Changed the signal handling code so that handle_signals() can be called without
having the thread lock held and interrupts disabled. Cleaned up the signal handling code, and fixed some minor bugs with blockable vs. non-blockable signals. thread_debug_info was using uint64 for signals sets instead of sigset_t. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14457 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -11,29 +11,29 @@
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#define KILL_SIGNALS ((1L << (SIGKILL - 1)) | (1L << (SIGKILLTHR - 1)))
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#define KILL_SIGNALS ((1L << (SIGKILL - 1)) | (1L << (SIGKILLTHR - 1)))
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#define BLOCKABLE_SIGS (~(KILL_SIGNALS | (1L << (SIGSTOP - 1))))
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#ifdef __cplusplus
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#ifdef __cplusplus
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extern "C" {
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extern "C" {
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#endif
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#endif
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extern int handle_signals(struct thread *t, cpu_status *state);
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extern bool handle_signals(struct thread *thread);
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extern bool is_kill_signal_pending(void);
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extern bool is_kill_signal_pending(void);
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extern int has_signals_pending(void *_thread);
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extern int has_signals_pending(void *_thread);
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extern int sigaction_etc(thread_id threadID, int signal,
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extern int sigaction_etc(thread_id threadID, int signal,
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const struct sigaction *act, struct sigaction *oact);
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const struct sigaction *act, struct sigaction *oldAction);
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extern int _user_send_signal(pid_t tid, uint sig);
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extern int _user_send_signal(pid_t tid, uint sig);
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extern int _user_sigprocmask(int how, const sigset_t *set, sigset_t *oldSet);
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extern int _user_sigprocmask(int how, const sigset_t *set, sigset_t *oldSet);
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extern int _user_sigaction(int sig, const struct sigaction *action, struct sigaction *oldAction);
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extern int _user_sigaction(int sig, const struct sigaction *action,
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struct sigaction *oldAction);
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extern bigtime_t _user_set_alarm(bigtime_t time, uint32 mode);
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extern bigtime_t _user_set_alarm(bigtime_t time, uint32 mode);
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extern int _user_sigsuspend(const sigset_t *mask);
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extern int _user_sigsuspend(const sigset_t *mask);
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extern int _user_sigpending(sigset_t *set);
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extern int _user_sigpending(sigset_t *set);
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#ifdef __cplusplus
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#ifdef __cplusplus
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} // extern "C"
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}
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#endif
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#endif
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#endif /* _KERNEL_SIGNAL_H */
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#endif /* _KERNEL_SIGNAL_H */
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@@ -55,9 +55,9 @@ struct thread_debug_info {
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port_id debug_port;
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port_id debug_port;
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// the port the thread is waiting on for commands from the nub thread
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// the port the thread is waiting on for commands from the nub thread
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uint64 ignore_signals;
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sigset_t ignore_signals;
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// the signals the debugger is not interested in
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// the signals the debugger is not interested in
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uint64 ignore_signals_once;
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sigset_t ignore_signals_once;
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// the signals the debugger wishes not to be notified of, when they
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// the signals the debugger wishes not to be notified of, when they
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// occur the next time
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// occur the next time
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@@ -396,7 +396,7 @@ arch_setup_signal_frame(struct thread *t, struct sigaction *sa, int sig, int sig
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int64
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int64
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arch_restore_signal_frame(void)
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arch_restore_signal_frame(void)
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{
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{
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struct thread *t = thread_get_current_thread();
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struct thread *thread = thread_get_current_thread();
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struct iframe *frame = i386_get_current_iframe();
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struct iframe *frame = i386_get_current_iframe();
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uint32 *stack;
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uint32 *stack;
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struct vregs *regs;
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struct vregs *regs;
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@@ -404,7 +404,7 @@ arch_restore_signal_frame(void)
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TRACE(("### arch_restore_signal_frame: entry\n"));
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TRACE(("### arch_restore_signal_frame: entry\n"));
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stack = (uint32 *)frame->user_esp;
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stack = (uint32 *)frame->user_esp;
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t->sig_block_mask = stack[0];
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atomic_set(&thread->sig_block_mask, stack[0]);
