Merge of branches/team/network/new_stack - not yet complete as SVN does only support
replacing files when merging when you don't have deleted them manually (for some reason, it only works as part of the merge operation, and we didn't copy the whole tree to have "a fresh start" - next time we know better, at least if SVN still suffers from that same limitation). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18456 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,79 +0,0 @@
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#ifndef _NET_SOCKET_H
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#define _NET_SOCKET_H
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#include <sys/socketvar.h>
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#include <mbuf.h>
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/* Function prototypes */
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/* These functions are exported through the core module */
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int socket_init (struct socket **nso);
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int socket_create (struct socket *so, int dom, int type, int proto);
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int socket_shutdown (struct socket *so, int how); // XXX this one is not used at all
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int socket_close (struct socket *so);
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int socket_bind (struct socket *so, char *, int);
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int socket_listen (struct socket *so, int backlog);
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int socket_connect (struct socket *so, char *, int);
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int socket_accept (struct socket *so, struct socket **nso, void *, int *);
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int socket_writev (struct socket *so, struct iovec *, int flags);
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int socket_readv (struct socket *so, struct iovec *, int *flags);
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int socket_send (struct socket *so, struct msghdr *, int flags, int *retsize);
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int socket_recv (struct socket *so, struct msghdr *, caddr_t namelenp, int *retsize);
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int socket_setsockopt (struct socket *so, int, int, const void *, size_t);
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int socket_getsockopt (struct socket *so, int, int, void *, size_t *);
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int socket_ioctl (struct socket *so, int cmd, caddr_t data);
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int socket_getpeername (struct socket *so, struct sockaddr *, int *);
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int socket_getsockname (struct socket *so, struct sockaddr *, int *);
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int socket_socketpair (struct socket *so, struct socket **nso);
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int socket_set_event_callback(struct socket *so, socket_event_callback, void *, int);
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/* these are all private to the stack...although may be shared with
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* other network modules.
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*/
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struct socket *sonewconn(struct socket *head, int connstatus);
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int soreserve (struct socket *so, uint32 sndcc, uint32 rcvcc);
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void sockbuf_release(struct sockbuf *sb);
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int sockbuf_reserve(struct sockbuf *sb, uint32 cc);
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void sockbuf_drop(struct sockbuf *sb, int len);
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void sockbuf_droprecord(struct sockbuf *sb);
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void sockbuf_flush(struct sockbuf *sb);
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int sockbuf_wait(struct sockbuf *sb);
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void sockbuf_append(struct sockbuf *sb, struct mbuf *m);
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int sockbuf_appendaddr(struct sockbuf *sb, struct sockaddr *asa,
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struct mbuf *m0, struct mbuf *control);
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int sockbuf_appendcontrol(struct sockbuf *sb, struct mbuf *m0,
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struct mbuf *control);
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void sockbuf_appendrecord(struct sockbuf *sb, struct mbuf *m0);
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void sockbuf_compress(struct sockbuf *sb, struct mbuf *m, struct mbuf *n);
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void sockbuf_insertoob(struct sockbuf *, struct mbuf *);
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void sowakeup(struct socket *so, struct sockbuf *sb);
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int sodisconnect(struct socket *);
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void socket_set_hasoutofband(struct socket *so);
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void socket_set_cantsendmore(struct socket *so);
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void socket_set_cantrcvmore(struct socket *so);
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void socket_set_connected(struct socket *so);
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void socket_set_connecting(struct socket *so);
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void socket_set_disconnected(struct socket *so);
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void socket_set_disconnecting(struct socket *so);
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int sorflush(struct socket *so);
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int sockbuf_lock(struct sockbuf *sb);
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int nsleep(sem_id chan, char *msg, int timeo);
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void wakeup(sem_id chan);
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#endif
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