From 5d5bcda961a4caf2380ed932ce33ad0dd1499aa6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Axel=20D=C3=B6rfler?= Date: Tue, 10 Feb 2004 12:05:21 +0000 Subject: [PATCH] Now has a handy constant for the window cascade amount in pixel. Set that one to 20 (instead of 15) which fits DiskProbe's value. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6552 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/apps/diskprobe/DiskProbe.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/apps/diskprobe/DiskProbe.cpp b/src/apps/diskprobe/DiskProbe.cpp index 1514bf70b4..4ff8a14006 100644 --- a/src/apps/diskprobe/DiskProbe.cpp +++ b/src/apps/diskprobe/DiskProbe.cpp @@ -24,6 +24,8 @@ static const char *kSignature = "application/x-vnd.OpenBeOS-DiskProbe"; +static const uint32 kCascadeOffset = 20; + class DiskProbe : public BApplication { public: @@ -243,7 +245,7 @@ DiskProbe::Probe(entry_ref &ref) // cascade window BRect rect = fWindowPosition; - rect.OffsetBy(probeWindows * 15, probeWindows * 15); + rect.OffsetBy(probeWindows * kCascadeOffset, probeWindows * kCascadeOffset); BWindow *window = new ProbeWindow(rect, &ref); window->Show();