Made the BRect::*Copy() methods const as they should have been.
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@@ -1,16 +1,16 @@
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/*
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* Copyright 2001-2009, Haiku, Inc. All rights reserved.
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* Copyright 2001-2012, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _RECT_H
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#define _RECT_H
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#include <math.h>
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#include <Point.h>
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#include <Size.h>
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#include <math.h>
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class BRect {
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public:
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@@ -54,16 +54,16 @@ public:
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// Expression transformations
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BRect& InsetBySelf(BPoint inset);
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BRect& InsetBySelf(float dx, float dy);
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BRect InsetByCopy(BPoint inset);
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BRect InsetByCopy(float dx, float dy);
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BRect InsetByCopy(BPoint inset) const;
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BRect InsetByCopy(float dx, float dy) const;
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BRect& OffsetBySelf(BPoint offset);
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BRect& OffsetBySelf(float dx, float dy);
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BRect OffsetByCopy(BPoint offset);
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BRect OffsetByCopy(float dx, float dy);
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BRect OffsetByCopy(BPoint offset) const;
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BRect OffsetByCopy(float dx, float dy) const;
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BRect& OffsetToSelf(BPoint offset);
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BRect& OffsetToSelf(float dx, float dy);
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BRect OffsetToCopy(BPoint offset);
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BRect OffsetToCopy(float dx, float dy);
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BRect OffsetToCopy(BPoint offset) const;
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BRect OffsetToCopy(float dx, float dy) const;
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// Comparison
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bool operator==(BRect r) const;
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@@ -1,5 +1,5 @@
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/*
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* Copyright 2001-2007, Haiku, Inc. All Rights Reserved.
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* Copyright 2001-2012, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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@@ -80,7 +80,7 @@ BRect::InsetBySelf(float dx, float dy)
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BRect
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BRect::InsetByCopy(BPoint point)
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BRect::InsetByCopy(BPoint point) const
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{
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BRect copy(*this);
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copy.InsetBy(point);
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@@ -89,7 +89,7 @@ BRect::InsetByCopy(BPoint point)
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BRect
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BRect::InsetByCopy(float dx, float dy)
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BRect::InsetByCopy(float dx, float dy) const
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{
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BRect copy(*this);
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copy.InsetBy(dx, dy);
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@@ -134,7 +134,7 @@ BRect::OffsetBySelf(float dx, float dy)
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BRect
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BRect::OffsetByCopy(BPoint point)
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BRect::OffsetByCopy(BPoint point) const
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{
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BRect copy(*this);
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copy.OffsetBy(point);
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@@ -143,7 +143,7 @@ BRect::OffsetByCopy(BPoint point)
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BRect
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BRect::OffsetByCopy(float dx, float dy)
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BRect::OffsetByCopy(float dx, float dy) const
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{
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BRect copy(*this);
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copy.OffsetBy(dx, dy);
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@@ -188,7 +188,7 @@ BRect::OffsetToSelf(float dx, float dy)
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BRect
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BRect::OffsetToCopy(BPoint point)
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BRect::OffsetToCopy(BPoint point) const
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{
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BRect copy(*this);
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copy.OffsetTo(point);
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@@ -197,7 +197,7 @@ BRect::OffsetToCopy(BPoint point)
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BRect
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BRect::OffsetToCopy(float dx, float dy)
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BRect::OffsetToCopy(float dx, float dy) const
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{
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BRect copy(*this);
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copy.OffsetTo(dx, dy);
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@@ -268,3 +268,64 @@ BRect::Contains(BRect rect) const
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return rect.left >= left && rect.right <= right
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&& rect.top >= top && rect.bottom <= bottom;
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}
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// #pragma mark - BeOS compatibility only
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#if __GNUC__ == 2
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extern "C" BRect
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InsetByCopy__5BRectG6BPoint(BRect* self, BPoint point)
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{
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BRect copy(*self);
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copy.InsetBy(point);
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return copy;
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}
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extern "C" BRect
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InsetByCopy__5BRectff(BRect* self, float dx, float dy)
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{
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BRect copy(*self);
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copy.InsetBy(dx, dy);
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return copy;
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}
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extern "C" BRect
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OffsetByCopy__5BRectG6BPoint(BRect* self, BPoint point)
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{
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BRect copy(*self);
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copy.OffsetBy(point);
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return copy;
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}
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extern "C" BRect
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OffsetByCopy__5BRectff(BRect* self, float dx, float dy)
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{
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BRect copy(*self);
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copy.OffsetBy(dx, dy);
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return copy;
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}
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extern "C" BRect
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OffsetToCopy__5BRectG6BPoint(BRect* self, BPoint point)
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{
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BRect copy(*self);
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copy.OffsetTo(point);
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return copy;
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}
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extern "C" BRect
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OffsetToCopy__5BRectff(BRect* self, float dx, float dy)
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{
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BRect copy(*self);
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copy.OffsetTo(dx, dy);
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return copy;
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}
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#endif // __GNUC__ == 2
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