Beginning of Disk Device API:

* Made all headers parsable. Also some smaller changes.
* Added empty source files for new classes.
* Changed obsolete implementations of existing classes, so that we
  now have basic functionality for BDiskDevice[Roster] and BPartition.
  Iterating through disk devices works and the data we get doesn't look
  too bad for the beginning.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3883 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold
2003-07-06 23:11:10 +00:00
parent c0455c33b8
commit 5c7270efd7
17 changed files with 748 additions and 1295 deletions
+6 -2
View File
@@ -6,6 +6,10 @@
#ifndef _DISK_SYSTEM_H
#define _DISK_SYSTEM_H
#include <DiskDeviceDefs.h>
class BPartition;
class BDiskSystem {
public:
const char *Name() const;
@@ -18,9 +22,9 @@ public:
bool SupportsMoving(BPartition *partition, bool *whileMounted) const;
bool SupportsMovingChild(BPartition *child) const;
bool SupportsCreatingChild(BPartition *partition) const;
bool SupportsParentSystem(KPartition *child, const char *system) const;
bool SupportsParentSystem(BPartition *child, const char *system) const;
// True in most cases. NULL == raw device.
bool SupportsChildSystem(KPartition *child, const char *system) const;
bool SupportsChildSystem(BPartition *child, const char *system) const;
// False for most file systems, true for most partitioning
// systems.