This documentation is converted to docbook.
Check the trunk/src/documentation/haiku_book subdir. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18791 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
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@@ -325,8 +325,8 @@ WARN_LOGFILE =
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# with spaces.
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# with spaces.
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# General documentations and extern documentation files
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# General documentations and extern documentation files
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INPUT = . midi midi2 support ppp
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INPUT = . support ppp
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INPUT += ../../headers/os/midi2 ../../headers/os/support ../../headers/posix
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INPUT += ../../headers/os/support ../../headers/posix
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# ToDo: we should probably make it recursive once we have docs for everything...
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# ToDo: we should probably make it recursive once we have docs for everything...
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# PPP
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# PPP
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@@ -389,7 +389,7 @@ EXAMPLE_RECURSIVE = NO
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# directories that contain image that are included in the documentation (see
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# directories that contain image that are included in the documentation (see
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# the \image command).
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# the \image command).
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IMAGE_PATH = . midi2
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IMAGE_PATH = .
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# The INPUT_FILTER tag can be used to specify a program that doxygen should
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# The INPUT_FILTER tag can be used to specify a program that doxygen should
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# invoke to filter for each input file. Doxygen will invoke the filter program
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# invoke to filter for each input file. Doxygen will invoke the filter program
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@@ -1,48 +0,0 @@
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/*!
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\page midi1 The old Midi Kit (libmidi.so)
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The old Midi Kit, or midi1 for short, goes all the way back to DR8, when the
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BeOS only ran on BeBoxen. Fortunately for us, it is pretty well documented:
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||||||
- <A HREF="http://bang.dhs.org/be/bebook/The%20Midi%20Kit/index.html">Midi
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Kit chapter in the online Be Book</A>
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||||||
- <A HREF="http://web.archive.org/web/20010618100542/www-classic.be.com/developers/developer_library/midi_kit.html">Midi
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||||||
Kit section of the old Be Developer Library</A>
|
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||||||
- Be Newsletter Volume 1, Issue 49 - Introduces the MIDI synth
|
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- Be Newsletter Volume 1, Issue 52 - Follow-up on issue 49
|
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||||||
- Be Newsletter Volume 1, Issue 91 - How to use BSynth
|
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||||||
- Be Newsletter Volume 1, Issue 102 - Axe sample code
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||||||
- Be Newsletter Volume 1, Issue 104 - How to use BMidiPort
|
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||||||
- Be Newsletter Volume 2, Issue 23 - EdMidi sample code
|
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||||||
- Be Newsletter Volume 2, Issue 37 - How to use the MIDI synth
|
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||||||
- Be Newsletter Volume 3, Issue 37 - Whistle sample code
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||||||
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To summarize, there are four basic MIDI classes:
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- BMidi is the base class for most other classes from the Midi Kit
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- BMidiPort can talk to a MIDI hardware port
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- BMidiStore can read, write, and perform Standard MIDI files
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- BMidiText is a debugging aid that dumps MIDI messages to <CODE>stdout</CODE>
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The following classes let you use the Midi Kit's General MIDI synthesizer:
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- BSynth controls the synthesizer
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- BMidiSynth connects a BMidi object to the synth
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- BMidiSynthFile connects a MIDI file to the synth
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- BSamples lets you access the synth's sound data stream
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To make MIDI data stream through your application, you create a "network" of
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BMidi-derived objects that send and receive MIDI messages.
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The old Midi Kit is slowly fading into obscurity. You may want to use the
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||||||
\ref midi2 "new kit" instead. Also note that the OpenBeOS implementation
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||||||
of the kit sometimes behaves differently than the one from BeOS R5 or what
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||||||
the BeBook says, but usually for the better ;-)
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||||||
Especially the synth classes are not completely functional, but enough to
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||||||
play back General MIDI tunes. They should be backwards compatible with the
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||||||
majority of BeOS MIDI applications. Not all methods of BSynth, BMidiSynth,
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||||||
and BMidiSynthFile are implemented because some of them are rather obscure.
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||||||
BSamples is a complete no-op; in other words, with the OpenBeOS Midi Kit
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you cannot push waveform data into the output stream of the softsynth.
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*/
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@@ -1,303 +0,0 @@
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/*!
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\page midi2 The new Midi Kit (libmidi2.so)
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||||||
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||||||
The Midi Kit is the API that implements support for generating, processing, and
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|
||||||
playing music in MIDI format. <A HREF="http://www.midi.org/">MIDI</A>, which
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|
||||||
stands for 'Musical Instrument Digital Interface', is a well-established
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||||||
standard for representing and communicating musical data.
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||||||
\section midi2twokits The two kits
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||||||
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|
||||||
The BeOS comes with two different, but compatible Midi Kits. This documentation
|
|
||||||
focuses on the "new" Midi Kit, or midi2 as we like to call it, that was
|
|
||||||
introduced with BeOS R5. The old kit, which we'll refer to as midi1, is more
|
|
||||||
complete than the new kit, but less powerful.
|
|
||||||
|
|
||||||
Both kits let you create so-called MIDI endpoints, but the endpoints from midi1
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|
||||||
cannot be shared between different applications. The midi2 kit solves that
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|
||||||
problem, but unlike midi1 it does not include a General MIDI softsynth, nor
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|
||||||
does it have a facility for reading and playing Standard MIDI Files. Don't
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|
||||||
worry: both kits are compatible and you can mix-and-match them in your
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|
||||||
applications.
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|
||||||
|
|
||||||
The main differences between the two kits:
|
|
||||||
|
|
||||||
- Instead of one BMidi object that both produces and consumes events, we have
|
|
||||||
BMidiProducer and BMidiConsumer.
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|
||||||
- Applications are capable of sharing MIDI producers and consumers with other
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|
||||||
applications via the centralized Midi Roster.
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|
||||||
- Physical MIDI ports are now sharable without apps "stealing" events from each
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|
||||||
other.
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|
||||||
- Applications can now send/receive raw MIDI byte streams (useful if an
|
|
||||||
application has its own MIDI parser/engine).
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|
||||||
- Channels are numbered 0..15, not 1..16
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|
||||||
- Timing is now specified in microseconds instead of milliseconds.
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|
||||||
|
|
||||||
\section midi2concepts Midi Kit concepts
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|
||||||
|
|
||||||
A brief overview of the elements that comprise the Midi Kit:
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|
||||||
|
|
||||||
- \b Endpoints. This is what the Midi Kit is all about: sending MIDI messages
|
|
||||||
between endpoints. An endpoint is like a MIDI In or MIDI Out socket on your
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|
||||||
equipment; it either receives information or it sends information. Endpoints
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|
||||||
that send MIDI events are called \b producers; the endpoints that receive those
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|
||||||
events are called \b consumers. An endpoint that is created by your own
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|
||||||
application is called \b local; endpoints from other applications are \b
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|
||||||
remote. You can access remote endpoints using \b proxies.
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|
||||||
|
|
||||||
- \b Filters. A filter is an object that has a consumer and a producer
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|
||||||
endpoint. It reads incoming events from its consumer, performs some operation,
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|
||||||
and tells its producer to send out the results. In its current form, the Midi
|
|
||||||
Kit doesn't provide any special facilities for writing filters.
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|
||||||
|
|
||||||
- \b Midi \b Roster. The roster is the list of all published producers and
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|
||||||
consumers. By publishing an endpoint, you allow other applications to talk to
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|
||||||
it. You are not required to publish your endpoints, in which case only your own
|
|
||||||
application can use them.
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|
||||||
|
|
||||||
- \b Midi \b Server. The Midi Server does the behind-the-scenes work. It
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|
||||||
manages the roster, it connects endpoints, it makes sure that endpoints can
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|
||||||
communicate, and so on. The Midi Server is started automatically when BeOS
|
|
||||||
boots, and you never have to deal with it directly. Just remember that it runs
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|
||||||
the show.
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|
||||||
|
|
||||||
- \b libmidi. The BMidi* classes live inside two shared libraries: libmidi.so
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|
||||||
and libmidi2.so. If you write an application that uses old Midi Kit, you must
|
|
||||||
link it to libmidi.so. Applications that use the new Midi Kit must link to
|
|
||||||
libmidi2.so. If you want to mix-and-match both kits, you should also link to
|
|
||||||
both libraries.
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|
||||||
|
|
||||||
Here is a pretty picture:
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|
||||||
|
|
||||||
\image html midi2concepts.png
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|
||||||
|
|
||||||
\section midi2mediakit Midi Kit != Media Kit
|
|
||||||
|
|
||||||
Be chose not to integrate the Midi Kit into the Media Kit as another media
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|
||||||
type, mainly because MIDI doesn't require any of the format negotiation that
|
|
||||||
other media types need. Although the two kits look similar -- both have a
|
|
||||||
"roster" for finding or registering "consumers" and "producers" -- there are
|
|
||||||
some very important differences.
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|
||||||
|
|
||||||
The first and most important point to note is that BMidiConsumer and
|
|
||||||
BMidiProducer in the Midi Kit are NOT directly analogous to BBufferConsumer and
|
|
||||||
BBufferProducer in the Media Kit! In the Media Kit, consumers and producers are
|
|
||||||
the data consuming and producing properties of a media node. A filter in the
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|
||||||
Media Kit, therefore, inherits from both BBufferConsumer and BBufferProducer,
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|
||||||
and implements their virtual member functions to do its work.
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|
||||||
|
|
||||||
In the Midi Kit, consumers and producers act as endpoints of MIDI data
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|
||||||
connections, much as media_source and media_destination do in the Media Kit.
|
|
||||||
Thus, a MIDI filter does not derive from BMidiConsumer and BMidiProducer;
|
|
||||||
instead, it contains BMidiConsumer and BMidiProducer objects for each of its
|
|
||||||
distinct endpoints that connect to other MIDI objects. The Midi Kit does not
|
|
||||||
allow the use of multiple virtual inheritance, so you can't create an object
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|
||||||
that's both a BMidiConsumer and a BMidiProducer.
|
|
||||||
|
|
||||||
This also contrasts with the old Midi Kit's conception of a BMidi object, which
|
|
||||||
stood for an object that both received and sent MIDI data. In the new Midi Kit,
|
|
||||||
the endpoints of MIDI connections are all that matters. What lies between the
|
|
||||||
endpoints, i.e., how a MIDI filter is actually structured, is entirely at your
|
|
||||||
discretion.
