Font.cpp: Style cleanup

* Unify asterisk style
 * switch indentation style of FontList declaration
 * Order FontList methods according to declaration
 * Use named constants in default BFont constructor for spacing and encoding.
This commit is contained in:
Stephan Aßmus
2014-02-26 11:51:36 +01:00
parent 6d3363214f
commit 569eed2db5
+100 -92
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2001-2008, Haiku, Inc.
* Copyright 2001-2014, Haiku, Inc.
* Distributed under the terms of the MIT License.
*
* Authors:
@@ -63,15 +63,17 @@ namespace {
class FontList : public BLocker {
public:
FontList();
~FontList();
virtual ~FontList();
static FontList* Default();
bool UpdatedOnServer();
status_t FamilyAt(int32 index, font_family *_family, uint32 *_flags);
status_t StyleAt(font_family family, int32 index, font_style *_style,
uint16 *_face, uint32 *_flags);
status_t FamilyAt(int32 index, font_family* _family,
uint32* _flags);
status_t StyleAt(font_family family, int32 index,
font_style* _style, uint16* _face,
uint32* _flags);
int32 CountFamilies();
int32 CountStyles(font_family family);
@@ -83,6 +85,7 @@ class FontList : public BLocker {
family* _FindFamily(font_family name);
static void _InitSingleton();
private:
BObjectList<family> fFamilies;
family* fLastFamily;
bigtime_t fLastUpdate;
@@ -142,20 +145,75 @@ FontList::UpdatedOnServer()
}
int32
FontList::_RevisionOnServer()
status_t
FontList::FamilyAt(int32 index, font_family* _family, uint32* _flags)
{
BPrivate::AppServerLink link;
link.StartMessage(AS_GET_FONT_LIST_REVISION);
BAutolock locker(this);
int32 code;
if (link.FlushWithReply(code) != B_OK || code != B_OK)
return B_ERROR;
status_t status = _UpdateIfNecessary();
if (status < B_OK)
return status;
int32 revision;
link.Read<int32>(&revision);
::family* family = fFamilies.ItemAt(index);
if (family == NULL)
return B_BAD_VALUE;
return revision;
memcpy(*_family, family->name.String(), family->name.Length() + 1);
if (_flags)
*_flags = family->flags;
return B_OK;
}
status_t
FontList::StyleAt(font_family familyName, int32 index, font_style* _style,
uint16* _face, uint32* _flags)
{
BAutolock locker(this);
status_t status = _UpdateIfNecessary();
if (status < B_OK)
return status;
::family* family = _FindFamily(familyName);
if (family == NULL)
return B_BAD_VALUE;
::style* style = family->styles.ItemAt(index);
if (style == NULL)
return B_BAD_VALUE;
memcpy(*_style, style->name.String(), style->name.Length() + 1);
if (_face)
*_face = style->face;
if (_flags)
*_flags = style->flags;
return B_OK;
}
int32
FontList::CountFamilies()
{
BAutolock locker(this);
_UpdateIfNecessary();
return fFamilies.CountItems();
}
int32
FontList::CountStyles(font_family familyName)
{
BAutolock locker(this);
_UpdateIfNecessary();
::family* family = _FindFamily(familyName);
if (family == NULL)
return 0;
return family->styles.CountItems();
}
@@ -233,6 +291,23 @@ FontList::_UpdateIfNecessary()
}
int32
FontList::_RevisionOnServer()
{
BPrivate::AppServerLink link;
link.StartMessage(AS_GET_FONT_LIST_REVISION);
int32 code;
if (link.FlushWithReply(code) != B_OK || code != B_OK)
return B_ERROR;
int32 revision;
link.Read<int32>(&revision);
return revision;
}
family*
FontList::_FindFamily(font_family name)
{
@@ -247,78 +322,6 @@ FontList::_FindFamily(font_family name)
}
status_t
FontList::FamilyAt(int32 index, font_family *_family, uint32 *_flags)
{
BAutolock locker(this);
status_t status = _UpdateIfNecessary();
if (status < B_OK)
return status;
::family* family = fFamilies.ItemAt(index);
if (family == NULL)
return B_BAD_VALUE;
memcpy(*_family, family->name.String(), family->name.Length() + 1);
if (_flags)
*_flags = family->flags;
return B_OK;
}
status_t
FontList::StyleAt(font_family familyName, int32 index, font_style *_style,
uint16 *_face, uint32 *_flags)
{
BAutolock locker(this);
status_t status = _UpdateIfNecessary();
if (status < B_OK)
return status;
::family* family = _FindFamily(familyName);
if (family == NULL)
return B_BAD_VALUE;
::style* style = family->styles.ItemAt(index);
if (style == NULL)
return B_BAD_VALUE;
memcpy(*_style, style->name.String(), style->name.Length() + 1);
if (_face)
*_face = style->face;
if (_flags)
*_flags = style->flags;
return B_OK;
}
int32
FontList::CountFamilies()
{
BAutolock locker(this);
_UpdateIfNecessary();
return fFamilies.CountItems();
}
int32
FontList::CountStyles(font_family familyName)
{
BAutolock locker(this);
_UpdateIfNecessary();
::family* family = _FindFamily(familyName);
if (family == NULL)
return 0;
return family->styles.CountItems();
}
/*static*/ void
FontList::_InitSingleton()
{
@@ -369,16 +372,21 @@ _init_global_fonts_()
}
void _font_control_(BFont *font, int32 cmd, void *data)
void
_font_control_(BFont* font, int32 cmd, void* data)
{
}
status_t get_font_cache_info(uint32 id, void *set)
status_t
get_font_cache_info(uint32 id, void* set)
{
return B_ERROR;
}
status_t set_font_cache_info(uint32 id, void *set)
status_t
set_font_cache_info(uint32 id, void* set)
{
return B_ERROR;
}
@@ -495,8 +503,8 @@ BFont::BFont()
fShear(90.0),
fRotation(0.0),
fFalseBoldWidth(0.0),
fSpacing(0),
fEncoding(0),
fSpacing(B_CHAR_SPACING),
fEncoding(B_UNICODE_UTF8),
fFace(0),
fFlags(0),
fExtraFlags(kUninitializedExtraFlags)