bootloader: Refactor console functions into the VFS ConsoleNode class.

This way it becomes much easier to write multiple console implementations
in one bootloader.

Tested for bios_ia32 and efi.

Change-Id: I67134f5c3de109b15d46898864ba7f51c6592afc
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4642
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
This commit is contained in:
Augustin Cavalier
2021-10-22 19:02:06 +00:00
committed by waddlesplash
parent f6f9c751d6
commit 5e43707307
9 changed files with 235 additions and 246 deletions
+7
View File
@@ -89,6 +89,13 @@ class ConsoleNode : public Node {
virtual ssize_t Read(void *buffer, size_t bufferSize);
virtual ssize_t Write(const void *buffer, size_t bufferSize);
virtual void ClearScreen() = 0;
virtual int32 Width() = 0;
virtual int32 Height() = 0;
virtual void SetCursor(int32 x, int32 y) = 0;
virtual void SetCursorVisible(bool visible) = 0;
virtual void SetColors(int32 foreground, int32 background) = 0;
};