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|
||||||
|
|
||||||
Also, rather than use token structs like media_node to make connections via the
|
|
||||||
MediaRoster, the new kit makes the connections directly via the BMidiProducer
|
|
||||||
object.
|
|
||||||
|
|
||||||
\section midi2remotelocal Remote and local objects
|
|
||||||
|
|
||||||
The Midi Kit makes a distinction between remote and local MIDI objects. You can
|
|
||||||
only create local MIDI endpoints, which derive from either BMidiLocalConsumer
|
|
||||||
or BMidiLocalProducer. Remote endpoints are endpoints that live in other
|
|
||||||
applications, and you access them through BMidiRoster.
|
|
||||||
|
|
||||||
BMidiRoster only gives you access to BMidiEndpoints, BMidiConsumers, and
|
|
||||||
BMidiProducers. When you want to talk to remote MIDI objects, you do so through
|
|
||||||
the proxy objects that BMidiRoster provides. Unlike BMidiLocalConsumer and
|
|
||||||
BMidiLocalProducer, these classes do not provide a lot of functions. That is
|
|
||||||
intentional. In order to hide the details of communication with MIDI endpoints
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|
||||||
in other applications, the Midi Kit must hide the details of how a particular
|
|
||||||
endpoint is implemented.
|
|
||||||
|
|
||||||
So, what can you do with remote objects? Only what BMidiConsumer,
|
|
||||||
BMidiProducer, and BMidiEndpoint will let you do. You can connect objects, get
|
|
||||||
the properties of these objects -- and that's about it.
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|
||||||
|
|
||||||
\section midi2lifespan Creating and destroying objects
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|
||||||
|
|
||||||
The constructors and destructors of most midi2 classes are private, which mean
|
|
||||||
you cannot directly create them using the C++ <CODE>new</CODE> operator, on the
|
|
||||||
stack, or as globals. Nor can you <CODE>delete</CODE> them. Instead, these
|
|
||||||
objects are obtained through BMidiRoster. The only two exceptions to this rule
|
|
||||||
are BMidiLocalConsumer and BMidiLocalProducer. These two objects may be
|
|
||||||
directly created and subclassed by developers.
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|
||||||
|
|
||||||
\section midi2refcount Reference counting
|
|
||||||
|
|
||||||
Each MIDI endpoint has a reference count associated with it, so that the Midi
|
|
||||||
Roster can do proper bookkeeping. When you construct a BMidiLocalProducer or
|
|
||||||
BMidiLocalConsumer endpoint, it starts with a reference count of 1. In
|
|
||||||
addition, BMidiRoster increments the reference count of any object it hands to
|
|
||||||
you as a result of \link BMidiRoster::NextEndpoint() NextEndpoint() \endlink or
|
|
||||||
\link BMidiRoster::FindEndpoint() FindEndpoint() \endlink. Once the count hits
|
|
||||||
0, the endpoint will be deleted.
|
|
||||||
|
|
||||||
This means that, to delete an endpoint, you don't call the <CODE>delete</CODE>
|
|
||||||
operator directly; instead, you call \link BMidiEndpoint::Release() Release()
|
|
||||||
\endlink. To balance this call, there's also an \link BMidiEndpoint::Acquire()
|
|
||||||
Acquire() \endlink, in case you have two disparate parts of your application
|
|
||||||
working with the endpoint, and you don't want to have to keep track of who
|
|
||||||
needs to Release() the endpoint.
|
|
||||||
|
|
||||||
When you're done with any endpoint object, you must Release() it. This is true
|
|
||||||
for both local and remote objects. Repeat after me: Release() when you're done.
|
|
||||||
|
|
||||||
\section midi2events MIDI events
|
|
||||||
|
|
||||||
To make some actual music, you need to \link BMidiProducer::Connect() Connect()
|
|
||||||
\endlink your consumers to your producers. Then you tell the producer to
|
|
||||||
"spray" MIDI events to all the connected consumers. The consumers are notified
|
|
||||||
of these incoming events through a set of hook functions.
|
|
||||||
|
|
||||||
The Midi Kit already provides a set of commonly used spray functions, such as
|
|
||||||
\link BMidiLocalProducer::SprayNoteOn() SprayNoteOn() \endlink, \link
|
|
||||||
BMidiLocalProducer::SprayControlChange() SprayControlChange() \endlink, and so
|
|
||||||
on. These correspond one-to-one with the message types from the MIDI spec. You
|
|
||||||
don't need to be a MIDI expert to use the kit, but of course some knowledge of
|
|
||||||
the protocol helps. If you are really hardcore, you can also use the \link
|
|
||||||
BMidiLocalProducer::SprayData() SprayData() \endlink to send raw MIDI events to
|
|
||||||
the consumers.
|
|
||||||
|
|
||||||
At the consumer side, a dedicated thread invokes a hook function for every
|
|
||||||
incoming MIDI event. For every spray function, there is a corresponding hook
|
|
||||||
function, e.g. \link BMidiLocalConsumer::NoteOn() NoteOn() \endlink and \link
|
|
||||||
BMidiLocalConsumer::ControlChange() ControlChange() \endlink. The hardcore MIDI
|
|
||||||
fanatics among you will be pleased to know that you can also tap into the \link
|
|
||||||
BMidiLocalConsumer::Data() Data() \endlink hook and get your hands dirty with
|
|
||||||
the raw MIDI data.
|
|
||||||
|
|
||||||
\section midi2time Time
|
|
||||||
|
|
||||||
The spray and hook functions accept a bigtime_t parameter named "time". This
|
|
||||||
indicates when the MIDI event should be performed. The time is given in
|
|
||||||
microseconds since the computer booted. To get the current tick measurement,
|
|
||||||
you call the system_time() function from the Kernel Kit.
|
|
||||||
|
|
||||||
If you override a hook function in one of your consumer objects, it should look
|
|
||||||
at the time argument, wait until the designated time, and then perform its
|
|
||||||
action. The preferred method is to use the Kernel Kit's
|
|
||||||
<CODE>snooze_until()</CODE> function, which sends the consumer thread to sleep
|
|
||||||
until the requested time has come. (Or, if the time has already passed, returns
|
|
||||||
immediately.)
|
|
||||||
|
|
||||||
Like this:
|
|
||||||
|
|
||||||
\code
|
|
||||||
void MyConsumer::NoteOn(
|
|
||||||
uchar channel, uchar note, uchar velocity, bigtime_t time)
|
|
||||||
{
|
|
||||||
snooze_until(time, B_SYSTEM_TIMEBASE);
|
|
||||||
...do your thing...
|
|
||||||
}
|
|
||||||
\endcode
|
|
||||||
|
|
||||||
If you want your producers to run in real time, i.e. they produce MIDI data
|
|
||||||
that needs to be performed immediately, you should pass time 0 to the spray
|
|
||||||
functions (which also happens to be the default value). Since time 0 has
|
|
||||||
already passed, <CODE>snooze_until()</CODE> returns immediately, and the
|
|
||||||
consumer will process the events as soon as they are received.
|
|
||||||
|
|
||||||
To schedule MIDI events for a performance time that lies somewhere in the
|
|
||||||
future, the producer must take into account the consumer's latency. Producers
|
|
||||||
should attempt to get notes to the consumer by or before
|
|
||||||
<I>(scheduled_performance_time - latency)</I>. The time argument is still the
|
|
||||||
scheduled performance time, so if your consumer has latency, it should snooze
|
|
||||||
like this before it starts to perform the events:
|
|
||||||
|
|
||||||
\code
|
|
||||||
snooze_until(time - Latency(), B_SYSTEM_TIMEBASE);
|
|
||||||
\endcode
|
|
||||||
|
|
||||||
Note that a typical producer sends out its events as soon as it can; unlike a
|
|
||||||
consumer, it does not have to snooze.
|
|
||||||
|
|
||||||
\section midi2ports Other timing issues
|
|
||||||
|
|
||||||
Each consumer object uses a Kernel Kit port to receive MIDI events from
|
|
||||||
connected producers. The queue for this port is only 1 message deep. This means
|
|
||||||
that if the consumer thread is asleep in a <CODE>snooze_until()</CODE>, it will
|
|
||||||
not read its port. Consequently, any producer that tries to write a new event
|
|
||||||
to this port will block until the consumer thread is ready to receive a new
|
|
||||||
message. This is intentional, because it prevents producers from generating and
|
|
||||||
queueing up thousands of events.
|
|
||||||
|
|
||||||
This mechanism, while simple, puts on the producer the responsibility for
|
|
||||||
sorting the events in time. Suppose your producer sends three Note On events,
|
|
||||||
the first on t + 0, the second on t + 4, and the third on t + 2. This last
|
|
||||||
event won't be received until after t + 4, so it will be two ticks too late. If
|
|
||||||
this sort of thing can happen with your producer, you should somehow sort the
|
|
||||||
events before you spray them. Of course, if you have two or more producers
|
|
||||||
connected to the same consumer, it is nearly impossible to sort this all out
|
|
||||||
(pardon the pun). So it is not wise to send the same kinds of events from more
|
|
||||||
than one producer to one consumer at the same time.
|
|
||||||
|
|
||||||
The article Introduction to MIDI, Part 2 in <A
|
|
||||||
HREF="http://open-beos.sourceforge.net/nsl.php?mode=display&id=36">OpenBeOS
|
|
||||||
Newsletter 36</A> describes this problem in more detail, and provides a
|
|
||||||
solution. Go read it now!
|
|
||||||
|
|
||||||
\section midi2filters Writing a filter
|
|
||||||
|
|
||||||
A typical filter contains a consumer and a producer endpoint. It receives
|
|
||||||
events from the consumer, processes them, and sends them out again using the
|
|
||||||
producer. The consumer endpoint is a subclass of BMidiLocalConsumer, whereas
|
|
||||||
the producer is simply a BMidiLocalProducer, not a subclass. This is a common
|
|
||||||
configuration, because consumers work by overriding the event hooks to do work
|
|
||||||
when MIDI data arrives. Producers work by sending an event when you call their
|
|
||||||
member functions. You should hardly ever need to derive from BMidiLocalProducer
|
|
||||||
(unless you need to know when the producer gets connected or disconnected,
|
|
||||||
perhaps), but you'll always have to override one or more of
|
|
||||||
BMidiLocalConsumer's member functions to do something useful with incoming
|
|
||||||
data.
|
|
||||||
|
|
||||||
Filters should ignore the time argument from the spray and hook functions, and
|
|
||||||
simply pass it on unchanged. Objects that only filter data should process the
|
|
||||||
event as quickly as possible and be done with it. Do not
|
|
||||||
<CODE>snooze_until()</CODE> in the consumer endpoint of a filter!
