Merged branch haiku/branches/developer/bonefish/vm into trunk. This
introduces the following relevant changes:
* VMCache:
- Renamed vm_cache to VMCache, merged it with vm_store and made it a
C++ class with virtual methods (replacing the store operations).
Turned the different store implementations into subclasses.
- Introduced MergeStore() callback, changed semantics of Commit().
- Changed locking and referencing semantics. A reference can only be
acquired/released with the cache locked. An unreferenced cache is
deleted and a mergeable cache merged when it is unlocked. This
removes the "busy" state of a cache and simplifies the page fault
code.
* Added VMAnonymousCache, which will implement swap support (work by
Zhao Shuai). It is not integrated and used yet, though.
* Enabled the mutex/recursive lock holder asserts.
* Fixed DoublyLinkedList::Swap().
* Generalized the low memory handler to a low resource handler. And made
semaphores and reserved memory handled resources. Made
vm_try_resource_memory() optionally wait (with timeout), and used that
feature to reserve memory for areas.
...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26572 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
+18
-15
@@ -17,7 +17,7 @@
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#include <condition_variable.h>
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#include <lock.h>
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#include <vm_low_memory.h>
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#include <low_resource_manager.h>
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#include <slab/Slab.h>
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#include <tracing.h>
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#include <util/kernel_cpp.h>
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@@ -129,7 +129,7 @@ struct block_cache : DoublyLinkedListLinkImpl<block_cache> {
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void Free(void *buffer);
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void *Allocate();
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static void LowMemoryHandler(void *data, int32 level);
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static void LowMemoryHandler(void *data, uint32 resources, int32 level);
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private:
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cached_block *_GetUnusedBlock();
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@@ -793,7 +793,8 @@ block_cache::block_cache(int _fd, off_t numBlocks, size_t blockSize,
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return;
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mutex_init(&lock, "block cache");
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register_low_memory_handler(&block_cache::LowMemoryHandler, this, 0);
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register_low_resource_handler(&block_cache::LowMemoryHandler, this,
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B_KERNEL_RESOURCE_PAGES | B_KERNEL_RESOURCE_MEMORY, 0);
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}
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@@ -802,7 +803,7 @@ block_cache::~block_cache()
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{
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deleting = true;
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unregister_low_memory_handler(&block_cache::LowMemoryHandler, this);
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unregister_low_resource_handler(&block_cache::LowMemoryHandler, this);
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mutex_destroy(&lock);
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@@ -965,7 +966,7 @@ block_cache::RemoveUnusedBlocks(int32 maxAccessed, int32 count)
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void
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block_cache::LowMemoryHandler(void *data, int32 level)
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block_cache::LowMemoryHandler(void *data, uint32 resources, int32 level)
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{
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block_cache *cache = (block_cache *)data;
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MutexLocker locker(&cache->lock);
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@@ -984,18 +985,19 @@ block_cache::LowMemoryHandler(void *data, int32 level)
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int32 free = 1;
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int32 accessed = 1;
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switch (vm_low_memory_state()) {
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case B_NO_LOW_MEMORY:
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switch (low_resource_state(
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B_KERNEL_RESOURCE_PAGES | B_KERNEL_RESOURCE_MEMORY)) {
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case B_NO_LOW_RESOURCE:
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return;
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case B_LOW_MEMORY_NOTE:
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case B_LOW_RESOURCE_NOTE:
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free = 50;
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accessed = 2;
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break;
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case B_LOW_MEMORY_WARNING:
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case B_LOW_RESOURCE_WARNING:
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free = 200;
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accessed = 10;
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break;
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case B_LOW_MEMORY_CRITICAL:
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case B_LOW_RESOURCE_CRITICAL:
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free = LONG_MAX;
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accessed = LONG_MAX;
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break;
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@@ -1052,16 +1054,17 @@ if (block->original_data != NULL || block->parent_data != NULL)
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// (if there is enough memory left, we don't free any)
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int32 free = 1;
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switch (vm_low_memory_state()) {
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case B_NO_LOW_MEMORY:
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switch (low_resource_state(
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B_KERNEL_RESOURCE_PAGES | B_KERNEL_RESOURCE_MEMORY)) {
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case B_NO_LOW_RESOURCE:
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return;
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case B_LOW_MEMORY_NOTE:
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case B_LOW_RESOURCE_NOTE:
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free = 1;
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break;
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case B_LOW_MEMORY_WARNING:
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case B_LOW_RESOURCE_WARNING:
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free = 5;
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break;
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case B_LOW_MEMORY_CRITICAL:
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case B_LOW_RESOURCE_CRITICAL:
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free = 20;
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break;
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}
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