Implemented BTextView::HideTyping(). Now it will display B_UTF8_BULLET
chars instead of the real text if this option is enabled. Note that there are problems with the text width, i.e. the calculation is still done with the "real" chars, leading to text corruption. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18837 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -2438,16 +2438,16 @@ BTextView::DoesUndo() const
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void
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BTextView::HideTyping(bool enabled)
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{
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CALLED();
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//TODO: Implement ?
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//fText->SetPasswordMode(enabled);
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if (enabled)
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Delete(0, fText->Length());
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fText->SetPasswordMode(enabled);
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}
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bool
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BTextView::IsTypingHidden() const
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{
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CALLED();
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return fText->PasswordMode();
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}
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@@ -3636,13 +3636,13 @@ BTextView::DrawLines(int32 startLine, int32 endLine, int32 startOffset, bool era
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long offset = startOffset != -1 ? startOffset : line->offset;
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const BFont *font = NULL;
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const rgb_color *color = NULL;
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int32 numChars;
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int32 numBytes;
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// iterate through each style on this line
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while ((numChars = fStyles->Iterate(offset, length, fInline, &font, &color)) != 0) {
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while ((numBytes = fStyles->Iterate(offset, length, fInline, &font, &color)) != 0) {
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view->SetFont(font);
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view->SetHighColor(*color);
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tabChars = numChars;
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tabChars = numBytes;
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do {
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foundTab = fText->FindChar(B_TAB, offset, &tabChars);
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if (foundTab) {
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@@ -3650,7 +3650,7 @@ BTextView::DrawLines(int32 startLine, int32 endLine, int32 startOffset, bool era
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numTabs++;
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if ((*fText)[offset + tabChars + numTabs] != B_TAB)
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break;
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} while ((tabChars + numTabs) < numChars);
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} while ((tabChars + numTabs) < numBytes);
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}
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if (inputRegion.CountRects() > 0) {
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@@ -3680,7 +3680,8 @@ BTextView::DrawLines(int32 startLine, int32 endLine, int32 startOffset, bool era
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view->PopState();
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}
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view->DrawString(fText->GetString(offset, tabChars), tabChars);
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const char *string = fText->GetString(offset, numBytes);
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view->DrawString(string);
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if (foundTab) {
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float penPos = PenLocation().x - fTextRect.left;
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@@ -3695,8 +3696,8 @@ BTextView::DrawLines(int32 startLine, int32 endLine, int32 startOffset, bool era
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offset += tabChars;
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length -= tabChars;
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numChars -= tabChars;
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tabChars = numChars;
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numBytes -= tabChars;
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tabChars = numBytes;
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numTabs = 0;
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} while (foundTab && tabChars > 0);
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}
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