|
|
||||||
|
|
||||||
\section midi2apidiffs API differences
|
|
||||||
|
|
||||||
As far as the end user is concerned, the OpenBeOS Midi Kit is mostly the same
|
|
||||||
as the BeOS R5 kits, although there are a few small differences in the API
|
|
||||||
(mostly bug fixes):
|
|
||||||
|
|
||||||
- BMidiEndpoint::IsPersistent() always returns false.
|
|
||||||
- The B_MIDI_CHANGE_LATENCY notification is now properly sent. The Be kit
|
|
||||||
incorrectly set be:op to B_MIDI_CHANGED_NAME, even though the rest of the
|
|
||||||
message was properly structured.
|
|
||||||
- If creating a local endpoint fails, you can still Release() the object
|
|
||||||
without crashing into the debugger.
|
|
||||||
|
|
||||||
\section midi2seealso See also
|
|
||||||
|
|
||||||
More about the Midi Kit:
|
|
||||||
|
|
||||||
- \ref midi2defs
|
|
||||||
- Be Newsletter Volume 3, Issue 47 - Motor Mix sample code
|
|
||||||
- Be Newsletter Volume 4, Issue 3 - Overview of the new kit
|
|
||||||
- <A HREF="http://open-beos.sourceforge.net/nsl.php?mode=display&id=33">OpenBeOS
|
|
||||||
Newsletter 33</A>, Introduction to MIDI, Part 1
|
|
||||||
- <A HREF="http://open-beos.sourceforge.net/nsl.php?mode=display&id=36">OpenBeOS
|
|
||||||
Newsletter 36</A>, Introduction to MIDI, Part 2
|
|
||||||
- Sample code and other goodies at the
|
|
||||||
<A HREF="http://open-beos.sourceforge.net/tms/team.php?id=13">OpenBeOS Midi Kit team page</A>
|
|
||||||
|
|
||||||
Information about MIDI in general:
|
|
||||||
|
|
||||||
- <A HREF="http://www.midi.org">MIDI Manufacturers Association</A>
|
|
||||||
- <A HREF="http://www.borg.com/~jglatt/tutr/miditutr.htm">MIDI Tutorials</A>
|
|
||||||
- <A HREF="http://www.borg.com/~jglatt/tech/midispec.htm">MIDI Specification</A>
|
|
||||||
- <A HREF="http://www.borg.com/~jglatt/tech/midifile.htm">Standard MIDI File Format</A>
|
|
||||||
- <A HREF="http://www.io.com/~jimm/midi_ref.html">Jim Menard's MIDI Reference</A>
|
|
||||||
|
|
||||||
*/
|
|
||||||
@@ -1,54 +0,0 @@
|
|||||||
/*!
|
|
||||||
\class BMidiConsumer MidiConsumer.h
|
|
||||||
\brief Receives MIDI events from a producer
|
|
||||||
|
|
||||||
A consumer is an object that knows how to deal with incoming MIDI events. A
|
|
||||||
consumer can be connected to multiple producers at the same time. There is no
|
|
||||||
way to find out which producers are connected to this consumer just by looking
|
|
||||||
at the BMidiConsumer object; you will have to consult BMidiRoster for that.
|
|
||||||
|
|
||||||
A BMidiConsumer either represents a local consumer, i.e. a class extending from
|
|
||||||
BMidiLocalConsumer, or is a proxy for a remote object published by another app.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn bigtime_t BMidiConsumer::Latency() const
|
|
||||||
\brief Returns the latency of this consumer
|
|
||||||
|
|
||||||
The latency is measured in microseconds. Producers should attempt to get MIDI
|
|
||||||
events to this consumer by <I>(when - latency)</I>. You do this by subtracting
|
|
||||||
the latency from the performance time when you spray the events (provided that
|
|
||||||
you spray these events ahead of time, of course).
|
|
||||||
|
|
||||||
You cannot <I>set</I> the latency on a BMidiConsumer, only on a
|
|
||||||
BMidiLocalConsumer.
|
|
||||||
|
|
||||||
The latency issue gets slightly more complicated when multiple endpoints are
|
|
||||||
chained together, as in the following picture:
|
|
||||||
|
|
||||||
\verbatim
|
|
||||||
+-------+ +-------------+ +-------+
|
|
||||||
| | | | | |
|
|
||||||
| prodA |---->| consB prodB |---->| consC |
|
|
||||||
| | | | | |
|
|
||||||
+-------+ +-------------+ +-------+
|
|
||||||
appA appB (filter) appC
|
|
||||||
\endverbatim
|
|
||||||
|
|
||||||
Suppose consC has 200ms latency, and consB has 100ms latency. If consB simply
|
|
||||||
reports 100ms, then prodA will schedule its events for (t - 100), which is
|
|
||||||
really 200ms too late. (Of course, producers send out their events as soon as
|
|
||||||
possible, so depending on the load of the system, everything may work out just
|
|
||||||
fine.)
|
|
||||||
|
|
||||||
ConsB should report the latency of the consumer that is hooked up to its
|
|
||||||
output, consC, in addition to its own latency. In other words, the full
|
|
||||||
downstream latency. So, the reported latency in this case would be 300ms. This
|
|
||||||
also means that appB should change the latency of consB when prodB makes or
|
|
||||||
breaks a connection, and when consC reports a latency change. (If multiple
|
|
||||||
consumers are connected to prodB, you should take the slowest one.)
|
|
||||||
Unfortunately, the Midi Kit provides no easy mechanism for doing any of this,
|
|
||||||
so you are on your own here.
|
|
||||||
|
|
||||||
*/
|
|
||||||
@@ -1,89 +0,0 @@
|
|||||||
/*!
|
|
||||||
\page midi2defs Midi Kit definitions (Midi2Defs.h)
|
|
||||||
|
|
||||||
\section channelmasks Channel message masks
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>B_NOTE_OFF</TD><TD>0x80</TD></TR>
|
|
||||||
<TR><TD>B_NOTE_ON</TD><TD>0x90</TD></TR>
|
|
||||||
<TR><TD>B_KEY_PRESSURE</TD><TD>0xa0</TD></TR>
|
|
||||||
<TR><TD>B_CONTROL_CHANGE</TD><TD>0xb0</TD></TR>
|
|
||||||
<TR><TD>B_PROGRAM_CHANGE</TD><TD>0xc0</TD></TR>
|
|
||||||
<TR><TD>B_CHANNEL_PRESSURE</TD><TD>0xd0</TD></TR>
|
|
||||||
<TR><TD>B_PITCH_BEND</TD><TD>0xe0</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
\section systemmessages System messages
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>B_SYS_EX_START</TD><TD>0xf0</TD></TR>
|
|
||||||
<TR><TD>B_MIDI_TIME_CODE</TD><TD>0xf1</TD></TR>
|
|
||||||
<TR><TD>B_SONG_POSITION</TD><TD>0xf2</TD></TR>
|
|
||||||
<TR><TD>B_SONG_SELECT</TD><TD>0xf3</TD></TR>
|
|
||||||
<TR><TD>B_CABLE_MESSAGE</TD><TD>0xf5</TD></TR>
|
|
||||||
<TR><TD>B_TUNE_REQUEST</TD><TD>0xf6</TD></TR>
|
|
||||||
<TR><TD>B_SYS_EX_END</TD><TD>0xf7</TD></TR>
|
|
||||||
<TR><TD>B_TIMING_CLOCK</TD><TD>0xf8</TD></TR>
|
|
||||||
<TR><TD>B_START</TD><TD>0xfa</TD></TR>
|
|
||||||
<TR><TD>B_CONTINUE</TD><TD>0xfb</TD></TR>
|
|
||||||
<TR><TD>B_STOP</TD><TD>0xfc</TD></TR>
|
|
||||||
<TR><TD>B_ACTIVE_SENSING</TD><TD>0xfe</TD></TR>
|
|
||||||
<TR><TD>B_SYSTEM_RESET</TD><TD>0xff</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
\section controllernumbers Controller numbers
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>B_MODULATION</TD><TD>0x01</TD></TR>
|
|
||||||
<TR><TD>B_BREATH_CONTROLLER</TD><TD>0x02</TD></TR>
|
|
||||||
<TR><TD>B_FOOT_CONTROLLER</TD><TD>0x04</TD></TR>
|
|
||||||
<TR><TD>B_PORTAMENTO_TIME</TD><TD>0x05</TD></TR>
|
|
||||||
<TR><TD>B_DATA_ENTRY</TD><TD>0x06</TD></TR>
|
|
||||||
<TR><TD>B_MAIN_VOLUME</TD><TD>0x07</TD></TR>
|
|
||||||
<TR><TD>B_MIDI_BALANCE</TD><TD>0x08</TD></TR>
|
|
||||||
<TR><TD>B_PAN</TD><TD>0x0a</TD></TR>
|
|
||||||
<TR><TD>B_EXPRESSION_CTRL</TD><TD>0x0b</TD></TR>
|
|
||||||
<TR><TD>B_GENERAL_CTRL_1</TD><TD>0x10</TD></TR>
|
|
||||||
<TR><TD>B_GENERAL_CTRL_2</TD><TD>0x11</TD></TR>
|
|
||||||
<TR><TD>B_GENERAL_CTRL_3</TD><TD>0x12</TD></TR>
|
|
||||||
<TR><TD>B_GENERAL_CTRL_4</TD><TD>0x13</TD></TR>
|
|
||||||
<TR><TD>B_SUSTAIN_PEDAL</TD><TD>0x40</TD></TR>
|
|
||||||
<TR><TD>B_PORTAMENTO</TD><TD>0x41</TD></TR>
|
|
||||||
<TR><TD>B_SOSTENUTO</TD><TD>0x42</TD></TR>
|
|
||||||
<TR><TD>B_SOFT_PEDAL</TD><TD>0x43</TD></TR>
|
|
||||||
<TR><TD>B_HOLD_2</TD><TD>0x45</TD></TR>
|
|
||||||
<TR><TD>B_GENERAL_CTRL_5</TD><TD>0x50</TD></TR>
|
|
||||||
<TR><TD>B_GENERAL_CTRL_6</TD><TD>0x51</TD></TR>
|
|
||||||
<TR><TD>B_TEMPO_CHANGE</TD><TD>0x51</TD></TR>
|
|
||||||
<TR><TD>B_GENERAL_CTRL_7</TD><TD>0x52</TD></TR>
|
|
||||||
<TR><TD>B_GENERAL_CTRL_8</TD><TD>0x53</TD></TR>
|
|
||||||
<TR><TD>B_EFFECTS_DEPTH</TD><TD>0x5b</TD></TR>
|
|
||||||
<TR><TD>B_TREMOLO_DEPTH</TD><TD>0x5c</TD></TR>
|
|
||||||
<TR><TD>B_CHORUS_DEPTH</TD><TD>0x5d</TD></TR>
|
|
||||||
<TR><TD>B_CELESTE_DEPTH</TD><TD>0x5e</TD></TR>
|
|
||||||
<TR><TD>B_PHASER_DEPTH</TD><TD>0x5f</TD></TR>
|
|
||||||
<TR><TD>B_DATA_INCREMENT</TD><TD>0x60</TD></TR>
|
|
||||||
<TR><TD>B_DATA_DECREMENT</TD><TD>0x61</TD></TR>
|
|
||||||
<TR><TD>B_RESET_ALL_CONTROLLERS</TD><TD>0x79</TD></TR>
|
|
||||||
<TR><TD>B_LOCAL_CONTROL</TD><TD>0x7a</TD></TR>
|
|
||||||
<TR><TD>B_ALL_NOTES_OFF</TD><TD>0x7b</TD></TR>
|
|
||||||
<TR><TD>B_OMNI_MODE_OFF</TD><TD>0x7c</TD></TR>
|
|
||||||
<TR><TD>B_OMNI_MODE_ON</TD><TD>0x7d</TD></TR>
|
|
||||||
<TR><TD>B_MONO_MODE_ON</TD><TD>0x7e</TD></TR>
|
|
||||||
<TR><TD>B_POLY_MODE_ON</TD><TD>0x7f</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
\section bmidiop BMidiOp
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>B_MIDI_NO_OP</TD></TR>
|
|
||||||
<TR><TD>B_MIDI_REGISTERED</TD></TR>
|
|
||||||
<TR><TD>B_MIDI_UNREGISTERED</TD></TR>
|
|
||||||
<TR><TD>B_MIDI_CONNECTED</TD></TR>
|
|
||||||
<TR><TD>B_MIDI_DISCONNECTED</TD></TR>
|
|
||||||
<TR><TD>B_MIDI_CHANGED_NAME</TD></TR>
|
|
||||||
<TR><TD>B_MIDI_CHANGED_LATENCY</TD></TR>
|
|
||||||
<TR><TD>B_MIDI_CHANGED_PROPERTIES</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
*/
|
|
||||||
@@ -1,284 +0,0 @@
|
|||||||
/*!
