It is accomplished ...
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96
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/*
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cl_wind.cpp
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*/
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/*
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Copyright 1999, Be Incorporated. All Rights Reserved.
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This file may be used under the terms of the Be Sample Code License.
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*/
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#include "cl_wind.h"
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#include <FindDirectory.h>
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#include <Path.h>
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#include <string.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <Debug.h>
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TClockWindow::TClockWindow(BRect r, const char* t)
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:BWindow(r, t, B_TITLED_WINDOW,
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B_NOT_RESIZABLE | B_NOT_ZOOMABLE | B_AVOID_FRONT,
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B_ALL_WORKSPACES)
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{
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SetPulseRate(500000); // half second pulse rate
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}
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bool TClockWindow::QuitRequested( void )
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{
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int ref;
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BPoint lefttop;
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short face;
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bool seconds;
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BPath path;
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// int len;
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if (find_directory (B_USER_SETTINGS_DIRECTORY, &path, true) == B_OK) {
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path.Append("Clock_settings");
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ref = creat(path.Path(), 0777);
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if (ref >= 0) {
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lefttop = Frame().LeftTop();
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write(ref, (char *)&lefttop, sizeof(BPoint));
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face = theOnscreenView->ReturnFace();
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write(ref, (char *)&face, sizeof(short));
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seconds = theOnscreenView->ReturnSeconds();
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write(ref, (char *)&seconds, sizeof(bool));
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close(ref);
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}
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}
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be_app->PostMessage(B_QUIT_REQUESTED);
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return(TRUE);
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}
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