* The VESA driver now tries to find the PCI card that it is controlling by
checking the physical frame buffer location. * This allows us to map the whole frame buffer at once, which means there is no need anymore to remap the memory on mode change. * Also, this will ease the burden of the MTRRs, as the memory size will be properly aligned. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34206 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -17,6 +17,7 @@ struct kernel_args;
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struct frame_buffer_boot_info {
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area_id area;
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addr_t physical_frame_buffer;
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addr_t frame_buffer;
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int32 width;
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int32 height;
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