|
|
||||||
\class BMidiEndpoint MidiEndpoint.h
|
|
||||||
\brief Base class for all MIDI endpoints
|
|
||||||
|
|
||||||
BMidiEndpoint is the abstract base class that represents either a producer or
|
|
||||||
consumer endpoint. It may be used to obtain the state, name, properties, or
|
|
||||||
system-wide ID of the object. BMidiEndpoint also provides the ability to change
|
|
||||||
the name and properties of endpoints that were created locally.
|
|
||||||
|
|
||||||
Remember, you cannot call the destructor of BMidiEndpoint and its subclasses
|
|
||||||
directly. Endpoint objects are destructed automatically when their reference
|
|
||||||
count drops to zero. If necessary, the destructor of a local endpoint first
|
|
||||||
breaks off any connections and Unregister()'s the endpoint before it is
|
|
||||||
deleted. However, for good style and bonus points you should really \link
|
|
||||||
BMidiProducer::Disconnect() Disconnect() \endlink and Unregister() the object
|
|
||||||
yourself and not rely on the destructor to do this.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn const char* BMidiEndpoint::Name() const
|
|
||||||
\brief Returns the name of the endpoint
|
|
||||||
|
|
||||||
The function never returns NULL. If you created a local endpoint by passing a
|
|
||||||
NULL name into its constructor (or passing no name, which is the same thing),
|
|
||||||
then Name() will return an empty string, not NULL.
|
|
||||||
|
|
||||||
\sa SetName()
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiEndpoint::SetName(const char* name)
|
|
||||||
\brief Changes the name of the endpoint.
|
|
||||||
|
|
||||||
Names don't have to be unique, but it is recommended that you give any
|
|
||||||
endpoints you publish meaningful and unique names, so users can easily
|
|
||||||
recognize what each endpoint does. There is no limit to the size of endpoint
|
|
||||||
names.
|
|
||||||
|
|
||||||
Even though you can call this function on both remote and local objects, you
|
|
||||||
are only allowed to change the names of local endpoints; SetName() calls on
|
|
||||||
remote endpoints are ignored.
|
|
||||||
|
|
||||||
\param name The new name. If you pass NULL, the name simply won't be changed.
|
|
||||||
|
|
||||||
\sa Name()
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn int32 BMidiEndpoint::ID() const
|
|
||||||
\brief Returns the ID of the endpoint
|
|
||||||
|
|
||||||
An ID uniquely identifies an endpoint in the system. The ID is a signed 32-bit
|
|
||||||
number that is assigned by the Midi Server when the endpoint is created. (So
|
|
||||||
even if a local endpoint is not published, it still has a unique ID.) Valid IDs
|
|
||||||
range from 1 to 0x7FFFFFFF, the largest value an int32 can have. 0 and negative
|
|
||||||
values are <I>not</I> valid IDs.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn bool BMidiEndpoint::IsProducer() const
|
|
||||||
\brief Determines whether this endpoint is a BMidiProducer
|
|
||||||
|
|
||||||
If it is, you can use a dynamic_cast to convert this object into a producer:
|
|
||||||
|
|
||||||
\code
|
|
||||||
if (endp->IsProducer())
|
|
||||||
{
|
|
||||||
BMidiProducer* prod = dynamic_cast<BMidiProducer*>(endp);
|
|
||||||
....
|
|
||||||
}
|
|
||||||
\endcode
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn bool BMidiEndpoint::IsConsumer() const
|
|
||||||
\brief Determines whether this endpoint is a BMidiConsumer
|
|
||||||
|
|
||||||
If it is, you can use a dynamic_cast to convert this object into a consumer:
|
|
||||||
|
|
||||||
\code
|
|
||||||
if (endp->IsConsumer())
|
|
||||||
{
|
|
||||||
BMidiConsumer* cons = dynamic_cast<BMidiConsumer*>(endp);
|
|
||||||
....
|
|
||||||
}
|
|
||||||
\endcode
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn bool BMidiEndpoint::IsRemote() const
|
|
||||||
\brief Determines whether this endpoint is a proxy for a remote object
|
|
||||||
|
|
||||||
An endpoint is "remote" when it is created by another application. Obviously,
|
|
||||||
the remote object is Register()'ed as well, otherwise you would not be able to
|
|
||||||
see it.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn bool BMidiEndpoint::IsLocal() const
|
|
||||||
\brief Determines whether this endpoint represents a local object
|
|
||||||
|
|
||||||
An endpoint is "local" when it is created by this application; in other words,
|
|
||||||
a BMidiLocalConsumer or BMidiLocalProducer.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn bool BMidiEndpoint::IsPersistent() const
|
|
||||||
\brief Not used
|
|
||||||
|
|
||||||
The purpose of this function is unclear, and as a result it doesn't do anything
|
|
||||||
in the OpenBeOS implementation of the Midi Kit.
|
|
||||||
|
|
||||||
\return Always returns false.
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn bool BMidiEndpoint::IsValid() const
|
|
||||||
\brief Determines whether the endpoint still exists
|
|
||||||
|
|
||||||
Suppose you obtained a proxy object for a remote endpoint by querying the
|
|
||||||
BMidiRoster. What if the application that published this endpoint quits, or
|
|
||||||
less drastically, Unregister()'s that endpoint? Even though you still have a
|
|
||||||
BMidiEndpoint proxy object, the real endpoint no longer exists. You can use
|
|
||||||
IsValid() to check for this.
|
|
||||||
|
|
||||||
Don't worry, operations on invalid objects, such as GetProperties(), will
|
|
||||||
return an error code (typically B_ERROR), but not cause a crash. Local objects
|
|
||||||
are always are considered to be valid, even if you did not Register() them.
|
|
||||||
(The only time a local endpoint is not valid is when there was a problem
|
|
||||||
constructing it.)
|
|
||||||
|
|
||||||
If the application that created the remote endpoint crashes, then there is no
|
|
||||||
guarantee that the Midi Server immediately recognizes this. In that case,
|
|
||||||
IsValid() may still return true. Eventually, the stale endpoint will be removed
|
|
||||||
from the roster, though. From then on, IsValid() correctly returns false.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn status_t BMidiEndpoint::Acquire()
|
|
||||||
\brief Increments the endpoint's reference count
|
|
||||||
|
|
||||||
Each BMidiEndpoint has a reference count associated with it, so that
|
|
||||||
BMidiRoster can do proper bookkeeping. Acquire() increments this reference
|
|
||||||
count, and Release() decrements it. Once the count reaches zero, the endpoint
|
|
||||||
is deleted.
|
|
||||||
|
|
||||||
When you are done with the endpoint, whether local or remote, you should
|
|
||||||
<I>always</I> Release() it!
|
|
||||||
|
|
||||||
Upon construction, local endpoints start with a reference count of 1. Any
|
|
||||||
objects you obtain from BMidiRoster using the NextXXX() or FindXXX() functions
|
|
||||||
have their reference counts incremented in the process. If you forget to call
|
|
||||||
Release(), the objects won't be properly cleaned up and you'll make a fool out
|
|
||||||
of yourself.
|
|
||||||
|
|
||||||
After you Release() an object, you are advised not to use it any further. If
|
|
||||||
you do, your app will probably crash. That also happens if you Release() an
|
|
||||||
object too many times.
|
|
||||||
|
|
||||||
Typically, you don't need to call Acquire(), unless you have two disparate
|
|
||||||
parts of your application working with the same endpoint, and you don't want to
|
|
||||||
have to keep track of who needs to Release() the endpoint. Now you simply have
|
|
||||||
both of them release it.
|
|
||||||
|
|
||||||
\return Always returns B_OK
|
|
||||||
\sa Release()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn status_t BMidiEndpoint::Release()
|
|
||||||
\brief Decrements the endpoint's reference count
|
|
||||||
\return Always returns B_OK
|
|
||||||
\sa Acquire()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn status_t BMidiEndpoint::Register()
|
|
||||||
\brief Publishes the endpoint on the roster
|
|
||||||
|
|
||||||
MIDI objects created by an application are invisible to other applications
|
|
||||||
until they are published. To publish an object use the Register() method. The
|
|
||||||
corresponding Unregister() method will cause an object to once again become
|
|
||||||
invisible to remote applications.
