* There is now a server_read_only_memory structure that is placed in a (surprise!)

read-only area shared between the Desktop and all applications.
* Right now, this area only contains the desktop colors, ie. B_PANEL_BACKGROUND_COLOR
  etc.; ui_color() no longer needs to ask the server for these colors.
* The ui_colors are now maintained by DesktopSettings, though ColorSet is still there.
* The default colors are now hardcoded once and for everyone in InterfaceDefs.h, ie.
  the app_server uses them as well.
* Desktop::Init() can now also return an error (but that is not yet accounted for).
* Cleaned up InterfaceDefs.h.
* Fixed wrong include in moreUTF8.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17232 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2006-04-25 20:12:06 +00:00
parent 7225520c09
commit 6d5488e18a
15 changed files with 284 additions and 229 deletions
+3 -4
View File
@@ -34,8 +34,7 @@ namespace BPrivate {
class BApplication : public BLooper {
public:
BApplication(const char* signature);
BApplication(const char* signature,
status_t* error);
BApplication(const char* signature, status_t* error);
virtual ~BApplication();
// Archiving
@@ -138,7 +137,6 @@ private:
*/ bool _QuitAllWindows(bool force);
bool _WindowQuitLoop(bool quitFilePanels, bool force);
void _ArgvReceived(BMessage* message);
void SetAppCursor();
uint32 InitialWorkspace();
int32 _CountWindows(bool includeMenus) const;
@@ -158,7 +156,8 @@ private:
//_drag_data_* fDraggedMessage;
BMessageRunner* fPulseRunner;
status_t fInitError;
uint32 _reserved[13];
void* fServerReadOnlyMemory;
uint32 _reserved[12];
bool fReadyToRunCalled;
};