Added a BUILD_LIBSTDC++ variable for apps that have to run in the build

environment and have to link against libstc++.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8903 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2004-09-10 18:27:29 +00:00
parent 8ad7344829
commit 53cf6d7a5c
+7
View File
@@ -182,6 +182,13 @@ if $(OS) = BEOS
CP = copyattr --data ;
}
# for builds of tools in the current environment
if $(OS) = BEOS {
BUILD_LIBSTDC++ = stdc++.r4 ;
} else {
BUILD_LIBSTDC++ = stdc++ ;
}
# If no OBOS_OBJECT_TARGET is not defined yet, use our default directory and
# include our "OBOS_TARGET" as subdirectory in there (to prevent different
# builds mixing objects from different targets).