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regs = (struct vregs *)stack[1];
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regs = (struct vregs *)stack[1];
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frame->eip = regs->eip;
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frame->eip = regs->eip;
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@@ -429,18 +429,19 @@ arch_restore_signal_frame(void)
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void
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void
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arch_check_syscall_restart(struct thread *t)
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arch_check_syscall_restart(struct thread *thread)
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{
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{
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struct iframe *frame = i386_get_current_iframe();
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struct iframe *frame = i386_get_current_iframe();
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if (frame == NULL)
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if (frame == NULL) {
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// this thread is obviously new; we didn't come from an interrupt
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// this thread is obviously new; we didn't come from an interrupt
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return;
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return;
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}
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if ((status_t)frame->orig_eax >= 0 && (status_t)frame->eax == EINTR) {
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if ((status_t)frame->orig_eax >= 0 && (status_t)frame->eax == EINTR) {
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frame->eax = frame->orig_eax;
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frame->eax = frame->orig_eax;
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frame->edx = frame->orig_edx;
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frame->edx = frame->orig_edx;
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frame->eip -= 2;
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frame->eip -= 2;
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// undos the "int $99" syscall interrupt (so that it'll be called again)
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// undoes the "int $99" syscall interrupt (so that it'll be called again)
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}
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}
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}
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}
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+138
-166
@@ -30,7 +30,10 @@
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#endif
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#endif
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#define SIGNAL_TO_MASK(signal) (1LL << (signal - 1))
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#define SIGNAL_TO_MASK(signal) (1LL << (signal - 1))
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#define BLOCKABLE_SIGNALS (~(KILL_SIGNALS | SIGNAL_TO_MASK(SIGSTOP)))
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#define DEFAULT_IGNORE_SIGNALS \
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(SIGNAL_TO_MASK(SIGCHLD) | SIGNAL_TO_MASK(SIGWINCH) | SIGNAL_TO_MASK(SIGCONT))
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const char * const sigstr[NSIG] = {
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const char * const sigstr[NSIG] = {
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@@ -42,15 +45,14 @@ const char * const sigstr[NSIG] = {
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static bool
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static bool
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notify_debugger(struct thread *thread, int signal, struct sigaction *handler,
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notify_debugger(struct thread *thread, int signal, struct sigaction *handler,
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bool deadly, cpu_status *state)
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bool deadly)
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{
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{
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bool result;
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uint64 signalMask = SIGNAL_TO_MASK(signal);
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uint64 signalMask = SIGNAL_TO_MASK(signal);
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// first check the ignore signal masks the debugger specified for the thread
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// first check the ignore signal masks the debugger specified for the thread
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if (thread->debug_info.ignore_signals_once & signalMask) {
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if (thread->debug_info.ignore_signals_once & signalMask) {
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thread->debug_info.ignore_signals_once &= ~signalMask;
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atomic_and(&thread->debug_info.ignore_signals_once, ~signalMask);
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return true;
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return true;
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}
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}
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@@ -58,185 +60,155 @@ notify_debugger(struct thread *thread, int signal, struct sigaction *handler,
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return true;
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return true;
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// deliver the event
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// deliver the event
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return user_debug_handle_signal(signal, handler, deadly);
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RELEASE_THREAD_LOCK();
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restore_interrupts(*state);
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result = user_debug_handle_signal(signal, handler, deadly);
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*state = disable_interrupts();
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GRAB_THREAD_LOCK();
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return result;
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}
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}
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/**
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/** Actually handles the signal - ie. the thread will exit, a custom signal
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* Expects interrupts off and thread lock held.
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* handler is prepared, or whatever the signal demands.
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* The function may release the lock and enable interrupts temporarily, so the
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* caller must be aware that operations before calling this function and after
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* its return might not belong to the same atomic section.
