Move IconMenuItem.h to headers/private/tracker.
* This can be useful outside of Tracker, so make it more visible.
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/*
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Open Tracker License
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Terms and Conditions
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Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice applies to all licensees
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and shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of Be Incorporated shall not be
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used in advertising or otherwise to promote the sale, use or other dealings in
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this Software without prior written authorization from Be Incorporated.
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Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
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of Be Incorporated in the United States and other countries. Other brand product
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names are registered trademarks or trademarks of their respective holders.
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All rights reserved.
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*/
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#ifndef ICON_MENU_ITEM_H
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#define ICON_MENU_ITEM_H
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// Menu item class with small icons.
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#include <MenuItem.h>
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#include "Model.h"
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#include "Utilities.h"
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class BNodeInfo;
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namespace BPrivate {
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const bigtime_t kSynchMenuInvokeTimeout = 5000000;
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class IconMenuItem : public PositionPassingMenuItem {
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public:
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IconMenuItem(const char* label, BMessage* message, BBitmap* icon);
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IconMenuItem(const char* label, BMessage* message,
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const char* iconType, icon_size which);
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IconMenuItem(const char* label, BMessage* message,
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const BNodeInfo* nodeInfo, icon_size which);
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IconMenuItem(BMenu*, BMessage*, const char* iconType,
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icon_size which);
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virtual ~IconMenuItem();
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virtual void GetContentSize(float* width, float* height);
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virtual void DrawContent();
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private:
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BBitmap* fDeviceIcon;
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float fHeightDelta;
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typedef BMenuItem _inherited;
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};
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class ModelMenuItem : public BMenuItem {
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public:
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ModelMenuItem(const Model*, const char* title, BMessage*,
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char shortcut = '\0', uint32 modifiers = 0,
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bool drawText = true, bool extraPad = false);
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ModelMenuItem(const Model*, BMenu*, bool drawText = true,
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bool extraPad = false);
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virtual ~ModelMenuItem();
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virtual status_t SetEntry(const BEntry*);
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virtual void DrawContent();
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virtual void Highlight(bool isHighlighted);
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virtual void GetContentSize(float* width, float* height);
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const Model* TargetModel() const;
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protected:
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virtual status_t Invoke(BMessage* = NULL);
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// overriden to support B_OPTION_KEY
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private:
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void DrawIcon();
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Model fModel;
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float fHeightDelta;
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bool fDrawText;
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bool fExtraPad;
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typedef BMenuItem _inherited;
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};
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inline const Model*
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ModelMenuItem::TargetModel() const
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{
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return &fModel;
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}
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class SpecialModelMenuItem : public ModelMenuItem {
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public:
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SpecialModelMenuItem(const Model* model, BMenu* menu);
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virtual void DrawContent();
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private:
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typedef ModelMenuItem _inherited;
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};
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} // namespace BPrivate
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using namespace BPrivate;
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#endif // ICON_MENU_ITEM_H
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