Made destroy_team_debug_info() static, as it's not used outside the source
file. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31190 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -193,7 +193,6 @@ extern "C" {
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// service calls
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// service calls
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void clear_team_debug_info(struct team_debug_info *info, bool initLock);
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void clear_team_debug_info(struct team_debug_info *info, bool initLock);
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void destroy_team_debug_info(struct team_debug_info *info);
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void init_thread_debug_info(struct thread_debug_info *info);
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void init_thread_debug_info(struct thread_debug_info *info);
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void clear_thread_debug_info(struct thread_debug_info *info, bool dying);
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void clear_thread_debug_info(struct thread_debug_info *info, bool dying);
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@@ -240,7 +240,7 @@ clear_team_debug_info(struct team_debug_info *info, bool initLock)
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* 4. release `lock'
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* 4. release `lock'
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* 5. call destroy_team_debug_info() on the copied team debug info
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* 5. call destroy_team_debug_info() on the copied team debug info
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*/
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*/
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void
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static void
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destroy_team_debug_info(struct team_debug_info *info)
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destroy_team_debug_info(struct team_debug_info *info)
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{
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{
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if (info) {
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if (info) {
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