It is accomplished ...

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
ejakowatz
2002-07-09 12:24:59 +00:00
commit 52a3801208
2025 changed files with 472889 additions and 0 deletions
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//-----------------------------------------------------------------------------
#ifndef _MIDI_H_
#define _MIDI_H_
#include <MidiDefs.h>
#include <OS.h>
class BMidiEvent;
class BList;
class BMidi {
public:
BMidi();
virtual ~BMidi();
virtual void NoteOff(uchar channel, uchar note,
uchar velocity, uint32 time = B_NOW);
virtual void NoteOn(uchar channel, uchar note,
uchar velocity, uint32 time = B_NOW);
virtual void KeyPressure(uchar channel, uchar note,
uchar pressure, uint32 time = B_NOW);
virtual void ControlChange(uchar channel, uchar control_number,
uchar control_value, uint32 time = B_NOW);
virtual void ProgramChange(uchar channel, uchar program_number,
uint32 time = B_NOW);
virtual void ChannelPressure(uchar channel, uchar pressure,
uint32 time = B_NOW);
virtual void PitchBend(uchar channel, uchar lsb,
uchar msb, uint32 time = B_NOW);
virtual void SystemExclusive(void * data, size_t data_length,
uint32 time = B_NOW);
virtual void SystemCommon(uchar status_byte, uchar data1,
uchar data2, uint32 time = B_NOW);
virtual void SystemRealTime(uchar status_byte, uint32 time = B_NOW);
virtual void TempoChange(int32 beats_per_minute, uint32 time = B_NOW);
virtual void AllNotesOff(bool just_channel = true, uint32 time = B_NOW);
virtual status_t Start();
virtual void Stop();
bool IsRunning() const;
void Connect(BMidi * to_object);
void Disconnect(BMidi * from_object);
bool IsConnected(BMidi * to_object) const;
BList * Connections() const;
void SnoozeUntil(uint32 time) const;
protected:
void SprayNoteOff(uchar channel, uchar note,
uchar velocity, uint32 time) const;
void SprayNoteOn(uchar channel, uchar note,
uchar velocity, uint32 time) const;
void SprayKeyPressure(uchar channel, uchar note,
uchar pressure, uint32 time) const;
void SprayControlChange(uchar channel, uchar control_number,
uchar control_value, uint32 time) const;
void SprayProgramChange(uchar channel, uchar program_number,
uint32 time) const;
void SprayChannelPressure(uchar channel, uchar pressure,
uint32 time) const;
void SprayPitchBend(uchar channel, uchar lsb,
uchar msb, uint32 time) const;
void SpraySystemExclusive(void * data, size_t data_length,
uint32 time) const;
void SpraySystemCommon(uchar status_byte, uchar data1,
uchar data2, uint32 time) const;
void SpraySystemRealTime(uchar status_byte, uint32 time) const;
void SprayTempoChange(int32 beats_per_minute, uint32 time) const;
bool KeepRunning();
private:
virtual void Run();
void _Inflow();
void _SprayEvent(BMidiEvent *) const;
static int32 _RunThread(void * data);
static int32 _InflowThread(void * data);
private:
BList * _con_list;
thread_id _run_thread_id;
thread_id _inflow_thread_id;
port_id _inflow_port;
bool _is_running;
bool _is_inflowing;
