It is accomplished ...
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: TextInput.cpp
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// Author: Frans van Nispen ([email protected])
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// Description: The BTextView derivative owned by an instance of
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// BTextControl.
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//------------------------------------------------------------------------------
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// Standard Includes -----------------------------------------------------------
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#include <stdio.h>
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// System Includes -------------------------------------------------------------
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#include <InterfaceDefs.h>
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#include <TextControl.h>
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#include <Window.h>
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#include <Message.h>
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#include <TextView.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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#include "TextInput.h"
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// Local Defines ---------------------------------------------------------------
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// Globals ---------------------------------------------------------------------
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//------------------------------------------------------------------------------
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_BTextInput_::_BTextInput_(BTextControl* parent, BRect frame, const char* name,
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BRect rect, uint32 mask, uint32 flags)
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: BTextView(frame, name, rect, mask, flags),
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fEnabled(true),
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fChanged(false),
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fParent(parent)
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{
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SetMaxBytes(255);
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SetWordWrap(false);
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}
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//------------------------------------------------------------------------------
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_BTextInput_::~_BTextInput_()
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{
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}
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//------------------------------------------------------------------------------
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void _BTextInput_::SetEnabled(bool state)
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{
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fEnabled = state;
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if (fEnabled)
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{
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BView::SetFlags(Flags() | B_NAVIGABLE);
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}
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else
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{
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BView::SetFlags(Flags() & (0xffffffff - B_NAVIGABLE));
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}
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Invalidate();
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}
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//------------------------------------------------------------------------------
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void _BTextInput_::AttachedToWindow()
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{
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BFont font;
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GetFont(&font);
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float h = font.Size() + 6.0f;
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ResizeTo(Bounds().Width(), h);
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fViewColor = BTextView::ViewColor();
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}
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//------------------------------------------------------------------------------
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rgb_color _BTextInput_::ViewColor()
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{
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return fViewColor;
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}
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//------------------------------------------------------------------------------
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void _BTextInput_::SetViewColor(rgb_color color)
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{
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fViewColor = color;
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}
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//------------------------------------------------------------------------------
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void _BTextInput_::MakeFocus(bool state)
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{
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BTextView::MakeFocus(state);
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if (state)
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{
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BTextView::SetViewColor(255, 255, 255, 255);
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fChanged = false;
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SelectAll();
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}
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else
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{
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BTextView::SetViewColor(fViewColor);
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}
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Invalidate();
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}
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//------------------------------------------------------------------------------
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bool _BTextInput_::CanEndLine(int32 end)
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{
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return false;
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}
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//------------------------------------------------------------------------------
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void _BTextInput_::KeyDown(const char* bytes, int32 numBytes)
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{
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bool send = false;
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BMessage* msg = Window()->CurrentMessage();
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if (numBytes == 1)
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{
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switch (bytes[0])
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{
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case B_UP_ARROW:
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msg->ReplaceInt64("when", (int64)system_time());
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msg->ReplaceInt32("key", 38);
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msg->ReplaceInt32("raw_char", B_TAB);
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msg->ReplaceInt32("modifiers", B_SCROLL_LOCK | B_SHIFT_KEY);
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msg->ReplaceInt8("byte", B_TAB);
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msg->ReplaceString("bytes", "");
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fParent->BView::MakeFocus(true);
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Looper()->PostMessage(msg);
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send = true;
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break;
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case B_ENTER:
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{
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SelectAll();
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send = true;
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fChanged = true;
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break;
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}
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case B_DOWN_ARROW:
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msg->ReplaceInt64("when", (int64)system_time());
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msg->ReplaceInt32("key", 38);
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msg->ReplaceInt32("raw_char", B_TAB);
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msg->ReplaceInt8("byte", B_TAB);
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msg->ReplaceString("bytes", "");
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Looper()->PostMessage(msg);
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send = true;
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break;
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case B_TAB:
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// This will make sure that it will skip to the next object
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BView::KeyDown(bytes, numBytes);
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send = true;
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break;
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default:
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BTextView::KeyDown(bytes, numBytes);
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}
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}
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else
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{
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BTextView::KeyDown(bytes, numBytes);
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}
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if (send)
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{
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if (fChanged)
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{
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Window()->PostMessage(new BMessage(B_CONTROL_INVOKED), fParent);
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}
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}
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else
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{
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Window()->PostMessage(new BMessage(B_CONTROL_MODIFIED), fParent);
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}
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fChanged = true;
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}
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//------------------------------------------------------------------------------
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void _BTextInput_::MouseDown(BPoint where)
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{
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if (fEnabled)
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{
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BTextView::MouseDown(where);
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}
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}
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//------------------------------------------------------------------------------
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void _BTextInput_::Draw(BRect rect)
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{
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BTextView::Draw(rect);
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rect = Bounds();
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rgb_color base = ui_color(B_PANEL_BACKGROUND_COLOR);
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SetHighColor(tint_color(base, fEnabled ?
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B_DARKEN_4_TINT : B_LIGHTEN_2_TINT));
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StrokeLine(BPoint(rect.left,rect.bottom), BPoint(rect.left, rect.top));
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StrokeLine(BPoint(rect.left+1.0f,rect.top), BPoint(rect.right, rect.top));
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SetHighColor(tint_color(base, B_NO_TINT));
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StrokeLine(BPoint(rect.left+1.0f,rect.bottom),
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BPoint(rect.right, rect.bottom));
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StrokeLine(BPoint(rect.right,rect.bottom),
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BPoint(rect.right, rect.top+1.0f));
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if (IsFocus())
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{
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SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR));
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StrokeRect(rect);
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}
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if (!fEnabled)
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{
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rect.InsetBy(1,1);
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SetDrawingMode(B_OP_ALPHA);
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rgb_color color = tint_color(ui_color(B_PANEL_BACKGROUND_COLOR),
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B_LIGHTEN_1_TINT);
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color.alpha = 140;
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SetHighColor(color);
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FillRect(rect);
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SetDrawingMode(B_OP_COPY);
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}
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}
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//------------------------------------------------------------------------------
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/*
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* $Log $
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*
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* $Id $
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*
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*/
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