Windows properly displayed. I mean, both, its border and top_layer are

shown. Some redrawing problems remain while resizing... They will be
fixed soon.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8039 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Adi Oanca
2004-06-18 11:50:17 +00:00
parent 895207da06
commit 560a22494e
5 changed files with 65 additions and 23 deletions
+3 -3
View File
@@ -46,7 +46,7 @@
// TODO: Document this file completely
// Toggle general function call output
#define DEBUG_WINBORDER
//#define DEBUG_WINBORDER
// toggle
//#define DEBUG_WINBORDER_MOUSE
@@ -112,7 +112,7 @@ WinBorder::WinBorder(const BRect &r, const char *name, const int32 look, const i
WinBorder::~WinBorder(void)
{
STRACE(("WinBorder(%s):~WinBorder()\n",GetName()));
STRACE(("WinBorder(%s)::~WinBorder()\n",GetName()));
if (fDecorator)
{
delete fDecorator;
@@ -122,7 +122,7 @@ WinBorder::~WinBorder(void)
void WinBorder::RebuildFullRegion(void)
{
STRACE(("WinBorder(%s):~RebuildFullRegion()\n",GetName()));
STRACE(("WinBorder(%s)::RebuildFullRegion()\n",GetName()));
fFull.MakeEmpty();