bool _keep_running;
};
#endif //_MIDI_H_
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//-----------------------------------------------------------------------------
#ifndef _MIDI_DEFS_H_
#define _MIDI_DEFS_H_
#include <OS.h>
#include <Errors.h>
#define B_NOW ((uint32)(system_time()/1000))
#define B_SYNTH_DIRECTORY B_BEOS_ETC_DIRECTORY
#define B_BIG_SYNTH_FILE "synth/big_synth.sy"
#define B_LITTLE_SYNTH_FILE "synth/little_synth.sy"
typedef enum synth_mode {
B_NO_SYNTH,
B_BIG_SYNTH,
B_LITTLE_SYNTH,
B_DEFAULT_SYNTH,
B_SAMPLES_ONLY,
} synth_mode;
enum {
B_BAD_INSTRUMENT = B_MIDI_ERROR_BASE + 0x100,
B_BAD_MIDI_DATA,
B_ALREADY_PAUSED,
B_ALREADY_RESUMED,
B_NO_SONG_PLAYING,
B_TOO_MANY_SONGS_PLAYING,
};
#ifndef uchar
typedef unsigned char uchar;
#endif
#ifndef _MIDI_CONSTANTS_
#define _MIDI_CONSTANTS_
const uchar B_NOTE_OFF = 0x80;
const uchar B_NOTE_ON = 0x90;
const uchar B_KEY_PRESSURE = 0xa0;
const uchar B_CONTROL_CHANGE = 0xb0;
const uchar B_PROGRAM_CHANGE = 0xc0;
const uchar B_CHANNEL_PRESSURE = 0xd0;
const uchar B_PITCH_BEND = 0xe0;
const uchar B_SYS_EX_START = 0xf0;
const uchar B_MIDI_TIME_CODE = 0xf1;
const uchar B_SONG_POSITION = 0xf2;
const uchar B_SONG_SELECT = 0xf3;
const uchar B_CABLE_MESSAGE = 0xf5;
const uchar B_TUNE_REQUEST = 0xf6;
const uchar B_SYS_EX_END = 0xf7;
const uchar B_TIMING_CLOCK = 0xf8;
const uchar B_START = 0xfa;
const uchar B_CONTINUE = 0xfb;
const uchar B_STOP = 0xfc;
const uchar B_ACTIVE_SENSING = 0xfe;
const uchar B_SYSTEM_RESET = 0xff;
const uchar B_MODULATION = 0x01;
const uchar B_BREATH_CONTROLLER = 0x02;
const uchar B_FOOT_CONTROLLER = 0x04;
const uchar B_PORTAMENTO_TIME = 0x05;
const uchar B_DATA_ENTRY = 0x06;
const uchar B_MAIN_VOLUME = 0x07;
const uchar B_MIDI_BALANCE = 0x08;
const uchar B_PAN = 0x0a;
const uchar B_EXPRESSION_CTRL = 0x0b;
const uchar B_GENERAL_CTRL_1 = 0x10;
const uchar B_GENERAL_CTRL_2 = 0x11;
const uchar B_GENERAL_CTRL_3 = 0x12;
const uchar B_GENERAL_CTRL_4 = 0x13;
const uchar B_SUSTAIN_PEDAL = 0x40;
const uchar B_PORTAMENTO = 0x41;
const uchar B_SOSTENUTO = 0x42;
const uchar B_SOFT_PEDAL = 0x43;
const uchar B_HOLD_2 = 0x45;
const uchar B_GENERAL_CTRL_5 = 0x50;
const uchar B_GENERAL_CTRL_6 = 0x51;
const uchar B_GENERAL_CTRL_7 = 0x52;
const uchar B_GENERAL_CTRL_8 = 0x53;
const uchar B_EFFECTS_DEPTH = 0x5b;
const uchar B_TREMOLO_DEPTH = 0x5c;
const uchar B_CHORUS_DEPTH = 0x5d;
const uchar B_CELESTE_DEPTH = 0x5e;
const uchar B_PHASER_DEPTH = 0x5f;
const uchar B_DATA_INCREMENT = 0x60;
const uchar B_DATA_DECREMENT = 0x61;
const uchar B_RESET_ALL_CONTROLLERS = 0x79;
const uchar B_LOCAL_CONTROL = 0x7a;
const uchar B_ALL_NOTES_OFF = 0x7b;
const uchar B_OMNI_MODE_OFF = 0x7c;
const uchar B_OMNI_MODE_ON = 0x7d;
const uchar B_MONO_MODE_ON = 0x7e;
const uchar B_POLY_MODE_ON = 0x7f;
const uchar B_TEMPO_CHANGE = 0x51;
#endif
typedef enum midi_axe {
B_ACOUSTIC_GRAND=0,
B_BRIGHT_GRAND,
B_ELECTRIC_GRAND,
B_HONKY_TONK,
B_ELECTRIC_PIANO_1,
B_ELECTRIC_PIANO_2,
