Header indentation and *-style cleanup.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29835 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2009-03-31 19:02:04 +00:00
parent f03b0a18cc
commit 6104360c70
+76 -54
View File
@@ -69,10 +69,10 @@ class BColumn;
class BColumnListView;
enum LatchType {
B_NO_LATCH,
B_OPEN_LATCH,
B_PRESSED_LATCH,
B_CLOSED_LATCH
B_NO_LATCH = 0,
B_OPEN_LATCH = 1,
B_PRESSED_LATCH = 2,
B_CLOSED_LATCH = 3
};
typedef enum {
@@ -80,7 +80,7 @@ typedef enum {
B_ALLOW_COLUMN_MOVE = 1,
B_ALLOW_COLUMN_RESIZE = 2,
B_ALLOW_COLUMN_POPUP = 4,
B_ALLOW_COLUMN_REMOVE = 8,
B_ALLOW_COLUMN_REMOVE = 8
} column_flags;
enum ColumnListViewColor {
@@ -128,7 +128,8 @@ public:
int32 CountFields() const;
BField* GetField(int32 logicalFieldIndex);
const BField* GetField(int32 logicalFieldIndex) const;
void SetField(BField* field, int32 logicalFieldIndex);
void SetField(BField* field,
int32 logicalFieldIndex);
float Height() const;
bool IsExpanded() const;
@@ -136,7 +137,8 @@ public:
private:
// Blows up into the debugger if the validation fails.
void ValidateFields() const;
void ValidateField(const BField *field, int32 logicalFieldIndex) const;
void ValidateField(const BField* field,
int32 logicalFieldIndex) const;
private:
BList fFields;
BPrivate::
@@ -158,11 +160,9 @@ private:
// how to display the BField objects that occur at its location in
// each of the list's rows. See ColumnTypes.h for particular
// subclasses of BField and BColumn that handle common data types.
class BColumn
{
class BColumn {
public:
BColumn(float width,
float minWidth,
BColumn(float width, float minWidth,
float maxWidth,
alignment align = B_ALIGN_LEFT);
virtual ~BColumn();
@@ -173,17 +173,22 @@ public:
float MaxWidth() const;
virtual void DrawTitle(BRect rect, BView* targetView);
virtual void DrawField(BField *field, BRect rect, BView *targetView);
virtual void DrawField(BField* field, BRect rect,
BView* targetView);
virtual int CompareFields(BField* field1, BField* field2);
virtual void MouseMoved(BColumnListView *parent, BRow *row, BField *field,
BRect field_rect, BPoint point, uint32 buttons, int32 code);
virtual void MouseDown(BColumnListView *parent, BRow *row, BField *field,
BRect field_rect, BPoint point, uint32 buttons);
virtual void MouseUp(BColumnListView *parent, BRow *row, BField *field);
virtual void MouseMoved(BColumnListView* parent, BRow* row,
BField* field, BRect fieldRect,
BPoint point, uint32 buttons, int32 code);
virtual void MouseDown(BColumnListView* parent, BRow* row,
BField* field, BRect fieldRect,
BPoint point, uint32 buttons);
virtual void MouseUp(BColumnListView* parent, BRow* row,
BField* field);
virtual void GetColumnName(BString* into) const;
virtual float GetPreferredWidth(BField *field, BView *parent) const;
virtual float GetPreferredWidth(BField* field,
BView* parent) const;
bool IsVisible() const;
void SetVisible(bool);
@@ -202,16 +207,19 @@ public:
/*!
\param field The BField derivative to validate.
Implement this function on your BColumn derivatives to validate BField derivatives
that your BColumn will be drawing/manipulating.
Implement this function on your BColumn derivatives to validate
BField derivatives that your BColumn will be drawing/manipulating.
This function will be called when BFields are added to the Column, use dynamic_cast<> to
determine if it is of a kind that your BColumn know how ot handle. return false if it is not.
This function will be called when BFields are added to the Column,
use dynamic_cast<> to determine if it is of a kind that your
BColumn know how ot handle. return false if it is not.
\note The debugger will be called if you return false from here with information about
what type of BField and BColumn and the logical field index where it occured.
\note The debugger will be called if you return false from here
with information about what type of BField and BColumn and the
logical field index where it occured.
\note Do not call the inherited version of this, it just returns true;
\note Do not call the inherited version of this, it just returns
true;
*/
virtual bool AcceptsField(const BField* field) const;
@@ -233,8 +241,7 @@ private:
};
// The column list view class.
class BColumnListView : public BView, public BInvoker
{
class BColumnListView : public BView, public BInvoker {
public:
BColumnListView(BRect rect,
const char* name,
@@ -250,7 +257,7 @@ public:
virtual void ExpandOrCollapse(BRow* row, bool expand);
virtual status_t Invoke(BMessage* message = NULL);
virtual void ItemInvoked();
virtual void SetInvocationMessage(BMessage*);
virtual void SetInvocationMessage(BMessage* message);
BMessage* InvocationMessage() const;
uint32 InvocationCommand() const;
BRow* FocusRow() const;
@@ -265,15 +272,17 @@ public:
void DeselectAll();
BRow* CurrentSelection(BRow* lastSelected = 0) const;
virtual void SelectionChanged();
virtual void SetSelectionMessage(BMessage *);
virtual void SetSelectionMessage(BMessage* message);
BMessage* SelectionMessage();
uint32 SelectionCommand() const;
void SetSelectionMode(list_view_type); // list_view_type is defined in ListView.h.
void SetSelectionMode(list_view_type type);
// list_view_type is defined in ListView.h.