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*/
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*/
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int
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bool
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handle_signals(struct thread *thread, cpu_status *state)
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handle_signals(struct thread *thread)
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{
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{
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uint32 signalMask = thread->sig_pending & (~thread->sig_block_mask);
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uint32 signalMask = atomic_get(&thread->sig_pending)
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int i, signal, global_resched = 0;
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& ~atomic_get(&thread->sig_block_mask);
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struct sigaction *handler;
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struct sigaction *handler;
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bool reschedule = false;
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int32 i;
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// If SIGKILL[THR] are pending, we ignore other signals.
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// If SIGKILL[THR] are pending, we ignore other signals.
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// Otherwise check, if the thread shall stop for debugging.
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// Otherwise check, if the thread shall stop for debugging.
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if (signalMask & KILL_SIGNALS) {
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if (signalMask & KILL_SIGNALS) {
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signalMask &= KILL_SIGNALS;
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signalMask &= KILL_SIGNALS;
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} else if (thread->debug_info.flags & B_THREAD_DEBUG_STOP) {
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} else if (thread->debug_info.flags & B_THREAD_DEBUG_STOP) {
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RELEASE_THREAD_LOCK();
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restore_interrupts(*state);
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user_debug_stop_thread();
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user_debug_stop_thread();
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*state = disable_interrupts();
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GRAB_THREAD_LOCK();
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signalMask = thread->sig_pending & (~thread->sig_block_mask);
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}
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}
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if (signalMask == 0)
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if (signalMask == 0)
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return 0;
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return 0;
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for (i = 0; i < NSIG; i++) {
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for (i = 0; i < NSIG; i++) {
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if (signalMask & 0x1) {
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bool debugSignal;
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bool debugSignal = !(~atomic_get(&thread->team->debug_info.flags)
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int32 signal = i + 1;
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if ((signalMask & SIGNAL_TO_MASK(signal)) == 0)
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continue;
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// clear the signal that we will handle
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atomic_and(&thread->sig_pending, ~SIGNAL_TO_MASK(signal));
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debugSignal = !(~atomic_get(&thread->team->debug_info.flags)
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& (B_TEAM_DEBUG_SIGNALS | B_TEAM_DEBUG_DEBUGGER_INSTALLED));
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& (B_TEAM_DEBUG_SIGNALS | B_TEAM_DEBUG_DEBUGGER_INSTALLED));
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signal = i + 1;
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// ToDo: since sigaction_etc() could clobber the fields at any time,
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handler = &thread->sig_action[i];
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// we should actually copy the relevant fields atomically before
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signalMask >>= 1;
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// accessing them (only the debugger is calling sigaction_etc()
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thread->sig_pending &= ~SIGNAL_TO_MASK(signal);
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// right now).