B_HARPSICHORD,
B_CLAVICHORD,
B_CELESTA,
B_GLOCKENSPIEL,
B_MUSIC_BOX,
B_VIBRAPHONE,
B_MARIMBA,
B_XYLOPHONE,
B_TUBULAR_BELLS,
B_DULCIMER,
B_DRAWBAR_ORGAN,
B_PERCUSSIVE_ORGAN,
B_ROCK_ORGAN,
B_CHURCH_ORGAN,
B_REED_ORGAN,
B_ACCORDION,
B_HARMONICA,
B_TANGO_ACCORDION,
B_ACOUSTIC_GUITAR_NYLON,
B_ACOUSTIC_GUITAR_STEEL,
B_ELECTRIC_GUITAR_JAZZ,
B_ELECTRIC_GUITAR_CLEAN,
B_ELECTRIC_GUITAR_MUTED,
B_OVERDRIVEN_GUITAR,
B_DISTORTION_GUITAR,
B_GUITAR_HARMONICS,
B_ACOUSTIC_BASS,
B_ELECTRIC_BASS_FINGER,
B_ELECTRIC_BASS_PICK,
B_FRETLESS_BASS,
B_SLAP_BASS_1,
B_SLAP_BASS_2,
B_SYNTH_BASS_1,
B_SYNTH_BASS_2,
B_VIOLIN,
B_VIOLA,
B_CELLO,
B_CONTRABASS,
B_TREMOLO_STRINGS,
B_PIZZICATO_STRINGS,
B_ORCHESTRAL_STRINGS,
B_TIMPANI,
B_STRING_ENSEMBLE_1,
B_STRING_ENSEMBLE_2,
B_SYNTH_STRINGS_1,
B_SYNTH_STRINGS_2,
B_VOICE_AAH,
B_VOICE_OOH,
B_SYNTH_VOICE,
B_ORCHESTRA_HIT,
B_TRUMPET,
B_TROMBONE,
B_TUBA,
B_MUTED_TRUMPET,
B_FRENCH_HORN,
B_BRASS_SECTION,
B_SYNTH_BRASS_1,
B_SYNTH_BRASS_2,
B_SOPRANO_SAX,
B_ALTO_SAX,
B_TENOR_SAX,
B_BARITONE_SAX,
B_OBOE,
B_ENGLISH_HORN,
B_BASSOON,
B_CLARINET,
B_PICCOLO,
B_FLUTE,
B_RECORDER,
B_PAN_FLUTE,
B_BLOWN_BOTTLE,
B_SHAKUHACHI,
B_WHISTLE,
B_OCARINA,
B_LEAD_1,
B_SQUARE_WAVE = B_LEAD_1,
B_LEAD_2,
B_SAWTOOTH_WAVE = B_LEAD_2,
B_LEAD_3,
B_CALLIOPE = B_LEAD_3,
B_LEAD_4,
B_CHIFF = B_LEAD_4,
B_LEAD_5,
B_CHARANG = B_LEAD_5,
B_LEAD_6,
B_VOICE = B_LEAD_6,
B_LEAD_7,
B_FIFTHS = B_LEAD_7,
B_LEAD_8,
B_BASS_LEAD = B_LEAD_8,
B_PAD_1,
B_NEW_AGE = B_PAD_1,
B_PAD_2,
B_WARM = B_PAD_2,
B_PAD_3,
B_POLYSYNTH = B_PAD_3,
B_PAD_4,
B_CHOIR = B_PAD_4,
B_PAD_5,
B_BOWED = B_PAD_5,
B_PAD_6,
B_METALLIC = B_PAD_6,
B_PAD_7,
B_HALO = B_PAD_7,
B_PAD_8,
B_SWEEP = B_PAD_8,
B_FX_1,
B_FX_2,
B_FX_3,
B_FX_4,
B_FX_5,
B_FX_6,
B_FX_7,
B_FX_8,
B_SITAR,
B_BANJO,
B_SHAMISEN,
B_KOTO,
B_KALIMBA,
B_BAGPIPE,
B_FIDDLE,
B_SHANAI,
B_TINKLE_BELL,
B_AGOGO,
B_STEEL_DRUMS,
B_WOODBLOCK,
B_TAIKO_DRUMS,
B_MELODIC_TOM,
B_SYNTH_DRUM,
B_REVERSE_CYMBAL,
B_FRET_NOISE,
B_BREATH_NOISE,
B_SEASHORE,
B_BIRD_TWEET,
B_TELEPHONE,
B_HELICOPTER,
B_APPLAUSE,
B_GUNSHOT
} midi_axe;
#endif //_MIDI_DEFS_H_
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//-----------------------------------------------------------------------------
#ifndef _MIDI_STORE_H_
#define _MIDI_STORE_H_
#include <Midi.h>
#include <List.h>
struct entry_ref;
class BMidiEvent;
class BFile;
class BMidiStore : public BMidi {
public:
BMidiStore();
virtual ~BMidiStore();
virtual void NoteOff(uchar channel, uchar note,
uchar velocity, uint32 time = B_NOW);
virtual void NoteOn(uchar channel, uchar note,
uchar velocity, uint32 time = B_NOW);
virtual void KeyPressure(uchar channel, uchar note,
uchar pressure, uint32 time = B_NOW);
virtual void ControlChange(uchar channel, uchar control_number,
uchar control_value, uint32 time = B_NOW);
virtual void ProgramChange(uchar channel, uchar program_number,
uint32 time = B_NOW);
virtual void ChannelPressure(uchar channel, uchar pressure,
uint32 time = B_NOW);
