Used exceptions to handle errors on InitData(). I hope I didn't made
stupid errors, since I don't use exceptions usually. Feel free to beat me on this. Moved uninitialization to _DisposeData(). Corrected some styling issues pointed out by axel. Used fprintf instead of printf. Turned off debugging. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21450 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -78,6 +78,8 @@ class BWindowScreen : public BWindow {
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BWindowScreen &operator=(BWindowScreen& other);
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status_t _InitData(uint32 space, uint32 attributes);
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void _DisposeData();
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status_t _SetActiveState(int32 state);
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status_t _SetupAccelerantHooks(bool enable);
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status_t _GetCardInfo();
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