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handler = &thread->sig_action[i];
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TRACE(("Thread 0x%lx received signal %s\n", thread->id, sigstr[signal]));
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TRACE(("Thread 0x%lx received signal %s\n", thread->id, sigstr[signal]));
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if (handler->sa_handler == SIG_IGN) {
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if (handler->sa_handler == SIG_IGN) {
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// signal is to be ignored
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// signal is to be ignored
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// ToDo: apply zombie cleaning on SIGCHLD
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// ToDo: apply zombie cleaning on SIGCHLD
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// notify the debugger
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if (debugSignal)
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notify_debugger(thread, signal, handler, false, state);
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continue;
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}
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if (handler->sa_handler == SIG_DFL) {
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// default signal behaviour
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switch (signal) {
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case SIGCHLD:
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case SIGWINCH:
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case SIGTSTP:
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case SIGTTIN:
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case SIGTTOU:
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case SIGCONT:
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// notify the debugger
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if (debugSignal) {
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notify_debugger(thread, signal, handler, false, state);
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}
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continue;
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case SIGSTOP:
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// notify the debugger
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if (debugSignal) {
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if (!notify_debugger(thread, signal, handler, false,
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state)) {
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continue;
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}
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}
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thread->next_state = B_THREAD_SUSPENDED;
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global_resched = 1;
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continue;
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case SIGQUIT:
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case SIGILL:
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case SIGTRAP:
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case SIGABRT:
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case SIGFPE:
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case SIGSEGV:
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TRACE(("Shutting down thread 0x%lx due to signal #%d\n", thread->id, signal));
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case SIGKILL:
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case SIGKILLTHR:
|
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default:
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if (thread->exit.reason != THREAD_RETURN_EXIT)
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thread->exit.reason = THREAD_RETURN_INTERRUPTED;
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// notify the debugger
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if (debugSignal && signal != SIGKILL
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&& signal != SIGKILLTHR) {
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if (!notify_debugger(thread, signal, handler, true,
|
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state)) {
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continue;
|
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}
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}
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RELEASE_THREAD_LOCK();
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restore_interrupts(*state);
|
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|
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// ToDo: when we have more than a thread per process,
|
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// it can likely happen (for any thread other than the first)
|
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// that here, interrupts are still disabled.
|
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// Changing the above line with "enable_interrupts()" fixes
|
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// the problem, though we should find its cause.
|
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// We absolutely need interrupts enabled when we enter
|
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// thread_exit().
|
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|
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thread_exit();
|
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}
|
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}
|
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|
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// notify the debugger
|
// notify the debugger
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if (debugSignal) {
|
if (debugSignal)
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if (!notify_debugger(thread, signal, handler, false, state))
|
notify_debugger(thread, signal, handler, false);
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|
continue;
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|
}
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|
if (handler->sa_handler == SIG_DFL) {
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|
// default signal behaviour
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|
switch (signal) {
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|
case SIGCHLD:
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|
case SIGWINCH:
|
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|
case SIGTSTP:
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|
case SIGTTIN:
|
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|
case SIGTTOU:
|
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|
case SIGCONT:
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|
// notify the debugger
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|
if (debugSignal)
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|
notify_debugger(thread, signal, handler, false);
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continue;
|
continue;
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|
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|
case SIGSTOP:
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|
// notify the debugger
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||||||
|
if (debugSignal
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|
&& !notify_debugger(thread, signal, handler, false))
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|
continue;
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|
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|
thread->next_state = B_THREAD_SUSPENDED;
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|
reschedule = true;
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|
continue;
|
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|
|
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|
case SIGQUIT:
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|
case SIGILL:
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|
case SIGTRAP:
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|
case SIGABRT:
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|
case SIGFPE:
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|
case SIGSEGV:
|
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|
TRACE(("Shutting down thread 0x%lx due to signal #%d\n",
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|
thread->id, signal));
|
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|
case SIGKILL:
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|
case SIGKILLTHR:
|
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|
default:
|
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|
if (thread->exit.reason != THREAD_RETURN_EXIT)
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|
thread->exit.reason = THREAD_RETURN_INTERRUPTED;
|
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|
|
||||||
|
// notify the debugger
|
||||||
|
if (debugSignal && signal != SIGKILL && signal != SIGKILLTHR
|
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|
&& !notify_debugger(thread, signal, handler, true))
|
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|
continue;
|
||||||
|
|
||||||
|
// ToDo: when we have more than a thread per process,
|
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|
// it can likely happen (for any thread other than the first)
|
||||||
|
// that here, interrupts are still disabled.
|
||||||
|
// Just search for the cause if it still happens!
|
||||||
|
|
||||||
|
thread_exit();
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||||||
|
// won't return
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// ToDo: it's not safe to call arch_setup_signal_frame with
|
// notify the debugger
|
||||||
// interrupts disabled since it writes to the user stack
|
if (debugSignal && !notify_debugger(thread, signal, handler, false))
|
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// and may page fault.