// Sorting
void SetSortingEnabled(bool);
bool SortingEnabled() const;
void SetSortColumn(BColumn *column, bool add, bool ascending);
void SetSortColumn(BColumn* column, bool add,
bool ascending);
void ClearSortColumns();
// The status view is a little area in the lower left hand corner.
@@ -281,12 +290,14 @@ public:
BView* RemoveStatusView();
// Column Manipulation
void AddColumn(BColumn*, int32 logicalFieldIndex);
void MoveColumn(BColumn*, int32 index);
void RemoveColumn(BColumn*);
void AddColumn(BColumn* column,
int32 logicalFieldIndex);
void MoveColumn(BColumn* column, int32 index);
void RemoveColumn(BColumn* column);
int32 CountColumns() const;
BColumn* ColumnAt(int32 index) const;
void SetColumnVisible(BColumn*, bool isVisible);
void SetColumnVisible(BColumn* column,
bool isVisible);
void SetColumnVisible(int32, bool);
bool IsColumnVisible(int32) const;
void SetColumnFlags(column_flags flags);
@@ -296,26 +307,30 @@ public:
BRow* RowAt(int32 index, BRow *parent = 0);
const BRow* RowAt(BPoint) const;
BRow* RowAt(BPoint);
bool GetRowRect(const BRow *row, BRect *outRect) const;
bool FindParent(BRow *row, BRow **outs_parent, bool *out_isVisible) const;
bool GetRowRect(const BRow* row, BRect* _rect) const;
bool FindParent(BRow* row, BRow** _parent,
bool *_isVisible) const;
int32 IndexOf(BRow* row);
int32 CountRows(BRow* parent = 0) const;
void AddRow(BRow*, BRow *parent = 0);
void AddRow(BRow*, int32 index, BRow *parent = 0);
void AddRow(BRow* row, BRow* parent = NULL);
void AddRow(BRow* row, int32 index,
BRow* parent = NULL);
void ScrollTo(const BRow* Row);
void ScrollTo(BPoint point);
// Does not delete row or children at this time.
// todo: Make delete row and children
void RemoveRow(BRow*);
void RemoveRow(BRow* row);
void UpdateRow(BRow*);
void UpdateRow(BRow* row);
void Clear();
// Appearance (DEPRECATED)
void GetFont(BFont* font) const {BView::GetFont(font);}
virtual void SetFont(const BFont *font, uint32 mask = B_FONT_ALL);
void GetFont(BFont* font) const
{ BView::GetFont(font); }
virtual void SetFont(const BFont* font,
uint32 mask = B_FONT_ALL);
virtual void SetHighColor(rgb_color);
void SetSelectionColor(rgb_color);
void SetBackgroundColor(rgb_color);
@@ -325,21 +340,28 @@ public:
const rgb_color EditColor() const;
// Appearance (NEW STYLE)
void SetColor(ColumnListViewColor color_num, rgb_color color);
void SetFont(ColumnListViewFont font_num, const BFont* font, uint32 mask = B_FONT_ALL);
rgb_color Color(ColumnListViewColor color_num) const;
void GetFont(ColumnListViewFont font_num, BFont* font) const;
void SetColor(ColumnListViewColor colorIndex,
rgb_color color);
void SetFont(ColumnListViewFont fontIndex,
const BFont* font,
uint32 mask = B_FONT_ALL);
rgb_color Color(ColumnListViewColor colorIndex) const;
void GetFont(ColumnListViewFont fontIndex,
BFont* font) const;
BPoint SuggestTextPosition(const BRow* row, const BColumn* column=NULL) const;
BPoint SuggestTextPosition(const BRow* row,
const BColumn* column = NULL) const;
void SetLatchWidth(float width);
float LatchWidth() const;
virtual void DrawLatch(BView*, BRect, LatchType, BRow*);
virtual void DrawLatch(BView* view, BRect frame,
LatchType type, BRow* row);
virtual void MakeFocus(bool isfocus = true);
void SaveState(BMessage *msg);
void LoadState(BMessage *msg);
void SaveState(BMessage* archive);
void LoadState(BMessage* archive);
BView* ScrollView() const { return (BView *)fOutlineView; }
BView* ScrollView() const
{ return (BView*)fOutlineView; }
void SetEditMode(bool state);
void Refresh();
@@ -348,7 +370,7 @@ protected:
virtual void KeyDown(const char* bytes, int32 numBytes);
virtual void AttachedToWindow();
virtual void WindowActivated(bool active);
virtual void Draw(BRect);
virtual void Draw(BRect updateRect);
private:
rgb_color fColorList[B_COLOR_TOTAL];
@@ -365,4 +387,4 @@ private:
border_style fBorderStyle;
};
#endif
#endif // _COLUMN_LIST_VIEW_H