Implemented vblank interrupt and support for the retrace semaphore - not yet
tested, though. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17439 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -81,6 +81,8 @@ struct intel_shared_info {
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uint32 overlay_token;
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uint8* physical_overlay_registers;
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sem_id vblank_sem;
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uint32 device_type;
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char device_identifier[32];
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struct pll_info pll_info;
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@@ -106,6 +108,8 @@ struct intel_info {
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// allocated memory beyond the "stolen" amount
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mem_info *memory_manager;
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bool fake_interrupts;
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const char *device_identifier;
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uint32 device_type;
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};
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@@ -166,6 +170,7 @@ struct intel_free_graphics_memory {
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#define i855_STOLEN_MEMORY_48M 0x60
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#define i855_STOLEN_MEMORY_64M 0x70
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// graphics page translation table
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#define INTEL_PAGE_TABLE_CONTROL 0x02020
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#define INTEL_PAGE_TABLE_ERROR 0x02024
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#define INTEL_HARDWARE_STATUS_PAGE 0x02080
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@@ -173,6 +178,14 @@ struct intel_free_graphics_memory {
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#define GTT_ENTRY_VALID 0x01
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#define GTT_ENTRY_LOCAL_MEMORY 0x02
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// interrupts
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#define INTEL_INTERRUPT_ENABLED 0x020a0
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#define INTEL_INTERRUPT_IDENTITY 0x020a4
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#define INTEL_INTERRUPT_MASK 0x020a8
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#define INTEL_INTERRUPT_STATUS 0x020ac
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#define INTERRUPT_VBLANK (1 << 7)
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// ring buffer
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#define INTEL_PRIMARY_RING_BUFFER 0x02030
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#define INTEL_SECONDARY_RING_BUFFER_0 0x02100
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#define INTEL_SECONDARY_RING_BUFFER_1 0x02110
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@@ -185,6 +198,7 @@ struct intel_free_graphics_memory {
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#define INTEL_RING_BUFFER_HEAD_MASK 0x001ffffc
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#define INTEL_RING_BUFFER_ENABLED 1
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// display
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#define INTEL_DISPLAY_HTOTAL 0x60000
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#define INTEL_DISPLAY_HBLANK 0x60004
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#define INTEL_DISPLAY_HSYNC 0x60008
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@@ -207,6 +221,8 @@ struct intel_free_graphics_memory {
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#define INTEL_DISPLAY_PIPE_CONTROL 0x70008
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#define DISPLAY_PIPE_ENABLED (1UL << 31)
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#define INTEL_DISPLAY_PIPE_STATUS 0x70024
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#define DISPLAY_PIPE_VBLANK_ENABLED (1UL << 17)
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#define INTEL_DISPLAY_PLL 0x06014
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#define INTEL_DISPLAY_PLL_DIVISOR_0 0x06040
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@@ -238,11 +254,18 @@ struct intel_free_graphics_memory {
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#define DISPLAY_MONITOR_POSITIVE_HSYNC (1UL << 3)
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#define DISPLAY_MONITOR_POSITIVE_VSYNC (2UL << 3)
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// cursor
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#define INTEL_CURSOR_CONTROL 0x70080
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#define INTEL_CURSOR_BASE 0x70084
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#define INTEL_CURSOR_POSITION 0x70088
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#define INTEL_CURSOR_PALETTE 0x70090 // (- 0x7009f)
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#define INTEL_CURSOR_SIZE 0x700a0
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#define CURSOR_ENABLED (1UL << 31)
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#define CURSOR_FORMAT_2_COLORS (0UL << 24)
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#define CURSOR_FORMAT_3_COLORS (1UL << 24)
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#define CURSOR_FORMAT_4_COLORS (2UL << 24)
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#define CURSOR_FORMAT_ARGB (4UL << 24)
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#define CURSOR_FORMAT_XRGB (5UL << 24)
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// ring buffer commands
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