It is accomplished ...

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
ejakowatz
2002-07-09 12:24:59 +00:00
commit 52a3801208
2025 changed files with 472889 additions and 0 deletions
+242
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//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: TextInput.cpp
// Author: Frans van Nispen ([email protected])
// Description: The BTextView derivative owned by an instance of
// BTextControl.
//------------------------------------------------------------------------------
// Standard Includes -----------------------------------------------------------
#include <stdio.h>
// System Includes -------------------------------------------------------------
#include <InterfaceDefs.h>
#include <TextControl.h>
#include <Window.h>
#include <Message.h>
#include <TextView.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
#include "TextInput.h"
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
//------------------------------------------------------------------------------
_BTextInput_::_BTextInput_(BTextControl* parent, BRect frame, const char* name,
BRect rect, uint32 mask, uint32 flags)
: BTextView(frame, name, rect, mask, flags),
fEnabled(true),
fChanged(false),
fParent(parent)
{
SetMaxBytes(255);
SetWordWrap(false);
}
//------------------------------------------------------------------------------
_BTextInput_::~_BTextInput_()
{
}
//------------------------------------------------------------------------------
void _BTextInput_::SetEnabled(bool state)
{
fEnabled = state;
if (fEnabled)
{
BView::SetFlags(Flags() | B_NAVIGABLE);
}
else
{
BView::SetFlags(Flags() & (0xffffffff - B_NAVIGABLE));
}
Invalidate();
}
//------------------------------------------------------------------------------
void _BTextInput_::AttachedToWindow()
{
BFont font;
GetFont(&font);
float h = font.Size() + 6.0f;
ResizeTo(Bounds().Width(), h);
fViewColor = BTextView::ViewColor();
}
//------------------------------------------------------------------------------
rgb_color _BTextInput_::ViewColor()
{
return fViewColor;
}
//------------------------------------------------------------------------------
void _BTextInput_::SetViewColor(rgb_color color)
{
fViewColor = color;
}
//------------------------------------------------------------------------------
void _BTextInput_::MakeFocus(bool state)
{
BTextView::MakeFocus(state);
if (state)
{
BTextView::SetViewColor(255, 255, 255, 255);
fChanged = false;
SelectAll();
}
else
{
BTextView::SetViewColor(fViewColor);
}
Invalidate();
}
//------------------------------------------------------------------------------
bool _BTextInput_::CanEndLine(int32 end)
{
return false;
}
//------------------------------------------------------------------------------
void _BTextInput_::KeyDown(const char* bytes, int32 numBytes)
{
bool send = false;
BMessage* msg = Window()->CurrentMessage();
if (numBytes == 1)
{
switch (bytes[0])
{
case B_UP_ARROW:
msg->ReplaceInt64("when", (int64)system_time());
msg->ReplaceInt32("key", 38);
msg->ReplaceInt32("raw_char", B_TAB);
msg->ReplaceInt32("modifiers", B_SCROLL_LOCK | B_SHIFT_KEY);
msg->ReplaceInt8("byte", B_TAB);
msg->ReplaceString("bytes", "");
fParent->BView::MakeFocus(true);
Looper()->PostMessage(msg);
send = true;
break;
case B_ENTER:
{
SelectAll();
send = true;
fChanged = true;
break;
}
case B_DOWN_ARROW:
msg->ReplaceInt64("when", (int64)system_time());
msg->ReplaceInt32("key", 38);
msg->ReplaceInt32("raw_char", B_TAB);
msg->ReplaceInt8("byte", B_TAB);
msg->ReplaceString("bytes", "");
Looper()->PostMessage(msg);
send = true;
break;
case B_TAB:
// This will make sure that it will skip to the next object
BView::KeyDown(bytes, numBytes);
send = true;
break;
default:
BTextView::KeyDown(bytes, numBytes);
}
}
else
{
BTextView::KeyDown(bytes, numBytes);
}
if (send)
{
if (fChanged)
{
Window()->PostMessage(new BMessage(B_CONTROL_INVOKED), fParent);
}
}
else
{
Window()->PostMessage(new BMessage(B_CONTROL_MODIFIED), fParent);
}
fChanged = true;
}
//------------------------------------------------------------------------------
void _BTextInput_::MouseDown(BPoint where)
{
if (fEnabled)
{
BTextView::MouseDown(where);
}
}
//------------------------------------------------------------------------------
void _BTextInput_::Draw(BRect rect)
{
BTextView::Draw(rect);
rect = Bounds();
rgb_color base = ui_color(B_PANEL_BACKGROUND_COLOR);
SetHighColor(tint_color(base, fEnabled ?
B_DARKEN_4_TINT : B_LIGHTEN_2_TINT));
StrokeLine(BPoint(rect.left,rect.bottom), BPoint(rect.left, rect.top));
StrokeLine(BPoint(rect.left+1.0f,rect.top), BPoint(rect.right, rect.top));
SetHighColor(tint_color(base, B_NO_TINT));
StrokeLine(BPoint(rect.left+1.0f,rect.bottom),
BPoint(rect.right, rect.bottom));
StrokeLine(BPoint(rect.right,rect.bottom),
BPoint(rect.right, rect.top+1.0f));
if (IsFocus())
{
SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR));
StrokeRect(rect);
}
if (!fEnabled)
{
rect.InsetBy(1,1);
SetDrawingMode(B_OP_ALPHA);
rgb_color color = tint_color(ui_color(B_PANEL_BACKGROUND_COLOR),
B_LIGHTEN_1_TINT);
color.alpha = 140;
SetHighColor(color);
FillRect(rect);
SetDrawingMode(B_OP_COPY);
}
}
//------------------------------------------------------------------------------
/*
* $Log $
*
* $Id $
*
*/