Moved the gradient_type and color_step structs into the BGradient

class/namespace. Renamed the B_GRADIENT_* types to TYPE_* as the context
is already given.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28564 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2008-11-08 14:56:56 +00:00
parent 3bd8c2318f
commit 52de6dce94
19 changed files with 198 additions and 189 deletions
+3 -3
View File
@@ -18,7 +18,7 @@ BGradientLinear::BGradientLinear()
fData.linear.y1 = 0.0f;
fData.linear.x2 = 0.0f;
fData.linear.y2 = 0.0f;
fType = B_GRADIENT_LINEAR;
fType = TYPE_LINEAR;
}
@@ -29,7 +29,7 @@ BGradientLinear::BGradientLinear(const BPoint& start, const BPoint& end)
fData.linear.y1 = start.y;
fData.linear.x2 = end.x;
fData.linear.y2 = end.y;
fType = B_GRADIENT_LINEAR;
fType = TYPE_LINEAR;
}
@@ -40,7 +40,7 @@ BGradientLinear::BGradientLinear(float x1, float y1, float x2, float y2)
fData.linear.y1 = y1;
fData.linear.x2 = x2;
fData.linear.y2 = y2;
fType = B_GRADIENT_LINEAR;
fType = TYPE_LINEAR;
}