diff --git a/src/servers/app/EventDispatcher.cpp b/src/servers/app/EventDispatcher.cpp index 8a3dbc1020..66b754d9a3 100644 --- a/src/servers/app/EventDispatcher.cpp +++ b/src/servers/app/EventDispatcher.cpp @@ -532,8 +532,9 @@ EventDispatcher::_SendMessage(BMessenger& messenger, BMessage* message, float importance) { // TODO: add failed messages to a queue, and start dropping them by importance + // (and use the same mechanism in ServerWindow::SendMessageToClient()) - status_t status = messenger.SendMessage(message, (BHandler*)NULL, (bigtime_t)(importance * 100000)); + status_t status = messenger.SendMessage(message, (BHandler*)NULL, 0); if (status != B_OK) { printf("EventDispatcher: failed to send message '%.4s' to target: %s\n", (char*)&message->what, strerror(status));