Add {Get,Set}ItemVisible() accessors and setters.
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@@ -48,6 +48,9 @@ public:
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void SetCollapsible(int32 first, int32 last,
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bool collapsible);
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bool GetItemVisible(int32 index) const;
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void SetItemVisible(int32 index, bool visible);
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// void AddChild(BView* child);
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void AddChild(BView* child, BView* sibling = NULL);
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bool AddChild(BView* child, float weight);
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