From 56ab1944d5ec8cf4bc11bacf6fceb96368134262 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Axel=20D=C3=B6rfler?= Date: Thu, 2 Apr 2009 09:05:49 +0000 Subject: [PATCH] * Fixed Stippi's favourite typo ("appearantly" does not exist). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29861 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/servers/app/drawing/DrawingEngine.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/servers/app/drawing/DrawingEngine.cpp b/src/servers/app/drawing/DrawingEngine.cpp index a2350c56b9..15d4c660e0 100644 --- a/src/servers/app/drawing/DrawingEngine.cpp +++ b/src/servers/app/drawing/DrawingEngine.cpp @@ -861,10 +861,11 @@ DrawingEngine::FillRegion(BRegion& r, const rgb_color& color) // NOTE: region expected to be already clipped correctly!! BRect frame = r.Frame(); if (!fPainter->Bounds().Contains(frame)) { - // NOTE: I am not quite sure yet how this can happen, but appearantly it can (see bug 634) - // This function is used for internal app_server painting, in the case of bug 634, - // the background of views is painted. But the view region should never be outside the - // frame buffer bounds. + // NOTE: I am not quite sure yet how this can happen, but apparantly it + // can (see bug #634). + // This function is used for internal app_server painting, in the case of + // bug #634, the background of views is painted. But the view region + // should never be outside the frame buffer bounds. // char message[1024]; // BRect bounds = fPainter->Bounds(); // sprintf(message, "FillRegion() - painter: (%d, %d)->(%d, %d), region: (%d, %d)->(%d, %d)",