Fixed bug which occured when the Next or Previous image command was used with an image that failed to translate. Changed Next/Previous image behavior to skip past images that fail to translate.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5894 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -228,18 +228,23 @@ ShowImageView::~ShowImageView()
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bool
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ShowImageView::IsImage(const entry_ref *pref)
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{
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if (!pref)
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return false;
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BFile file(pref, B_READ_ONLY);
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translator_info info;
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memset(&info, 0, sizeof(translator_info));
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BMessage ioExtension;
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if (file.InitCheck() != B_OK)
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return false;
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BTranslatorRoster *proster = BTranslatorRoster::Default();
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if (!proster)
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return false;
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BMessage ioExtension;
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if (ioExtension.AddInt32("/documentIndex", fDocumentIndex) != B_OK)
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return false;
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translator_info info;
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memset(&info, 0, sizeof(translator_info));
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if (proster->Identify(&file, &ioExtension, &info, 0, NULL,
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B_TRANSLATOR_BITMAP) != B_OK)
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return false;
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@@ -297,14 +302,9 @@ void ShowImageView::DeleteSelBitmap()
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fSelBitmap = NULL;
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}
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void
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status_t
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ShowImageView::SetImage(const entry_ref *pref)
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{
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fUndo.Clear();
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DeleteBitmap();
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SetHasSelection(false);
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fMakesSelection = false;
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entry_ref ref;
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if (!pref)
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ref = fCurrentRef;
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@@ -313,7 +313,7 @@ ShowImageView::SetImage(const entry_ref *pref)
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BTranslatorRoster *proster = BTranslatorRoster::Default();
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if (!proster)
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return;
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return B_ERROR;
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BFile file(&ref, B_READ_ONLY);
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translator_info info;
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memset(&info, 0, sizeof(translator_info));
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@@ -322,18 +322,29 @@ ShowImageView::SetImage(const entry_ref *pref)
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// if new image, reset to first document
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fDocumentIndex = 1;
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if (ioExtension.AddInt32("/documentIndex", fDocumentIndex) != B_OK)
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return;
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return B_ERROR;
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if (proster->Identify(&file, &ioExtension, &info, 0, NULL,
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B_TRANSLATOR_BITMAP) != B_OK)
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return;
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return B_ERROR;
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// Translate image data and create a new ShowImage window
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BBitmapStream outstream;
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if (proster->Translate(&file, &info, &ioExtension, &outstream,
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B_TRANSLATOR_BITMAP) != B_OK)
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return;
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if (outstream.DetachBitmap(&fBitmap) != B_OK)
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return;
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return B_ERROR;
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BBitmap *newBitmap = NULL;
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if (outstream.DetachBitmap(&newBitmap) != B_OK)
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return B_ERROR;
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// Now that I've successfully loaded the new bitmap,
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// I can be sure it is safe to delete the old one,
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// and clear everything
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fUndo.Clear();
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SetHasSelection(false);
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fMakesSelection = false;
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DeleteBitmap();
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fBitmap = newBitmap;
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newBitmap = NULL;
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fCurrentRef = ref;
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// restore orientation
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@@ -392,6 +403,7 @@ ShowImageView::SetImage(const entry_ref *pref)
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AddToRecentDocuments();
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Notify(info.name);
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return B_OK;
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}
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void
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@@ -1791,10 +1803,10 @@ ShowImageView::FreeEntries(BList* entries)
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}
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bool
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ShowImageView::FindNextImage(entry_ref* image, bool next, bool rewind)
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ShowImageView::FindNextImage(entry_ref *in_current, entry_ref *out_image, bool next, bool rewind)
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{
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ASSERT(next || !rewind);
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BEntry curImage(&fCurrentRef);
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BEntry curImage(in_current);
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entry_ref entry, *ref;
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BDirectory parent;
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BList entries;
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@@ -1802,24 +1814,24 @@ ShowImageView::FindNextImage(entry_ref* image, bool next, bool rewind)
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int32 cur;
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if (curImage.GetParent(&parent) != B_OK)
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return false;
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return -1;
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while (parent.GetNextRef(&entry) == B_OK) {
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if (entry != fCurrentRef) {
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if (entry != *in_current) {
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entries.AddItem(new entry_ref(entry));
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} else {
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// insert current ref, so we can find it easily after sorting
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entries.AddItem(&fCurrentRef);
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entries.AddItem(in_current);
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}
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}
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entries.SortItems(CompareEntries);
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cur = entries.IndexOf(&fCurrentRef);
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cur = entries.IndexOf(in_current);
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ASSERT(cur >= 0);
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// remove it so FreeEntries() does not delete it
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entries.RemoveItem(&fCurrentRef);
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entries.RemoveItem(in_current);
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if (next) {
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// find the next image in the list
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@@ -1827,7 +1839,7 @@ ShowImageView::FindNextImage(entry_ref* image, bool next, bool rewind)
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for (; (ref = (entry_ref*)entries.ItemAt(cur)) != NULL; cur ++) {
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if (IsImage(ref)) {
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found = true;
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*image = (const entry_ref)*ref;
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*out_image = (const entry_ref)*ref;
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break;
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}
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}
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@@ -1838,7 +1850,7 @@ ShowImageView::FindNextImage(entry_ref* image, bool next, bool rewind)
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ref = (entry_ref*)entries.ItemAt(cur);
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if (IsImage(ref)) {
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found = true;
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*image = (const entry_ref)*ref;
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*out_image = (const entry_ref)*ref;
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break;
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}
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}
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@@ -1851,10 +1863,23 @@ ShowImageView::FindNextImage(entry_ref* image, bool next, bool rewind)
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bool
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ShowImageView::ShowNextImage(bool next, bool rewind)
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{
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entry_ref ref;
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bool found;
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entry_ref curRef, imgRef;
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if (FindNextImage(&ref, next, rewind)) {
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SetImage(&ref);
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curRef = fCurrentRef;
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found = FindNextImage(&curRef, &imgRef, next, rewind);
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if (found) {
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// Keep trying to load images until:
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// 1. The image loads successfully
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// 2. The last file in the directory is found (for find next or find first)
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// 3. The first file in the directory is found (for find prev)
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// 4. The call to FindNextImage fails for any other reason
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while (SetImage(&imgRef) != B_OK) {
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curRef = imgRef;
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found = FindNextImage(&curRef, &imgRef, next, false);
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if (!found)
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return false;
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}
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return true;
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}
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return false;
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