|
|
||||||
|
|
||||||
BMidiRoster also has Register() and Unregister() methods. You may also use
|
|
||||||
those methods to publish or hide your endpoints; both do the same thing.
|
|
||||||
|
|
||||||
Although it is considered bad style, calling Register() on local endpoints that
|
|
||||||
are already registered won't mess things up. The Midi Server will simply ignore
|
|
||||||
your request. Likewise for Unregister()'ing more than once. Attempts to
|
|
||||||
Register() or Unregister() remote endpoints will fail, of course.
|
|
||||||
|
|
||||||
If you are \link BMidiRoster::StartWatching() watching \endlink, you will
|
|
||||||
<I>not</I> receive notifications for any local endpoints you register or
|
|
||||||
unregister. Of course, other applications <I>will</I> be notified about your
|
|
||||||
endpoints.
|
|
||||||
|
|
||||||
Existing connections will not be broken when an object is unregistered, but
|
|
||||||
future remote connections will be denied. When objects are destroyed, they
|
|
||||||
automatically become unregistered.
|
|
||||||
|
|
||||||
\return B_OK on success, or a negative error code (typically B_ERROR) if
|
|
||||||
something went wrong.
|
|
||||||
|
|
||||||
\sa Unregister()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn status_t BMidiEndpoint::Unregister()
|
|
||||||
\brief Hides the endpoint from the roster
|
|
||||||
\sa Register()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn status_t BMidiEndpoint::SetProperties(const BMessage* props)
|
|
||||||
\brief Changes the properties of the endpoint
|
|
||||||
|
|
||||||
Endpoints can have properties, which is any kind of information that might be
|
|
||||||
useful to associate with a MIDI object. The properties are stored in a
|
|
||||||
BMessage.
|
|
||||||
|
|
||||||
Usage example:
|
|
||||||
|
|
||||||
\code
|
|
||||||
BMessage props;
|
|
||||||
if (endpoint->GetProperties(&props) == B_OK)
|
|
||||||
{
|
|
||||||
...add data to the message...
|
|
||||||
endpoint->SetProperties(&props);
|
|
||||||
}
|
|
||||||
\endcode
|
|
||||||
|
|
||||||
You are only allowed to call SetProperties() on a local object.
|
|
||||||
|
|
||||||
Properties should follow a protocol, so different applications will know how to
|
|
||||||
read each other's properties. The current protocol is very limited -- it only
|
|
||||||
allows you to associate icons with your endpoints. Be planned to publish a more
|
|
||||||
complete protocol that included additional information, such as vendor/model
|
|
||||||
names, copyright/version info, category, etc., but they never got around to it.
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>property</TD><TD>Large (32x32) icon</TD></TR>
|
|
||||||
<TR><TD>field name</TD><TD>"be:large_icon"</TD></TR>
|
|
||||||
<TR><TD>field type</TD><TD>'ICON'</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>property</TD><TD>Small (16x16) icon</TD></TR>
|
|
||||||
<TR><TD>field name</TD><TD>"be:mini_icon"</TD></TR>
|
|
||||||
<TR><TD>field type</TD><TD>'MICN'</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
The MidiUtil package (downloadable from the OpenBeOS website) contains a number
|
|
||||||
of convenient functions to associate icons with endpoints, so you don't have to
|
|
||||||
write that code all over again.
|
|
||||||
|
|
||||||
\sa GetProperties()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn status_t BMidiEndpoint::GetProperties(BMessage* props) const
|
|
||||||
\brief Reads the properties of the endpoint
|
|
||||||
|
|
||||||
Usage example:
|
|
||||||
|
|
||||||
\code
|
|
||||||
BMessage props;
|
|
||||||
if (endpoint->GetProperties(&props) == B_OK)
|
|
||||||
{
|
|
||||||
...examine the contents of the message...
|
|
||||||
}
|
|
||||||
\endcode
|
|
||||||
|
|
||||||
Note that GetProperties() overwrites the contents of your BMessage.
|
|
||||||
|
|
||||||
\sa SetProperties()
|
|
||||||
*/
|
|
||||||
@@ -1,230 +0,0 @@
|
|||||||
/*!
|
|
||||||
\class BMidiLocalConsumer MidiConsumer.h
|
|
||||||
\brief A consumer endpoint that is created by your own application
|
|
||||||
|
|
||||||
If you want to create a consumer that reacts to MIDI events, you should
|
|
||||||
subclass BMidiLocalConsumer.
|
|
||||||
|
|
||||||
Each local consumer has its own thread that receives and dispatches the MIDI
|
|
||||||
events. Whenever MIDI data arrives, the Data() hook passes the MIDI event on to
|
|
||||||
a more specific hook function: NoteOn(), NoteOff(), SystemExclusive(), and so
|
|
||||||
on. Calls to these hook functions are serialized -- they will never have to be
|
|
||||||
re-entrant. They also should not be called from outside the thread that is
|
|
||||||
invoking them.
|
|
||||||
|
|
||||||
Your subclass can override any of the MIDI event hooks. BMidiLocalConsumer
|
|
||||||
doesn't provide default implementations for them, so you don't have to call a
|
|
||||||
hook's default implementation if you override it. For complete control, you can
|
|
||||||
also override Data().
|
|
||||||
|
|
||||||
Most hook functions take a channel argument. Even though MIDI channels are
|
|
||||||
really numbered 1 through 16, the hook functions work with channels 0 through
|
|
||||||
15. The performance time for the event is specified in microseconds relative to
|
|
||||||
the system time base. A performance time that is 0 (or really any time in the
|
|
||||||
past) means "play as soon as possible". See the \ref midi2time "introduction"
|
|
||||||
for more information about timing and consumers.
|
|
||||||
|
|
||||||
The thread driving the consumer's events is a very high priority real time
|
|
||||||
thread. Events should be handled as quickly as possible (not counting
|
|
||||||
snoozing). If non-time-critical computation is needed it may be wise to queue
|
|
||||||
events up for a lower priority thread to handle them external to the main event
|
|
||||||
thread.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn BMidiLocalConsumer::BMidiLocalConsumer(const char *name = NULL)
|
|
||||||
\brief Creates a new local consumer endpoint
|
|
||||||
|
|
||||||
The new endpoint is not visible to other applications until you Register() it.
|
|
||||||
|
|
||||||
You can tell the constructor what the name of the new consumer will be. If you
|
|
||||||
pass NULL (or use the default argument), then the consumer's name will be an
|
|
||||||
empty string. It won't be NULL, since endpoint names cannot be NULL.
|
|
||||||
|
|
||||||
There is no guarantee that the endpoint will be successfully created. For
|
|
||||||
example, the Midi Server may not be running. Therefore, you should always call
|
|
||||||
IsValid() after creating a new endpoint to make sure that everything went okay.
|
|
||||||
If not, Release() the object to reclaim memory and abort gracefully.
|
|
||||||
|
|
||||||
\code
|
|
||||||
MyConsumer* cons = new MyConsumer(...);
|
|
||||||
if (!cons->IsValid())
|
|
||||||
{
|
|
||||||
cons->Release();
|
|
||||||
...exit gracefully...
|
|
||||||
}
|
|
||||||
\endcode
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::SetLatency(bigtime_t latency)
|
|
||||||
\brief Changes the published latency of the consumer
|
|
||||||
\sa Latency()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn int32 BMidiLocalConsumer::GetProducerID()
|
|
||||||
\brief Returns the ID of the producer that most recently sent a MIDI event to
|
|
||||||
this consumer
|
|
||||||
|
|
||||||
You can call this from one of the hooks to determine which producer the event
|
|
||||||
came from.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::SetTimeout(bigtime_t when, void* data)
|
|
||||||
\brief Requests that the Timeout() hook will be called at some point
|
|
||||||
|
|
||||||
This method asks the consumer thread to call the Timeout() hook as soon as
|
|
||||||
possible after the timeout expires. For every call to SetTimeout(), the
|
|
||||||
Timeout() hook is only called once. Note: the term "timeout" may be a little
|
|
||||||
misleading; the hook will <I>always</I> be called, even if events are received
|
|
||||||
in the mean time. Apparently, this facility is handy for dealing with early
|
|
||||||
events.
|
|
||||||
|
|
||||||
Note that the event thread blocks on the consumer's port as long as no events
|
|
||||||
arrive. By default no timeout is set, and as a result the thread blocks
|
|
||||||
forever. Your call to SetTimeout() doesn't change this. The new timeout value
|
|
||||||
will go into effect the next time the thread tries to read from the port, i.e.
|
|
||||||
after the first event has been received. If no event ever comes in, the
|
|
||||||
Timeout() hook will never be called. This also means that you cannot cancel a
|
|
||||||
timeout once you have set it. To repeat, calling SetTimeout() only takes effect
|
|
||||||
after at least one new event has been received.
|
|
||||||
|
|
||||||
\param when An absolute time that's measured against the system clock.
|
|
||||||
|
|
||||||
\param data A pointer to a "cookie" that you can pass along to Timeout(). The
|
|
||||||
data is not copied, so you must ensure that the pointer remains valid until
|
|
||||||
Timeout() is called. You typically delete the data inside Timeout().
