Made it possible to build the bootloader when targetting x86_64.

* x86_64 is using the existing *_ia32 boot platforms.
* Special flags are required when compiling the loader to get GCC to compile
  32-bit code. This adds a new set of rules for compiling boot code rather
  than using the kernel rules, which compile using the necessary flags.
* Some x86_64 private headers have been stubbed by #include'ing the x86
  versions. These will be replaced later.
This commit is contained in:
Alex Smith
2012-05-26 21:47:27 +01:00
parent d6e724d549
commit 65ad1ba320
48 changed files with 420 additions and 66 deletions
+1
View File
@@ -44,6 +44,7 @@ include [ FDirName $(HAIKU_BUILD_RULES_DIR) DocumentationRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) FileRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) HeadersRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) KernelRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) BootRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) ImageRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) CDRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) MainBuildRules ] ;