From 5131b5bcf6321688e67f149d95d2a7f670762548 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Axel=20D=C3=B6rfler?= Date: Thu, 30 Nov 2006 13:15:15 +0000 Subject: [PATCH] The window and application server threads now run at B_DISPLAY_PRIORITY, too; this was a stupid oversight, and should improve the responsiveness of the UI under load a lot. Thanks Stefano! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19398 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/servers/app/MessageLooper.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/servers/app/MessageLooper.cpp b/src/servers/app/MessageLooper.cpp index 2fa5cd552f..a6aaff7240 100644 --- a/src/servers/app/MessageLooper.cpp +++ b/src/servers/app/MessageLooper.cpp @@ -37,7 +37,7 @@ MessageLooper::Run() _GetLooperName(name, sizeof(name)); // Spawn our message-monitoring thread - fThread = spawn_thread(_message_thread, name, B_NORMAL_PRIORITY, this); + fThread = spawn_thread(_message_thread, name, B_DISPLAY_PRIORITY, this); if (fThread < B_OK) { fQuitting = true; return false;