|
continue;
|
||||||
|
|
||||||
// User defined signal handler
|
// User defined signal handler
|
||||||
TRACE(("### Setting up custom signal handler frame...\n"));
|
TRACE(("### Setting up custom signal handler frame...\n"));
|
||||||
arch_setup_signal_frame(thread, handler, signal, thread->sig_block_mask);
|
arch_setup_signal_frame(thread, handler, signal, atomic_get(&thread->sig_block_mask));
|
||||||
|
|
||||||
if (handler->sa_flags & SA_ONESHOT)
|
if (handler->sa_flags & SA_ONESHOT)
|
||||||
handler->sa_handler = SIG_DFL;
|
handler->sa_handler = SIG_DFL;
|
||||||
if (!(handler->sa_flags & SA_NOMASK))
|
if ((handler->sa_flags & SA_NOMASK) == 0) {
|
||||||
thread->sig_block_mask |= (handler->sa_mask | SIGNAL_TO_MASK(signal)) & BLOCKABLE_SIGS;
|
// Update the block mask while the signal handler is running - it
|
||||||
|
// will be automatically restored when the signal frame is left.
|
||||||
|
atomic_or(&thread->sig_block_mask,
|
||||||
|
(handler->sa_mask | SIGNAL_TO_MASK(signal)) & BLOCKABLE_SIGNALS);
|
||||||
|
}
|
||||||
|
|
||||||
return global_resched;
|
return reschedule;
|
||||||
} else
|
|
||||||
signalMask >>= 1;
|
|
||||||
}
|
}
|
||||||
arch_check_syscall_restart(thread);
|
|
||||||
|
|
||||||
return global_resched;
|
arch_check_syscall_restart(thread);
|
||||||
|
return reschedule;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool
|
bool
|
||||||
is_kill_signal_pending()
|
is_kill_signal_pending(void)
|
||||||
{
|
{
|
||||||
bool result;
|
return (atomic_get(&thread_get_current_thread()->sig_pending) & KILL_SIGNALS) != 0;
|
||||||
struct thread *thread = thread_get_current_thread();
|
|
||||||
|
|
||||||
cpu_status state = disable_interrupts();
|
|
||||||
GRAB_THREAD_LOCK();
|
|
||||||
|
|
||||||
result = (thread->sig_pending & KILL_SIGNALS);
|
|
||||||
|
|
||||||
RELEASE_THREAD_LOCK();
|
|
||||||
restore_interrupts(state);
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/** Delivers the \a signal to the \a thread, but doesn't handle the signal -
|
||||||
|
* it just makes sure the thread gets the signal, ie. unblocks it if needed.
|
||||||
|
* This function must be called with interrupts disabled and the
|
||||||
|
* thread lock held.
|
||||||
|
*/
|
||||||
|
|
||||||
static status_t
|
static status_t
|
||||||
deliver_signal(struct thread *thread, uint signal, uint32 flags)
|
deliver_signal(struct thread *thread, uint signal, uint32 flags)
|
||||||
{
|
{
|
||||||
@@ -253,7 +225,7 @@ deliver_signal(struct thread *thread, uint signal, uint32 flags)
|
|||||||
return B_OK;
|
return B_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
thread->sig_pending |= SIGNAL_TO_MASK(signal);
|
atomic_or(&thread->sig_pending, SIGNAL_TO_MASK(signal));
|
||||||
|
|
||||||
switch (signal) {
|
switch (signal) {
|
||||||
case SIGKILL:
|
case SIGKILL:
|
||||||
@@ -398,7 +370,7 @@ has_signals_pending(void *_thread)
|
|||||||
if (thread == NULL)
|
if (thread == NULL)
|
||||||
thread = thread_get_current_thread();
|
thread = thread_get_current_thread();
|
||||||
|
|
||||||
return thread->sig_pending & ~thread->sig_block_mask;
|
return atomic_get(&thread->sig_pending) & ~atomic_get(&thread->sig_block_mask);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -406,20 +378,17 @@ int
|
|||||||
sigprocmask(int how, const sigset_t *set, sigset_t *oldSet)
|
sigprocmask(int how, const sigset_t *set, sigset_t *oldSet)
|
||||||
{
|
{
|
||||||
struct thread *thread = thread_get_current_thread();
|
struct thread *thread = thread_get_current_thread();
|
||||||
sigset_t oldMask = thread->sig_block_mask;
|
sigset_t oldMask = atomic_get(&thread->sig_block_mask);
|
||||||
|
|
||||||
// ToDo: "sig_block_mask" is probably not the right thing to change?
