Debugger: Use BString::HashValue().
Previously BString::HashValue() had an identical hash to the one in StringUtils::HashValue(), but now it uses hashdjb2, so this means Debugger will now use that also. Tested basic Debugger functionality, seems to still work. Change-Id: Ia341daa56249967a494df46e6e0a69a74c8b5fe2 Reviewed-on: https://review.haiku-os.org/c/haiku/+/8266 Reviewed-by: Rene Gollent <[email protected]>
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waddlesplash
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@@ -1,25 +0,0 @@
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/*
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* Copyright 2009, Ingo Weinhold, [email protected]. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef STRING_UTILS_H
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#define STRING_UTILS_H
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#include <String.h>
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class StringUtils {
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public:
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static uint32 HashValue(const char* string);
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static uint32 HashValue(const BString& string);
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};
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/*static*/ inline uint32
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StringUtils::HashValue(const BString& string)
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{
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return HashValue(string.String());
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}
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#endif // STRING_UTILS_H
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