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::Timeout(void* data)
|
|
||||||
\brief Hook function that is called per your own request
|
|
||||||
\sa SetTimeout()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::Data(
|
|
||||||
uchar* data, size_t length, bool atomic, bigtime_t time)
|
|
||||||
\brief Invoked when raw MIDI is received
|
|
||||||
|
|
||||||
What the default implementation of Data() does depends on the value of atomic.
|
|
||||||
If atomic is true, the data received comprises a single MIDI event; i.e. one
|
|
||||||
status byte followed by the appropriate number of data bytes and nothing else.
|
|
||||||
In this case, Data() calls the event-specific hook function that corresponds to
|
|
||||||
that status byte. This optimization is used by the Midi Kit to allow faster
|
|
||||||
dispatch of events generated by the specific Spray functions from
|
|
||||||
BMidiLocalProducer.
|
|
||||||
|
|
||||||
If atomic is false, Data() ignores the MIDI event. If you want a consumer to
|
|
||||||
handle non-atomic events, you have to override Data() and program this
|
|
||||||
yourself. In that case, you probably also want to call the default
|
|
||||||
implementation to handle the "normal" MIDI events.
|
|
||||||
|
|
||||||
Data() is rarely overridden, but you can override it if you want to. If you do,
|
|
||||||
remember that the data buffer is owned by the Midi Kit. Do not attempt to
|
|
||||||
modify or free it, lest you wish to be laughed at by other developers.
|
|
||||||
|
|
||||||
\param data the MIDI event data
|
|
||||||
\param length byte size of the data buffer
|
|
||||||
\param atomic whether the data buffer contains a single complete MIDI event
|
|
||||||
\param time the requested performance time of the event
|
|
||||||
|
|
||||||
\sa BMidiLocalProducer::SprayData()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::NoteOff(
|
|
||||||
uchar channel, uchar note, uchar velocity, bigtime_t time)
|
|
||||||
\brief Invoked when a Note Off event is received
|
|
||||||
\sa BMidiLocalProducer::SprayNoteOff()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::NoteOn(
|
|
||||||
uchar channel, uchar note, uchar velocity, bigtime_t time)
|
|
||||||
\brief Invoked when a Note On event is received
|
|
||||||
\sa BMidiLocalProducer::SprayNoteOn()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::KeyPressure(
|
|
||||||
uchar channel, uchar note, uchar pressure, bigtime_t time)
|
|
||||||
\brief Invoked when a Polyphonic Pressure (Aftertouch) event is received
|
|
||||||
\sa BMidiLocalProducer::SprayKeyPressure()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::ControlChange(
|
|
||||||
uchar channel, uchar controlNumber, uchar controlValue, bigtime_t time)
|
|
||||||
\brief Invoked when a Controller Change event is received
|
|
||||||
\sa BMidiLocalProducer::SprayControlChange()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::ProgramChange(
|
|
||||||
uchar channel, uchar programNumber, bigtime_t time)
|
|
||||||
\brief Invoked when a Program Change event is received
|
|
||||||
\sa BMidiLocalProducer::SprayProgramChange()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::ChannelPressure(
|
|
||||||
uchar channel, uchar pressure, bigtime_t time)
|
|
||||||
\brief Invoked when a Channel Pressure event is received
|
|
||||||
\sa BMidiLocalProducer::SprayChannelPressure()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::PitchBend(
|
|
||||||
uchar channel, uchar lsb, uchar msb, bigtime_t time)
|
|
||||||
\brief Invoked when a Pitch Bend event is received
|
|
||||||
\sa BMidiLocalProducer::SprayPitchBend()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::SystemExclusive(
|
|
||||||
void* data, size_t length, bigtime_t time)
|
|
||||||
\brief Invoked when a System Exclusive event is received
|
|
||||||
|
|
||||||
The data does not include the sysex start and end control bytes (0xF0 and 0xF7),
|
|
||||||
only the payload of the sysex message.
|
|
||||||
|
|
||||||
The data belongs to the Midi Kit and is only valid for the duration of this
|
|
||||||
event. You may not modify or free it.
|
|
||||||
|
|
||||||
\sa BMidiLocalProducer::SpraySystemExclusive()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::SystemCommon(
|
|
||||||
uchar status, uchar data1, uchar data2, bigtime_t time)
|
|
||||||
\brief Invoked when a System Common event is received
|
|
||||||
|
|
||||||
Not all data bytes are used for all common events. Unused bytes are set to 0.
|
|
||||||
|
|
||||||
\sa BMidiLocalProducer::SpraySystemCommon()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::SystemRealTime(
|
|
||||||
uchar status, bigtime_t time)
|
|
||||||
\brief Invoked when a Real Time event is received
|
|
||||||
\sa BMidiLocalProducer::SpraySystemRealTime()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::TempoChange(int32 beatsPerMinute, bigtime_t time)
|
|
||||||
\brief Invoked when a Tempo Change event is received
|
|
||||||
\sa BMidiLocalProducer::SprayTempoChange()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalConsumer::AllNotesOff(bool justChannel, bigtime_t time)
|
|
||||||
\brief Not used
|
|
||||||
*/
|
|
||||||
@@ -1,226 +0,0 @@
|
|||||||
/*!
|
|
||||||
\class BMidiLocalProducer MidiProducer.h
|
|
||||||
\brief A producer endpoint that is created by your own application
|
|
||||||
|
|
||||||
You create a BMidiLocalProducer if you want your application to send MIDI
|
|
||||||
events. You use the various spray functions to send events to all connected
|
|
||||||
consumers. If no consumers are connected to the producer, any calls to the
|
|
||||||
spray functions are ignored.
|
|
||||||
|
|
||||||
Most spray functions accept a channel argument. Even though MIDI channels are
|
|
||||||
really numbered 1 through 16, the spray functions work with channels 0 through
|
|
||||||
15. You can also specify the performance time for the event using the time
|
|
||||||
argument. Specify 0 (or any time in the past) to perform the event "now", i.e.
|
|
||||||
as soon as possible. You can also schedule events to be performed in the
|
|
||||||
future, by passing a time such as system_time() + 5000000, which means 5
|
|
||||||
seconds from now.
|
|
||||||
|
|
||||||
Unlike BMidiLocalConsumer, which should be subclassed almost always, you hardly
|
|
||||||
ever need to derive a class from BMidiLocalProducer. The only reason for
|
|
||||||
subclassing is when you need to know when the producer gets connected or
|
|
||||||
disconnected.
|
|
||||||
|
|
||||||
Also unlike consumers, local producers have no thread of control directly
|
|
||||||
associated with them. If you want to send out the MIDI events from a different
|
|
||||||
thread, you will have to create one yourself.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn BMidiLocalProducer::BMidiLocalProducer(const char *name = NULL)
|
|
||||||
\brief Creates a new local producer endpoint
|
|
||||||
|
|
||||||
The new endpoint is not visible to other applications until you Register() it.
|
|
||||||
|
|
||||||
You can tell the constructor what the name of the new producer will be. If you
|
|
||||||
pass NULL (or use the default argument), then the producer's name will be an
|
|
||||||
empty string. It won't be NULL, since endpoint names cannot be NULL.
|
|
||||||
|
|
||||||
There is no guarantee that the endpoint will be successfully created. For
|
|
||||||
example, the Midi Server may not be running. Therefore, you should always call
|
|
||||||
IsValid() after creating a new endpoint to make sure that everything went okay.
|
|
||||||
If not, Release() the object to reclaim memory and abort gracefully.
|
|
||||||
|
|
||||||
\code
|
|
||||||
BMidiLocalProducer* prod = new BMidiLocalProducer(...);
|
|
||||||
if (!prod->IsValid())
|
|
||||||
{
|
|
||||||
prod->Release();
|
|
||||||
...exit gracefully...
|
|
||||||
}
|
|
||||||
\endcode
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::Connected(BMidiConsumer* cons)
|
|
||||||
\brief Invoked when a new consumer is connected to this producer
|
|
||||||
|
|
||||||
Although typical notifications (i.e. from BMidiRoster's "watching" facility)
|
|
||||||
are only sent if it is some other app that is performing the operation,
|
|
||||||
Connected() is also called if you are making the connection yourself.
|
|
||||||
|
|
||||||
If you override this hook, you don't have to call the default implementation,
|
|
||||||
because that does nothing.
|
|
||||||
|
|
||||||
\param cons The newly connected consumer. The reference count of the consumer
|
|
||||||
object is not increased, so you should not Release() it. However, if you want
|
|
||||||
to keep track of the consumer beyond this function, you should first Acquire()
|
|
||||||
it, and Release() it when you are done.
|
|
||||||
|
|
||||||
\sa Disconnected()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::Disconnected(BMidiConsumer* cons)
|
|
||||||
\brief Invoked when a consumer is disconnected from this producer
|
|
||||||
\sa Connected()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::SprayData(
|
|
||||||
void* data, size_t length, bool atomic = false, bigtime_t time = 0) const
|
|
||||||
\brief Sends raw MIDI data downstream to all connected consumers
|
|
||||||
|
|
||||||
Typically you won't have to call SprayData(); the other spray functions will do
|
|
||||||
just fine. If you do call it, remember that you retain ownership of the data
|
|
||||||
and that you are responsible for freeing it at some point. (Even though data is
|
|
||||||
not declared const, the function does not change it.)
|
|
||||||
|
|
||||||
With atomic set to false, you can send a MIDI message in segments (perhaps for
|
|
||||||
a large sysex dump). However, when you do this, you are on your own. The Midi
|
|
||||||
Kit only tags the data as being non-atomic, but offers no additional support.
|
|
||||||
The default implementation of BMidiLocalConsumer completely ignores such
|
|
||||||
events. To handle non-atomic MIDI data, you should override the
|
|
||||||
BMidiLocalConsumer::Data() hook and process the MIDI event yourself. All of
|
|
||||||
BMidiLocalProducer's other spray functions always send atomic data.
|
|
||||||
|
|
||||||
\param data the MIDI event data
|
|
||||||
\param length byte size of the data buffer
|
|
||||||
\param atomic whether the data buffer contains a single complete MIDI event
|
|
||||||
\param time the required performance time of the event
|
|
||||||
|
|
||||||
\sa BMidiLocalConsumer::Data()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::SprayNoteOff(
|
|
||||||
uchar channel, uchar note, uchar velocity, bigtime_t time = 0) const
|
|
||||||
\brief Sends a Note Off event to all connected consumers
|
|
||||||
\sa BMidiLocalConsumer::NoteOff()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::SprayNoteOn(
|
|
||||||
uchar channel, uchar note, uchar velocity, bigtime_t time = 0) const
|
|
||||||
\brief Sends a Note On event to all connected consumers
|
|
||||||
\sa BMidiLocalConsumer::NoteOn()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::SprayKeyPressure(
|
|
||||||
uchar channel, uchar note, uchar pressure, bigtime_t time = 0) const
|
|
||||||
\brief Sends a Polyphonic Pressure (Aftertouch) event to all connected
|
|
||||||
consumers
|
|
||||||
\sa BMidiLocalConsumer::KeyPressure()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::SprayControlChange(
|
|
||||||
uchar channel, uchar controlNumber, uchar controlValue,
|
|
||||||
bigtime_t time = 0) const
|
|
||||||
\brief Sends a Controller Change event to all connected consumers
|
|
||||||
|
|
||||||
\sa \ref controllernumbers
|
|
||||||
\sa BMidiLocalConsumer::ControlChange()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::SprayProgramChange(
|
|
||||||
uchar channel, uchar programNumber, bigtime_t time = 0) const
|
|
||||||
\brief Sends a Program Change event to all connected consumers
|
|
||||||
\sa BMidiLocalConsumer::ProgramChange()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::SprayChannelPressure(
|
|
||||||
uchar channel, uchar pressure, bigtime_t time = 0) const
|
|
||||||
\brief Sends a Channel Pressure event to all connected consumers
|
|
||||||
\sa BMidiLocalConsumer::ChannelPressure()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::SprayPitchBend(
|
|
||||||
uchar channel, uchar lsb, uchar msb, bigtime_t time = 0) const
|
|
||||||
\brief Sends a Pitch Bend event to all connected consumers
|
|
||||||
\sa BMidiLocalConsumer::PitchBend()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::SpraySystemExclusive(
|
|
||||||
void* data, size_t length, bigtime_t time = 0) const
|
|
||||||
\brief Sends a System Exclusive event to all connected consumers
|
|
||||||
|
|
||||||
You retain ownership of the data and are responsible for freeing it. Even
|
|
||||||
though data is not declared const, the function does not change it. Even though
|
|
||||||
the amount of data may be quite large, this function always sends sysex
|
|
||||||
messages as an atomic block of data.
