Forgot about this one. Removed ReadMessageFromPort() 'cause there is no need for it. BLooper does already a great job, we will not complicate things. As you may have seen I also removed some code from Window.cpp because it really was not needed, for the same reason.

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8133 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Adi Oanca
2004-06-22 22:03:11 +00:00
parent 0a1313c9a2
commit 66c852a764
+2 -3
View File
@@ -20,7 +20,7 @@
// DEALINGS IN THE SOFTWARE. // DEALINGS IN THE SOFTWARE.
// //
// File Name: Window.h // File Name: Window.h
// Author: Adrian Oanca ([email protected]) // Author: Adrian Oanca ([email protected])
// Description: BWindow is the base class for all windows (graphic areas // Description: BWindow is the base class for all windows (graphic areas
// displayed on-screen). // displayed on-screen).
// //
@@ -358,7 +358,6 @@ virtual void task_looper(); // thread function - it's here where app_serv
BMessage *extract_drop(BMessage* an_event, BHandler* *target); BMessage *extract_drop(BMessage* an_event, BHandler* *target);
//void movesize(uint32 opcode, float h, float v); //void movesize(uint32 opcode, float h, float v);
BMessage* ReadMessageFromPort(bigtime_t tout = B_INFINITE_TIMEOUT);
//int32 MessagesWaiting(); //int32 MessagesWaiting();
void handle_activate(BMessage* an_event); void handle_activate(BMessage* an_event);
@@ -370,7 +369,7 @@ virtual void task_looper(); // thread function - it's here where app_serv
//void do_key_up(BMessage* an_event, BHandler* handler); //void do_key_up(BMessage* an_event, BHandler* handler);
void do_menu_event(BMessage* an_event); void do_menu_event(BMessage* an_event);
//void do_draw_views(); //void do_draw_views();
virtual BMessage *ConvertToMessage(void* raw, int32 code); // HUGE function - it converts PortLink messages into BMessages virtual BMessage *ConvertToMessage(void* raw, int32 code);
//_cmd_key_ *allocShortcut(uint32 key, uint32 modifiers); //_cmd_key_ *allocShortcut(uint32 key, uint32 modifiers);
//_cmd_key_ *FindShortcut(uint32 key, uint32 modifiers); //_cmd_key_ *FindShortcut(uint32 key, uint32 modifiers);
void AddShortcut(uint32 key, // !!! - and menu shortcuts to list when a menu is added void AddShortcut(uint32 key, // !!! - and menu shortcuts to list when a menu is added