* The VESA driver now tries to find the PCI card that it is controlling by

checking the physical frame buffer location.
* This allows us to map the whole frame buffer at once, which means there is no
  need anymore to remap the memory on mode change.
* Also, this will ease the burden of the MTRRs, as the memory size will be
  properly aligned.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34206 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2009-11-24 15:26:52 +00:00
parent 4ea01167bd
commit 5472c0c23e
4 changed files with 120 additions and 44 deletions
@@ -17,6 +17,7 @@ struct kernel_args;
struct frame_buffer_boot_info {
area_id area;
addr_t physical_frame_buffer;
addr_t frame_buffer;
int32 width;
int32 height;