Replace remaining InvalidateLayout()'s with LayoutInvalidated(). Also do a bit of cleanup/move methods around.
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@@ -77,8 +77,6 @@ public:
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virtual void DoLayout();
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virtual void FrameMoved(BPoint newPosition);
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virtual void FrameResized(float newWidth, float newHeight);
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void InvalidateLayout();
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virtual void InvalidateLayout(bool descendants);
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virtual void MakeFocus(bool focus = true);
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@@ -139,6 +137,8 @@ protected:
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uint32 resizeMask, uint32 flags,
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menu_layout layout, bool resizeToFit);
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virtual void LayoutInvalidated(bool descendants);
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virtual BPoint ScreenLocation();
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void SetItemMargins(float left, float top,
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