virtualkeyboard: code style fixes
This commit is contained in:
committed by
François Revol
parent
b8fe0b588d
commit
67b3c67768
@@ -87,11 +87,6 @@ private:
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#endif
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KeyboardLayoutView::KeyboardLayoutView(const char* name,
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BInputServerDevice* dev)
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:
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@@ -123,7 +123,6 @@ private:
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float fGap;
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BInputServerDevice* fDevice;
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};
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@@ -46,7 +46,7 @@ print_key(char *chars, int32 offset, bool last = false)
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default:
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{
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// 2-, 3-, or 4-byte UTF-8 character
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char *str = new char[size + 1];
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char* str = new char[size + 1];
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strncpy(str, &chars[offset], size);
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str[size] = 0;
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fputs(str, stdout);
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@@ -2,8 +2,8 @@
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* Copyright 2014 Freeman Lou <freemanlou2430@yahoo.com>
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* All rights reserved. Distributed under the terms of the MIT license.
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*/
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#ifndef VKID_H
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#define VKID_H
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#ifndef VIRTUAL_KEYBOARD_INPUT_DEVICE_H
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#define VIRTUAL_KEYBOARD_INPUT_DEVICE_H
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#include <InputServerDevice.h>
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@@ -28,4 +28,4 @@ private:
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extern "C" BInputServerDevice* instantiate_input_device();
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#endif // VKID_H
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#endif // VIRTUAL_KEYBOARD_INPUT_DEVICE_H
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@@ -18,7 +18,7 @@
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#include "KeyboardLayoutView.h"
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#include "KeymapListItem.h"
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static const uint32 kMsgMenuFontChange = 'MMFC';
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static const uint32 kMsgMenuFontChange = 'mMFC';
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static int
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compare_key_list_items(const void* a, const void* b)
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@@ -40,8 +40,8 @@ VirtualKeyboardWindow::VirtualKeyboardWindow(BInputServerDevice* dev)
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BScreen screen;
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BRect screenRect(screen.Frame());
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ResizeTo(screenRect.Width(), screenRect.Height()/3);
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MoveTo(0,screenRect.Height()-screenRect.Height()/3);
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ResizeTo(screenRect.Width(), screenRect.Height() / 3);
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MoveTo(0,screenRect.Height() - screenRect.Height() / 3);
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SetLayout(new BGroupLayout(B_VERTICAL));
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@@ -161,5 +161,5 @@ VirtualKeyboardWindow::_LoadFonts()
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void
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VirtualKeyboardWindow::MessageReceived(BMessage* message)
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{
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BWindow::MessageReceived(message);
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}
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