Updated BTextControl and its custom BLayoutItems. Also a bit of style cleanup. Broke up BTextControl::_InitData() method into _InitData() and _InitText() and moved initialization of the BTextView there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37780 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,5 +1,5 @@
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/*
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* Copyright 2006-2009, Haiku, Inc. All rights reserved.
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* Copyright 2006-2010, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _TEXT_CONTROL_H
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@@ -36,6 +36,8 @@ public:
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static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage* archive,
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bool deep = true) const;
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virtual status_t AllArchived(BMessage* into) const;
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virtual status_t AllUnarchived(const BMessage* from);
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virtual void SetText(const char* text);
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const char* Text() const;
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@@ -117,8 +119,9 @@ private:
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void _CommitValue();
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void _UpdateTextViewColors(bool enabled);
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void _InitData(const char* label,
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const char* initialText,
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BMessage* archive = NULL);
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const BMessage* archive = NULL);
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void _InitText(const char* initialText,
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const BMessage* archive = NULL);
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void _ValidateLayout();
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void _LayoutTextView();
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void _UpdateFrame();
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