|
|
||||||
// At least it's often changed at other places...
|
|
||||||
|
|
||||||
switch (how) {
|
switch (how) {
|
||||||
case SIG_BLOCK:
|
case SIG_BLOCK:
|
||||||
atomic_or(&thread->sig_block_mask, *set);
|
atomic_or(&thread->sig_block_mask, *set & BLOCKABLE_SIGNALS);
|
||||||
break;
|
break;
|
||||||
case SIG_UNBLOCK:
|
case SIG_UNBLOCK:
|
||||||
atomic_and(&thread->sig_block_mask, ~*set);
|
atomic_and(&thread->sig_block_mask, ~*set);
|
||||||
break;
|
break;
|
||||||
case SIG_SETMASK:
|
case SIG_SETMASK:
|
||||||
atomic_set(&thread->sig_block_mask, *set);
|
atomic_set(&thread->sig_block_mask, *set & BLOCKABLE_SIGNALS);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
@@ -433,7 +402,7 @@ sigprocmask(int how, const sigset_t *set, sigset_t *oldSet)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/** \brief Similar to sigaction(), just for a specified thread.
|
/** \brief sigaction() for the specified thread.
|
||||||
*
|
*
|
||||||
* A \a threadID is < 0 specifies the current thread.
|
* A \a threadID is < 0 specifies the current thread.
|
||||||
*
|
*
|
||||||
@@ -441,15 +410,15 @@ sigprocmask(int how, const sigset_t *set, sigset_t *oldSet)
|
|||||||
|
|
||||||
int
|
int
|
||||||
sigaction_etc(thread_id threadID, int signal, const struct sigaction *act,
|
sigaction_etc(thread_id threadID, int signal, const struct sigaction *act,
|
||||||
struct sigaction *oact)
|
struct sigaction *oldAction)
|
||||||
{
|
{
|
||||||
struct thread *thread;
|
struct thread *thread;
|
||||||
cpu_status state;
|
cpu_status state;
|
||||||
status_t error = B_OK;
|
status_t error = B_OK;
|
||||||
|
|
||||||
if (signal < 1 || signal > MAX_SIGNO
|
if (signal < 1 || signal > MAX_SIGNO
|
||||||
|| signal == SIGKILL || signal == SIGKILLTHR || signal == SIGSTOP)
|
|| (SIGNAL_TO_MASK(signal) & ~BLOCKABLE_SIGNALS) != 0)
|
||||||
return EINVAL;
|
return B_BAD_VALUE;
|
||||||
|
|
||||||
state = disable_interrupts();
|
state = disable_interrupts();
|
||||||
GRAB_THREAD_LOCK();
|
GRAB_THREAD_LOCK();
|
||||||
@@ -459,25 +428,28 @@ sigaction_etc(thread_id threadID, int signal, const struct sigaction *act,
|
|||||||
: thread_get_thread_struct_locked(threadID));
|
: thread_get_thread_struct_locked(threadID));
|
||||||
|
|
||||||
if (thread) {
|
if (thread) {
|
||||||
if (oact) {
|
if (oldAction) {
|
||||||
memcpy(oact, &thread->sig_action[signal - 1],
|
// save previous sigaction structure
|
||||||
|
memcpy(oldAction, &thread->sig_action[signal - 1],
|
||||||
sizeof(struct sigaction));
|
sizeof(struct sigaction));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (act) {
|
if (act) {
|
||||||
|
// set new sigaction structure
|
||||||
memcpy(&thread->sig_action[signal - 1], act,
|
memcpy(&thread->sig_action[signal - 1], act,