|
|
||||||
|
|
||||||
\sa BMidiLocalConsumer::SystemExclusive()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::SpraySystemCommon(
|
|
||||||
uchar status, uchar data1, uchar data2, bigtime_t time = 0) const
|
|
||||||
\brief Sends a System Common event to the connected consumers
|
|
||||||
|
|
||||||
The status byte must be one of the following:
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>0xF1</TD><TD>B_MIDI_TIME_CODE</TD><TD>data1 only</TD></TR>
|
|
||||||
<TR><TD>0xF2</TD><TD>B_SONG_POSITION</TD><TD>data1 and data2</TD></TR>
|
|
||||||
<TR><TD>0xF3</TD><TD>B_SONG_SELECT</TD><TD>data1 only</TD></TR>
|
|
||||||
<TR><TD>0xF5</TD><TD>B_CABLE_MESSAGE</TD><TD>data1 only</TD></TR>
|
|
||||||
<TR><TD>0xF6</TD><TD>B_TUNE_REQUEST</TD><TD>no data</TD></TR>
|
|
||||||
<TR><TD>0xF7</TD><TD>B_SYS_EX_END</TD><TD>no data</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
\sa BMidiLocalConsumer::SystemCommon()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::SpraySystemRealTime(
|
|
||||||
uchar status, bigtime_t time = 0) const
|
|
||||||
\brief Sends a Real Time event to the connected consumers
|
|
||||||
|
|
||||||
The status byte must be one of the following:
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>0xF8</TD><TD>B_TIMING_CLOCK</TD></TR>
|
|
||||||
<TR><TD>0xFA</TD><TD>B_START</TD></TR>
|
|
||||||
<TR><TD>0xFB</TD><TD>B_CONTINUE</TD></TR>
|
|
||||||
<TR><TD>0xFC</TD><TD>B_STOP</TD></TR>
|
|
||||||
<TR><TD>0xFE</TD><TD>B_ACTIVE_SENSING</TD></TR>
|
|
||||||
<TR><TD>0xFF</TD><TD>B_SYSTEM_RESET</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
Because of their high priority, the MIDI specification allows real time
|
|
||||||
messages to "interleave" with other MIDI messages. A large sysex dump, for
|
|
||||||
example, may be interrupted by a real time event. The Midi Kit, however,
|
|
||||||
doesn't care. If you (or another producer) have just sent a big system
|
|
||||||
exclusive to a consumer, any following real time message will simply have to
|
|
||||||
wait until the consumer has dealt with the sysex.
|
|
||||||
|
|
||||||
\sa BMidiLocalConsumer::SystemRealTime()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiLocalProducer::SprayTempoChange(
|
|
||||||
int32 bpm, bigtime_t time = 0) const
|
|
||||||
\brief Sends a Tempo Change event to the connected consumers.
|
|
||||||
|
|
||||||
This kind of Tempo Change event is not really part of the MIDI spec, rather
|
|
||||||
it is an extension from the SMF (Standard MIDI File) format.
|
|
||||||
|
|
||||||
\sa BMidiLocalConsumer::TempoChange()
|
|
||||||
*/
|
|
||||||
@@ -1,75 +0,0 @@
|
|||||||
/*!
|
|
||||||
\class BMidiProducer MidiProducer.h
|
|
||||||
\brief Streams MIDI events to connected consumers
|
|
||||||
|
|
||||||
A producer is an object that generate a stream of MIDI events. Each producer
|
|
||||||
has a list of BMidiConsumer objects to which it is connected, and may be asked
|
|
||||||
to connect to or disconnect from a BMidiConsumer. A producer can spray its
|
|
||||||
events to multiple consumers at the same time.
|
|
||||||
|
|
||||||
A BMidiProducer either represents a local producer, i.e. a class extending from
|
|
||||||
BMidiLocalProducer, or is a proxy for a remote object published by another app.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn status_t BMidiProducer::Connect(BMidiConsumer* cons)
|
|
||||||
\brief Connects a consumer to this producer
|
|
||||||
|
|
||||||
Establishes a connection between this producer and the specified consumer
|
|
||||||
endpoint. From now on, any events that this producer sprays will be sent to
|
|
||||||
that consumer. You may connect multiple consumers to a producer.
|
|
||||||
|
|
||||||
\return B_OK on success, or an error code when the connection could not be
|
|
||||||
established. If the consumer is a proxy for a remote object and that object no
|
|
||||||
longer exists, Connect() returns B_ERROR. It also returns B_ERROR if you try to
|
|
||||||
connect the same producer and consumer more than once.
|
|
||||||
|
|
||||||
\sa Disconnect()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn status_t BMidiProducer::Disconnect(BMidiConsumer* cons)
|
|
||||||
\brief Disconnects a consumer from this producer
|
|
||||||
|
|
||||||
Terminates the connection between this producer and the specified consumer
|
|
||||||
endpoint. From now on, any events that this producer sprays no longer go to
|
|
||||||
that consumer.
|
|
||||||
|
|
||||||
\return B_OK on success, or an error code if there was no connection to break
|
|
||||||
|
|
||||||
\sa Connect()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn bool BMidiProducer::IsConnected(BMidiConsumer* cons) const
|
|
||||||
\brief Determines whether a consumer is connected to this producer
|
|
||||||
\sa Connect()
|
|
||||||
\sa Disconnect()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn BList* BMidiProducer::Connections() const
|
|
||||||
\brief Returns a list with all connected consumers
|
|
||||||
|
|
||||||
Returns a BList with pointers to BMidiEndpoint objects for all consumers that
|
|
||||||
are connected to this producer. You can examine the contents of the list as
|
|
||||||
follows:
|
|
||||||
|
|
||||||
\code
|
|
||||||
BList* list = prod->Connections();
|
|
||||||
for (int32 t = 0; t < list->CountItems(); ++t)
|
|
||||||
{
|
|
||||||
BMidiEndpoint* endp = (BMidiEndpoint*) list->ItemAt(t);
|
|
||||||
...do stuff...
|
|
||||||
endp->Release(); // yes, here too!
|
|
||||||
}
|
|
||||||
delete list;
|
|
||||||
\endcode
|
|
||||||
|
|
||||||
Every time you call this function, a new BList is allocated. The caller (that
|
|
||||||
is you) is responsible for freeing this list. The BMidiEndpoint objects in the
|
|
||||||
list have their reference counts bumped, so you need to Release() them before
|
|
||||||
you delete the list or they will go all leaky on you.
|
|
||||||
|
|
||||||
*/
|
|
||||||
@@ -1,292 +0,0 @@
|
|||||||
/*!
|
|
||||||
\class BMidiRoster MidiRoster.h
|
|
||||||
\brief Interface to the system-wide Midi Roster
|
|
||||||
|
|
||||||
BMidiRoster allows you to find available MIDI consumer and producer objects.
|
|
||||||
You can locate these objects using the iterative NextEndpoint(),
|
|
||||||
NextProducer(), and NextConsumer() methods or by requesting notification
|
|
||||||
messages to be sent with StartWatching(). Notification messages may contain
|
|
||||||
object IDs which can be resolved using the FindEndpoint(), FindProducer(), and
|
|
||||||
FindConsumer() methods.
|
|
||||||
|
|
||||||
The constructor and destructor of BMidiRoster are private, which means that you
|
|
||||||
cannot create or delete your own BMidiRoster objects. Every application can
|
|
||||||
have only one instance of BMidiRoster, which is automatically created the very
|
|
||||||
first time you use a Midi Kit function.
|
|
||||||
|
|
||||||
You can call BMidiRoster's functions like this:
|
|
||||||
|
|
||||||
\code
|
|
||||||
producer = BMidiRoster::FindProducer(someID);
|
|
||||||
\endcode
|
|
||||||
|
|
||||||
Or using the slightly more annoying:
|
|
||||||
|
|
||||||
\code
|
|
||||||
BMidiRoster* roster = BMidiRoster::MidiRoster();
|
|
||||||
if (roster != NULL)
|
|
||||||
{
|
|
||||||
producer = roster->FindProducer(someID);
|
|
||||||
}
|
|
||||||
\endcode
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn BMidiEndpoint* BMidiRoster::NextEndpoint(int32* id)
|
|
||||||
\brief Returns the next endpoint from the roster
|
|
||||||
|
|
||||||
The "next endpoint" means: the endpoint with the ID that follows id. So if you
|
|
||||||
set id to 3, the first possible endpoint it returns is endpoint 4. No endpoint
|
|
||||||
can have ID 0, so passing 0 gives you the first endpoint. If you pass NULL
|
|
||||||
instead of an ID, NextEndpoint() always returns NULL. When the function
|
|
||||||
returns, it sets id to the ID of the endpoint that was found. If no more
|
|
||||||
endpoints exist, NextEndpoint() returns NULL and id is not changed.
|
|
||||||
NextEndpoint() does <I>not</I> return locally created endpoints, even if they
|
|
||||||
are Register()'ed.
|
|
||||||
|
|
||||||
Usage example:
|
|
||||||
|
|
||||||
\code
|
|
||||||
int32 id = 0;
|
|
||||||
BMidiEndpoint* endp;
|
|
||||||
while ((endp = BMidiRoster::NextEndpoint(&id)) != NULL)
|
|
||||||
{
|
|
||||||
...do something with endpoint ...
|
|
||||||
endp->Release(); // don't forget!
