* Introduced a new handshake between input_server and app_server, and some
temporary handling code in the app_server. * RootLayer no longer creates the input_server messaging port - this is now the responsibility of the input_server. * Moved AS_CREATE_[OFFSCREEN_]WINDOW from ServerApp::_MessageLooper() to _DispatchMessage(). * The RootLayer thread is now started as soon as the input_server is there. * removed or disabled any input_server stuff in the AppServer class. * removed old message commmands to the app_server. * Removed the R5_CURSOR_COMM and HAIKU_APPSERVER_COMM definitions: the input_server is now automatically built correctly depending on the target. * InputServer::EventLoop() plays now safe and checks for error conditions. * InputServer::EnqueueDeviceMessage() seems to leak memory, added TODO about this. * InputServer event loop messaging uses ports for inner-app communication - why? * The InputServer event loop thread is no longer killed on exit, it just quits when its port is gone. * Minor cleanup in input_server. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14949 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -1,3 +1,11 @@
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/*
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* Copyright 2001-2005, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef INPUT_SERVER_TYPES_H
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#define INPUT_SERVER_TYPES_H
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#define IS_GET_MOUSE_TYPE 'Igmt'
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#define IS_SET_MOUSE_TYPE 'Ismt'
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#define IS_GET_MOUSE_ACCELERATION 'Igma'
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@@ -31,6 +39,10 @@
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#define IS_CONTROL_DEVICES 'Icnd'
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#define SYSTEM_SHUTTING_DOWN 'SSDn'
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// app_server communication
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#define IS_ACQUIRE_INPUT 'Iaqi'
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#define IS_RELEASE_INPUT 'Irli'
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// Method Replicant
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#define IS_SET_METHOD 'MRsm'
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#define IS_METHOD_REGISTER 'MRmr'
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@@ -40,3 +52,5 @@
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#define IS_UPDATE_METHOD 'MRu!'
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#define IS_ADD_METHOD 'MRa!'
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#define IS_REMOVE_METHOD 'MRr!'
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#endif /* INPUT_SERVER_TYPES_H */
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@@ -0,0 +1,21 @@
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/*
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* Copyright 2005, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Axel Dörfler, [email protected]
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*/
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#ifndef SHARED_CURSOR_AREA_H
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#define SHARED_CURSOR_AREA_H
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#include <SupportDefs.h>
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struct shared_cursor {
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uint32 pos;
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int32 read;
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};
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#endif /* SHARED_CURSOR_AREA_H */
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