* More work on retrieving local variable values. Address and compound types can

now be inspected. Still work in progress -- bit fields and arrays don't work
  correctly yet nor does type lookup beyond the current compilation unit.
* Made most of the debugger output configurable via a config header. By default
  it's much less noisy now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33217 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold
2009-09-21 04:39:40 +00:00
parent 7a6825716a
commit 6e72ebfce3
47 changed files with 2692 additions and 545 deletions
+23 -11
View File
@@ -26,6 +26,7 @@
#include "StackTrace.h"
#include "Statement.h"
#include "Team.h"
#include "Tracing.h"
#include "Worker.h"
@@ -108,7 +109,9 @@ ThreadHandler::HandleBreakpointHit(BreakpointHitEvent* event)
{
CpuState* cpuState = event->GetCpuState();
target_addr_t instructionPointer = cpuState->InstructionPointer();
printf("ThreadHandler::HandleBreakpointHit(): ip: %llx\n", instructionPointer);
TRACE_EVENTS("ThreadHandler::HandleBreakpointHit(): ip: %llx\n",
instructionPointer);
// check whether this is a temporary breakpoint we're waiting for
if (fBreakpointAddress != 0 && instructionPointer == fBreakpointAddress
@@ -225,7 +228,8 @@ ThreadHandler::HandleThreadAction(uint32 action)
case MSG_THREAD_STEP_OUT:
break;
}
printf("ThreadHandler::HandleThreadAction(MSG_THREAD_STEP_*)\n");
TRACE_CONTROL("ThreadHandler::HandleThreadAction(MSG_THREAD_STEP_*)\n");
// We want to step. We need a stack trace for that purpose. If we don't
// have one yet, get it. Start with the CPU state.
@@ -247,7 +251,8 @@ printf("ThreadHandler::HandleThreadAction(MSG_THREAD_STEP_*)\n");
}
StackFrame* frame = stackTrace->FrameAt(0);
printf(" ip: %#llx\n", frame->InstructionPointer());
TRACE_CONTROL(" ip: %#llx\n", frame->InstructionPointer());
// When the thread is in a syscall, do the same for all step kinds: Stop it
// when it return by means of a breakpoint.
@@ -290,8 +295,10 @@ printf(" ip: %#llx\n", frame->InstructionPointer());
_StepFallback();
return;
}
printf(" statement: %#llx - %#llx\n", fStepStatement->CoveringAddressRange().Start(),
fStepStatement->CoveringAddressRange().End());
TRACE_CONTROL(" statement: %#llx - %#llx\n",
fStepStatement->CoveringAddressRange().Start(),
fStepStatement->CoveringAddressRange().End());
if (action == MSG_THREAD_STEP_INTO) {
// step into
@@ -430,7 +437,8 @@ ThreadHandler::_StepFallback()
bool
ThreadHandler::_DoStepOver(CpuState* cpuState)
{
printf("ThreadHandler::_DoStepOver()\n");
TRACE_CONTROL("ThreadHandler::_DoStepOver()\n");
// The basic strategy is to single-step out of the statement like for
// "step into", only we have to avoid stepping into subroutines. Hence we
// check whether the current instruction is a subroutine call. If not, we
@@ -438,18 +446,20 @@ printf("ThreadHandler::_DoStepOver()\n");
InstructionInfo info;
if (fDebuggerInterface->GetArchitecture()->GetInstructionInfo(
cpuState->InstructionPointer(), info) != B_OK) {
printf(" failed to get instruction info\n");
TRACE_CONTROL(" failed to get instruction info\n");
return false;
}
if (info.Type() != INSTRUCTION_TYPE_SUBROUTINE_CALL) {
_SingleStepThread(cpuState->InstructionPointer());
printf(" not a subroutine call\n");
TRACE_CONTROL(" not a subroutine call\n");
return true;
}
printf(" subroutine call -- installing breakpoint at address %#llx\n",
info.Address() + info.Size());
TRACE_CONTROL(" subroutine call -- installing breakpoint at address "
"%#llx\n", info.Address() + info.Size());
if (_InstallTemporaryBreakpoint(info.Address() + info.Size()) != B_OK)
return false;
@@ -548,7 +558,9 @@ ThreadHandler::_HandleBreakpointHitStep(CpuState* cpuState)
bool
ThreadHandler::_HandleSingleStepStep(CpuState* cpuState)
{
printf("ThreadHandler::_HandleSingleStepStep(): ip: %llx\n", cpuState->InstructionPointer());
TRACE_CONTROL("ThreadHandler::_HandleSingleStepStep(): ip: %llx\n",
cpuState->InstructionPointer());
switch (fStepMode) {
case STEP_INTO:
{