|
||||||
sizeof(struct sigaction));
|
sizeof(struct sigaction));
|
||||||
|
thread->sig_action[signal - 1].sa_mask &= BLOCKABLE_SIGNALS;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (act && act->sa_handler == SIG_IGN)
|
if (act && act->sa_handler == SIG_IGN) {
|
||||||
thread->sig_pending &= ~SIGNAL_TO_MASK(signal);
|
// remove pending signal if it should now be ignored
|
||||||
else if (act && act->sa_handler == SIG_DFL) {
|
atomic_and(&thread->sig_pending, ~SIGNAL_TO_MASK(signal));
|
||||||
if (signal == SIGCONT || signal == SIGCHLD
|
} else if (act && act->sa_handler == SIG_DFL
|
||||||
|| signal == SIGWINCH) {
|
&& (SIGNAL_TO_MASK(signal) & DEFAULT_IGNORE_SIGNALS) != NULL) {
|
||||||
thread->sig_pending &= ~SIGNAL_TO_MASK(signal);
|
// remove pending signal for those signals whose default
|
||||||
}
|
// action is to ignore them
|
||||||
} /*else
|
atomic_and(&thread->sig_pending, ~SIGNAL_TO_MASK(signal));
|
||||||
dprintf("### custom signal handler set\n");*/
|
}
|
||||||
} else
|
} else
|
||||||
error = B_BAD_THREAD_ID;
|
error = B_BAD_THREAD_ID;
|
||||||
|
|
||||||
@@ -489,9 +461,9 @@ sigaction_etc(thread_id threadID, int signal, const struct sigaction *act,
|
|||||||
|
|
||||||
|
|
||||||
int
|
int
|
||||||
sigaction(int signal, const struct sigaction *act, struct sigaction *oact)
|
sigaction(int signal, const struct sigaction *act, struct sigaction *oldAction)
|
||||||
{
|
{
|
||||||
return sigaction_etc(-1, signal, act, oact);
|
return sigaction_etc(-1, signal, act, oldAction);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1097,17 +1097,19 @@ thread_at_kernel_exit(void)
|
|||||||
|
|
||||||
TRACE(("thread_atkernel_exit: exit thread 0x%lx\n", thread->id));
|
TRACE(("thread_atkernel_exit: exit thread 0x%lx\n", thread->id));
|
||||||
|
|
||||||
state = disable_interrupts();
|
if (handle_signals(thread)) {
|
||||||
GRAB_THREAD_LOCK();
|
state = disable_interrupts();
|
||||||
|
GRAB_THREAD_LOCK();
|
||||||
|
|
||||||
if (handle_signals(thread, &state))
|
// was: smp_send_broadcast_ici(SMP_MSG_RESCHEDULE, 0, 0, 0, NULL, SMP_MSG_FLAG_SYNC);
|
||||||
scheduler_reschedule();
|
scheduler_reschedule();
|
||||||
// was: smp_send_broadcast_ici(SMP_MSG_RESCHEDULE, 0, 0, 0, NULL, SMP_MSG_FLAG_SYNC);
|
|
||||||
|
RELEASE_THREAD_LOCK();
|
||||||
|
} else
|
||||||
|
state = disable_interrupts();
|
||||||
|
|
||||||
thread->in_kernel = false;
|
thread->in_kernel = false;
|
||||||
|
|
||||||
RELEASE_THREAD_LOCK();
|
|
||||||
|
|
||||||
// track kernel time
|
// track kernel time
|
||||||
now = system_time();
|
now = system_time();
|
||||||
thread->kernel_time += now - thread->last_time;
|
thread->kernel_time += now - thread->last_time;
|
||||||
|
|||||||
Reference in New Issue
Block a user