* Style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31579 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
+37
-30
@@ -9,6 +9,7 @@
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* Ingo Weinhold <[email protected]>
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*/
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#include <View.h>
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#include <new>
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@@ -345,7 +346,8 @@ struct BView::LayoutData {
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BView::BView(const char* name, uint32 flags, BLayout* layout)
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: BHandler(name)
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:
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BHandler(name)
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{
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_InitData(BRect(0, 0, 0, 0), name, B_FOLLOW_NONE,
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flags | B_SUPPORTS_LAYOUT);
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@@ -354,14 +356,16 @@ BView::BView(const char* name, uint32 flags, BLayout* layout)
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BView::BView(BRect frame, const char* name, uint32 resizingMode, uint32 flags)
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: BHandler(name)
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:
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BHandler(name)
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{
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_InitData(frame, name, resizingMode, flags);
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}
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BView::BView(BMessage* archive)
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: BHandler(archive)
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:
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BHandler(archive)
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{
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BRect frame;
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archive->FindRect("_frame", &frame);
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@@ -2296,9 +2300,9 @@ BView::GetStringWidths(char *stringArray[],int32 lengthArray[],
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void
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BView::TruncateString(BString *in_out, uint32 mode, float width) const
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BView::TruncateString(BString* string, uint32 mode, float width) const
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{
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fState->font.TruncateString(in_out, mode, width);
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fState->font.TruncateString(string, mode, width);
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}
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@@ -2310,8 +2314,7 @@ BView::ClipToPicture(BPicture *picture, BPoint where, bool sync)
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void
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BView::ClipToInversePicture(BPicture *picture,
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BPoint where, bool sync)
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BView::ClipToInversePicture(BPicture* picture, BPoint where, bool sync)
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{
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_ClipToPicture(picture, where, true, sync);
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}
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@@ -2868,8 +2871,8 @@ BView::FillPolygon(const BPolygon *polygon, const BGradient& gradient)
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_CheckLockAndSwitchCurrent();
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if (fOwner->fLink->StartMessage(AS_FILL_POLYGON_GRADIENT,
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polygon->fCount * sizeof(BPoint)
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+ sizeof(BRect) + sizeof(int32)) == B_OK) {
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polygon->fCount * sizeof(BPoint) + sizeof(BRect) + sizeof(int32))
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== B_OK) {
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fOwner->fLink->Attach<BRect>(polygon->Frame());
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fOwner->fLink->Attach<int32>(polygon->fCount);
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fOwner->fLink->Attach(polygon->fPoints,
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@@ -3754,10 +3757,10 @@ BView::InvertRect(BRect rect)
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void
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BView::AddChild(BView* child, BView* before)
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{
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STRACE(("BView(%s)::AddChild(child='%s' before='%s')\n",
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this->Name() ? this->Name(): "NULL",
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child && child->Name() ? child->Name(): "NULL",
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before && before->Name() ? before->Name(): "NULL"));
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STRACE(("BView(%s)::AddChild(child '%s', before '%s')\n",
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this->Name(),
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child != NULL && child->Name() ? child->Name() : "NULL",
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before != NULL && before->Name() ? before->Name() : "NULL"));
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if (!_AddChild(child, before))
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return;
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@@ -3889,7 +3892,7 @@ BView::RemoveSelf()
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bool
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BView::_RemoveSelf()
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{
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STRACE(("BView(%s)::RemoveSelf()...\n", Name()));
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STRACE(("BView(%s)::RemoveSelf()\n", Name()));
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// Remove this child from its parent
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@@ -4081,7 +4084,8 @@ BView::ResolveSpecifier(BMessage *msg, int32 index, BMessage *specifier,
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{
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if (!fFirstChild) {
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err = B_NAME_NOT_FOUND;
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replyMsg.AddString("message", "This window doesn't have children.");
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replyMsg.AddString("message", "This window doesn't have "
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"children.");
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break;
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}
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BView* child = NULL;
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@@ -4602,7 +4606,8 @@ BView::_Layout(bool force, BLayoutContext* context)
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{
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//printf("%p->BView::_Layout(%d, %p)\n", this, force, context);
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//printf(" fNeedsRelayout: %d, fLayoutValid: %d, fLayoutInProgress: %d\n",
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//fLayoutData->fNeedsRelayout, fLayoutData->fLayoutValid, fLayoutData->fLayoutInProgress);
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//fLayoutData->fNeedsRelayout, fLayoutData->fLayoutValid,
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//fLayoutData->fLayoutInProgress);
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if (fLayoutData->fNeedsRelayout || !fLayoutData->fLayoutValid || force) {
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fLayoutData->fLayoutValid = false;
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@@ -4750,16 +4755,15 @@ BView::_SetOwner(BWindow *newOwner)
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void
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BView::_ClipToPicture(BPicture *picture, BPoint where,
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bool invert, bool sync)
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BView::_ClipToPicture(BPicture* picture, BPoint where, bool invert, bool sync)
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{
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if (!picture)
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return;
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#if 1
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// TODO: Move the implementation to the server!!!
