* There is now a server_read_only_memory structure that is placed in a (surprise!)
read-only area shared between the Desktop and all applications. * Right now, this area only contains the desktop colors, ie. B_PANEL_BACKGROUND_COLOR etc.; ui_color() no longer needs to ask the server for these colors. * The ui_colors are now maintained by DesktopSettings, though ColorSet is still there. * The default colors are now hardcoded once and for everyone in InterfaceDefs.h, ie. the app_server uses them as well. * Desktop::Init() can now also return an error (but that is not yet accounted for). * Cleaned up InterfaceDefs.h. * Fixed wrong include in moreUTF8.h. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17232 a95241bf-73f2-0310-859d-f6bbb57e9c96
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/*
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* Copyright 2006, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Axel Dörfler, [email protected]
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*/
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#ifndef SERVER_READ_ONLY_MEMORY_H
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#define SERVER_READ_ONLY_MEMORY_H
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#include <GraphicsDefs.h>
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#include <InterfaceDefs.h>
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static const int32 kNumColors = 32;
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struct server_read_only_memory {
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rgb_color colors[kNumColors];
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};
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static inline int32
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color_which_to_index(color_which which)
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{
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if (which <= B_TOOLTIP_TEXT_COLOR)
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return which - 1;
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if (which >= B_SUCCESS_COLOR && which <= B_FAILURE_COLOR)
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return which - B_SUCCESS_COLOR + B_TOOLTIP_TEXT_COLOR;
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return -1;
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}
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#endif /* SERVER_READ_ONLY_MEMORY_H */
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