virtual void PitchBend(uchar channel, uchar lsb,
uchar msb, uint32 time = B_NOW);
virtual void SystemExclusive(void * data, size_t data_length,
uint32 time = B_NOW);
virtual void SystemCommon(uchar status_byte, uchar data1,
uchar data2, uint32 time = B_NOW);
virtual void SystemRealTime(uchar status_byte, uint32 time = B_NOW);
virtual void TempoChange(int32 beats_per_minute, uint32 time = B_NOW);
virtual void AllNotesOff(bool just_channel = true, uint32 time = B_NOW);
status_t Import(const entry_ref * ref);
status_t Export(const entry_ref * ref, int32 format);
void SortEvents(bool force = false);
uint32 CountEvents() const;
uint32 CurrentEvent() const;
void SetCurrentEvent(uint32 event_number);
uint32 DeltaOfEvent(uint32 event_number) const;
uint32 EventAtDelta(uint32 time) const;
uint32 BeginTime() const;
void SetTempo(int32 beats_per_minute);
int32 Tempo() const;
private:
virtual void Run();
void _RunThread();
uint8* _DecodeTrack(uint8 *);
void _DecodeFormat0Tracks(uint8 *, uint16, uint32);
void _DecodeFormat1Tracks(uint8 *, uint16, uint32);
void _DecodeFormat2Tracks(uint8 *, uint16, uint32);
void _EncodeFormat0Tracks(uint8 *);
void _EncodeFormat1Tracks(uint8 *);
void _EncodeFormat2Tracks(uint8 *);
void _ReadEvent(uint8, uint8 **, uint8 *, BMidiEvent *);
void _WriteEvent(BMidiEvent *);
uint32 _ReadVarLength(uint8 **, uint8 *);
void _WriteVarLength(uint32);
static int _CompareEvents(const void *, const void *);
private:
BList * _evt_list;
uint32 _tempo;
uint32 _cur_evt;
uint32 _start_time;
uint32 _ticks_per_beat;
};
#endif _MIDI_STORE_H_
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//-----------------------------------------------------------------------------
#ifndef _MIDI_TEXT_H_
#define _MIDI_TEXT_H_
#include <Midi.h>
class BMidiText : public BMidi {
public:
BMidiText();
virtual ~BMidiText();
virtual void NoteOff(uchar channel, uchar note,
uchar velocity, uint32 time = B_NOW);
virtual void NoteOn(uchar channel, uchar note,
uchar velocity, uint32 time = B_NOW);
virtual void KeyPressure(uchar channel, uchar note,
uchar pressure, uint32 time = B_NOW);
virtual void ControlChange(uchar channel, uchar control_number,
uchar control_value, uint32 time = B_NOW);
virtual void ProgramChange(uchar channel, uchar program_number,
uint32 time = B_NOW);
virtual void ChannelPressure(uchar channel, uchar pressure,
uint32 time = B_NOW);
virtual void PitchBend(uchar channel, uchar lsb,
uchar msb, uint32 time = B_NOW);
virtual void SystemExclusive(void * data, size_t data_length,
uint32 time = B_NOW);
virtual void SystemCommon(uchar status_byte, uchar data1,
uchar data2, uint32 time = B_NOW);
virtual void SystemRealTime(uchar status_byte, uint32 time = B_NOW);
virtual void TempoChange(int32 beats_per_minute, uint32 time = B_NOW);
virtual void AllNotesOff(bool just_channel = true, uint32 time = B_NOW);
void ResetTimer(bool start = false);
private:
int32 _start_time;
private:
void _PrintTime();
};
#endif _MIDI_TEXT_H_