if (winBorder->_level == B_SYSTEM_LAST)
if (winBorder->fLevel == B_SYSTEM_LAST)
{
// it's added in all RottLayers
for(int32 i=0; i<fRootLayerList.CountItems(); i++)
@@ -277,7 +277,7 @@ void Desktop::AddWinBorder(WinBorder* winBorder)
void Desktop::RemoveWinBorder(WinBorder* winBorder)
{
if(winBorder->_level == B_SYSTEM_LAST)
if(winBorder->fLevel == B_SYSTEM_LAST)
{
for(int32 i=0; i<fRootLayerList.CountItems(); i++)
((RootLayer*)fRootLayerList.ItemAt(i))->RemoveWinBorder(winBorder);
@@ -835,7 +835,7 @@ void Desktop::RemoveSubsetWindow(WinBorder* wb)
for(int32 i=0; i < count; i++)
{
winBorder = static_cast<WinBorder*>(fWinBorderList.ItemAt(i));
if (winBorder->_level == B_NORMAL_FEEL)
if (winBorder->fLevel == B_NORMAL_FEEL)
winBorder->Window()->fWinFMWList.RemoveItem(wb);
}
fLayerLock.Unlock();