|
|
||||||
}
|
|
||||||
\endcode
|
|
||||||
|
|
||||||
Remember that NextEndpoint() bumps the endpoint's reference count, so you
|
|
||||||
should always \link BMidiEndpoint::Release() Release() \endlink it when you are
|
|
||||||
done.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn BMidiProducer* BMidiRoster::NextProducer(int32* id)
|
|
||||||
\brief Returns the next producer from the roster
|
|
||||||
|
|
||||||
Like NextEndpoint(), but only returns producer endpoints.
|
|
||||||
|
|
||||||
\sa NextConsumer
|
|
||||||
\sa NextEndpoint
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn BMidiConsumer* BMidiRoster::NextConsumer(int32* id)
|
|
||||||
\brief Returns the next consumer from the roster
|
|
||||||
|
|
||||||
Like NextEndpoint(), but only returns consumer endpoints.
|
|
||||||
|
|
||||||
\sa NextProducer
|
|
||||||
\sa NextEndpoint
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn BMidiEndpoint* BMidiRoster::FindEndpoint(
|
|
||||||
int32 id, bool localOnly = false)
|
|
||||||
\brief Returns the endpoint with the specified ID
|
|
||||||
|
|
||||||
FindEndpoint() will always find <I>any</I> local endpoints created by this
|
|
||||||
application; they do not have to be published with Register() first. If
|
|
||||||
localOnly is false, FindEndpoint() also looks at remote endpoints, otherwise
|
|
||||||
only local endpoints will be resolved. Returns NULL if no such endpoint could
|
|
||||||
be found.
|
|
||||||
|
|
||||||
You should use a dynamic_cast to convert the BMidiEndpoint into a producer or
|
|
||||||
consumer:
|
|
||||||
|
|
||||||
\code
|
|
||||||
BMidiEndpoint* endp = ...;
|
|
||||||
BMidiProducer* prod = NULL;
|
|
||||||
BMidiConsumer* cons = NULL;
|
|
||||||
|
|
||||||
if (endp->IsProducer())
|
|
||||||
{
|
|
||||||
prod = dynamic_cast<BMidiProducer*>(endp);
|
|
||||||
}
|
|
||||||
else if (endp->IsConsumer())
|
|
||||||
{
|
|
||||||
cons = dynamic_cast<BMidiConsumer*>(endp);
|
|
||||||
}
|
|
||||||
\endcode
|
|
||||||
|
|
||||||
Remember that FindEndpoint() increments the endpoint's reference count, so you
|
|
||||||
should always \link BMidiEndpoint::Release() Release() \endlink an endpoint
|
|
||||||
when you are done with it:
|
|
||||||
|
|
||||||
\code
|
|
||||||
BMidiEndpoint* endp = BMidiRoster::FindEndpoint(someID);
|
|
||||||
if (endp != NULL)
|
|
||||||
{
|
|
||||||
...do stuff with the endpoint...
|
|
||||||
endp->Release();
|
|
||||||
}
|
|
||||||
\endcode
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn BMidiProducer* BMidiRoster::FindProducer(
|
|
||||||
int32 id, bool localOnly = false)
|
|
||||||
\brief Finds the producer with the specified ID
|
|
||||||
|
|
||||||
Like FindEndpoint(), but only looks for producer endpoints. Returns NULL if no
|
|
||||||
endpoint with that ID exists, or if that endpoint is not a producer.
|
|
||||||
|
|
||||||
\sa FindConsumer
|
|
||||||
\sa FindEndpoint
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn BMidiConsumer* BMidiRoster::FindConsumer(
|
|
||||||
int32 id, bool localOnly = false)
|
|
||||||
\brief Finds the consumer with the specified ID
|
|
||||||
|
|
||||||
Like FindEndpoint(), but only looks for consumer endpoints. Returns NULL if no
|
|
||||||
endpoint with that ID exists, or if that endpoint is not a consumer.
|
|
||||||
|
|
||||||
\sa FindProducer
|
|
||||||
\sa FindEndpoint
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiRoster::StartWatching(const BMessenger* msngr)
|
|
||||||
\brief Start receiving notifications from the Midi Roster
|
|
||||||
|
|
||||||
When you start watching, BMidiRoster sends you notifications for all currently
|
|
||||||
<I>published</I> <I>remote</I> endpoints, and all the current connections
|
|
||||||
between them. (At this point, BMidiRoster does not let you know about
|
|
||||||
connections between unpublished endpoints, nor does it tell you anything about
|
|
||||||
your local endpoints, even though they may be published.)
|
|
||||||
|
|
||||||
Thereafter, you'll receive notifications any time something important happens
|
|
||||||
to an object. The application that performs these operations is itself not
|
|
||||||
notified. The assumption here is that you already know about these changes,
|
|
||||||
because you are the one that is performing them.
|
|
||||||
|
|
||||||
The notifications are BMessages with code B_MIDI_EVENT. You specify the
|
|
||||||
BMessenger that will be used to send these messages. Each message contains a
|
|
||||||
field called be:op that describes the type of notification.
|
|
||||||
|
|
||||||
The "registered" and "unregistered" notifications are sent when a remote
|
|
||||||
endpoint Register()'s or Unregister()'s, respectively. You don't receive these
|
|
||||||
notifications when you register or unregister your local endpoints, but the
|
|
||||||
other apps will.
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_REGISTERED</TD></TR>
|
|
||||||
<TR><TD>be:id</TD><TD>int32</TD><TD>ID of the endpoint</TD></TR>
|
|
||||||
<TR><TD>be:type</TD><TD>string</TD><TD>"producer" or "consumer"</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_UNREGISTERED</TD></TR>
|
|
||||||
<TR><TD>be:id</TD><TD>int32</TD><TD>ID of the endpoint</TD></TR>
|
|
||||||
<TR><TD>be:type</TD><TD>string</TD><TD>"producer" or "consumer"</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
The "connected" and "disconnected" notifications are sent when a consumer \link
|
|
||||||
BMidiProducer::Connect() Connect()\endlink's to a producer, or when they \link
|
|
||||||
BMidiProducer::Disconnect() Disconnect() \endlink. You will receive these
|
|
||||||
notifications when <I>any</I> two endpoints connect or disconnect, even if they
|
|
||||||
are not published. (The purpose of which is debatable.) You won't receive the
|
|
||||||
notifications if you are the one making the connection, even if both endpoints
|
|
||||||
are remote. You <I>will</I> be notified when another app connects one of your
|
|
||||||
published endpoints.
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_CONNECTED</TD></TR>
|
|
||||||
<TR><TD>be:producer</TD><TD>int32</TD><TD>ID of the connector</TD></TR>
|
|
||||||
<TR><TD>be:consumer</TD><TD>int32</TD><TD>ID of the connectee</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_DISCONNECTED</TD></TR>
|
|
||||||
<TR><TD>be:producer</TD><TD>int32</TD><TD>ID of the connector</TD></TR>
|
|
||||||
<TR><TD>be:consumer</TD><TD>int32</TD><TD>ID of the connectee</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
The following notifications are sent when an endpoint's attributes are changed.
|
|
||||||
You receive these notifications only if another application is changing one of
|
|
||||||
its published endpoints.
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_CHANGED_NAME</TD></TR>
|
|
||||||
<TR><TD>be:id</TD><TD>int32</TD><TD>ID of the endpoint</TD></TR>
|
|
||||||
<TR><TD>be:type</TD><TD>string</TD><TD>"producer" or "consumer"</TD></TR>
|
|
||||||
<TR><TD>be:name</TD><TD>string</TD><TD>the endpoint's new name</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_CHANGED_LATENCY</TD></TR>
|
|
||||||
<TR><TD>be:id</TD><TD>int32</TD><TD>ID of the endpoint</TD></TR>
|
|
||||||
<TR><TD>be:type</TD><TD>string</TD><TD>"producer" or "consumer"</TD></TR>
|
|
||||||
<TR><TD>be:latency</TD><TD>int64</TD><TD>the new latency (microseconds)</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
<TABLE BORDER="1">
|
|
||||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_CHANGED_PROPERTIES</TD></TR>
|
|
||||||
<TR><TD>be:id</TD><TD>int32</TD><TD>ID of the endpoint</TD></TR>
|
|
||||||
<TR><TD>be:type</TD><TD>string</TD><TD>"producer" or "consumer"</TD></TR>
|
|
||||||
<TR><TD>be:properties</TD><TD>BMessage</TD><TD>the new properties</TD></TR>
|
|
||||||
</TABLE>
|
|
||||||
|
|
||||||
Typical usage example:
|
|
||||||
|
|
||||||
\code
|
|
||||||
void MyView::AttachedToWindow()
|
|
||||||
{
|
|
||||||
BMessenger msgr(this);
|
|
||||||
BMidiRoster::StartWatching(&msgr);
|
|
||||||
}
|
|
||||||
|
|
||||||
void MyView::MessageReceived(BMessage* msg)
|
|
||||||
{
|
|
||||||
switch (msg->what)
|
|
||||||
{
|
|
||||||
case B_MIDI_EVENT:
|
|
||||||
HandleMidiEvent(msg);
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
super::MessageReceived(msg);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
\endcode
|
|
||||||
|
|
||||||
\sa \ref bmidiop "The possible be:op codes (BMidiOp)"
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn void BMidiRoster::StopWatching()
|
|
||||||
\brief Stop receiving notifications from the Midi Roster
|
|
||||||
\sa StartWatching()
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn status_t BMidiRoster::Register(BMidiEndpoint* object)
|
|
||||||
\brief Publishes an endpoint to other applications
|
|
||||||
|
|
||||||
Calls BMidiEndpoint's \link BMidiEndpoint::Register() Register() \endlink
|
|
||||||
method to publish an endpoint, which makes it visible to other applications.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn status_t BMidiRoster::Unregister(BMidiEndpoint* object)
|
|
||||||
\brief Hides an endpoint from other applications
|
|
||||||
|
|
||||||
Calls BMidiEndpoint's \link BMidiEndpoint::Unregister() Unregister() \endlink
|
|
||||||
method to hide a previously published endpoint from other applications.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\fn BMidiRoster* BMidiRoster::MidiRoster()
|
|
||||||
\brief Returns a pointer to the only instance of BMidiRoster
|
|
||||||
|
|
||||||
There is no real reason use this function, since all BMidiRoster's public
|
|
||||||
function are static.
|
|
||||||
|
|
||||||
*/
|
|
||||||
Reference in New Issue
Block a user