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// This implementation is pretty slow, since just creating an offscreen bitmap
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// takes a lot of time. That's the main reason why it should be moved
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// This implementation is pretty slow, since just creating an offscreen
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// bitmap takes a lot of time. That's the main reason why it should be moved
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// to the server.
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// Here the idea is to get rid of the padding bytes in the bitmap,
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@@ -4767,8 +4771,10 @@ BView::_ClipToPicture(BPicture *picture, BPoint where,
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// TODO: Maybe it's not so nice as it assumes BBitmaps to be aligned
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// to a 4 byte boundary.
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BRect bounds(Bounds());
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if ((bounds.IntegerWidth() + 1) % 32)
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bounds.right = bounds.left + ((bounds.IntegerWidth() + 1) / 32 + 1) * 32 - 1;
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if ((bounds.IntegerWidth() + 1) % 32) {
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bounds.right = bounds.left + ((bounds.IntegerWidth() + 1) / 32 + 1)
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* 32 - 1;
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}
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// TODO: I used a RGBA32 bitmap because drawing on a GRAY8 doesn't work.
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BBitmap* bitmap = new(std::nothrow) BBitmap(bounds, B_RGBA32, true);
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@@ -5200,10 +5206,11 @@ BView::_DrawAfterChildren(BRect updateRect)
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void
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BView::_Pulse()
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{
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if (Flags() & B_PULSE_NEEDED)
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if ((Flags() & B_PULSE_NEEDED) != 0)
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Pulse();
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for (BView *child = fFirstChild; child != NULL; child = child->fNextSibling) {
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for (BView* child = fFirstChild; child != NULL;
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child = child->fNextSibling) {
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child->_Pulse();
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}
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}
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@@ -5231,7 +5238,8 @@ BView::_UpdateStateForRemove()
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// update children as well
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for (BView *child = fFirstChild; child != NULL; child = child->fNextSibling) {
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for (BView* child = fFirstChild; child != NULL;
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child = child->fNextSibling) {
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if (child->fOwner)
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child->_UpdateStateForRemove();
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}
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@@ -5312,7 +5320,7 @@ BView::_SetViewBitmap(const BBitmap* bitmap, BRect srcRect, BRect dstRect,
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bool
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BView::_CheckOwnerLockAndSwitchCurrent() const
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{
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STRACE(("BView(%s)::_CheckOwnerLockAndSwitchCurrent()...", Name()));
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STRACE(("BView(%s)::_CheckOwnerLockAndSwitchCurrent()\n", Name()));
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if (fOwner == NULL) {
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debugger("View method requires owner and doesn't have one.");
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@@ -5341,7 +5349,7 @@ BView::_CheckOwnerLock() const
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void
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BView::_CheckLockAndSwitchCurrent() const
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{
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STRACE(("BView(%s)::_CheckLockAndSwitchCurrent()...", Name() ? Name(): "NULL"));
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STRACE(("BView(%s)::_CheckLockAndSwitchCurrent()\n", Name()));
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if (!fOwner)
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return;
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@@ -5371,8 +5379,6 @@ BView::_SwitchServerCurrentView() const
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fOwner->fLink->Attach<int32>(serverToken);
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fOwner->fLastViewToken = serverToken;
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} else {
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STRACE(("quiet2\n"));
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}
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}
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@@ -5486,7 +5492,8 @@ void BView::_ReservedView16(){}
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BView::BView(const BView& other)
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: BHandler()
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:
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BHandler()
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{
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// this is private and not functional, but exported
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}
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