renamed DisplayDriverPainter.* to DrawingEngine.*

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14695 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2005-11-04 15:54:16 +00:00
parent 58468dfed0
commit 6ed894182f
18 changed files with 30 additions and 307 deletions
-224
View File
@@ -1,224 +0,0 @@
/*
* Copyright 2001-2005, Haiku, Inc.
* Distributed under the terms of the MIT License.
*
* Authors:
* DarkWyrm <[email protected]>
* Gabe Yoder <[email protected]>
* Stephan Aßmus <[email protected]>
*/
#ifndef _DISPLAY_DRIVER_H_
#define _DISPLAY_DRIVER_H_
#include <Accelerant.h>
#include <Font.h>
#include <Locker.h>
#include <Point.h>
class BPoint;
class BRect;
class BRegion;
class DrawState;
class HWInterface;
class RGBColor;
class ServerBitmap;
class ServerCursor;
class ServerFont;
/*!
\brief Data structure for passing cursor information to hardware drivers.
*/
/*typedef struct
{
uchar *xormask, *andmask;
int32 width, height;
int32 hotx, hoty;
} cursor_data;*/
typedef struct
{
BPoint pt1;
BPoint pt2;
rgb_color color;
} LineArrayData;
class DisplayDriver {
public:
DisplayDriver();
virtual ~DisplayDriver();
// when implementing, be sure to call the inherited version
virtual status_t Initialize();
virtual void Shutdown();
// call this on mode changes!
virtual void Update() = 0;
virtual void SetHWInterface(HWInterface* interface) = 0;
// clipping for all drawing functions
virtual void ConstrainClippingRegion(BRegion* region) = 0;
// Graphics calls implemented in DisplayDriver
virtual void CopyRegion( /*const*/ BRegion* region,
int32 xOffset,
int32 yOffset) = 0;
virtual void CopyRegionList( BList* list,
BList* pList,
int32 rCount,
BRegion* clipReg) = 0;
virtual void InvertRect( BRect r) = 0;
virtual void DrawBitmap( ServerBitmap *bitmap,
const BRect &source,
const BRect &dest,
const DrawState *d) = 0;
virtual void FillArc( BRect r,
const float &angle,
const float &span,
const DrawState *d) = 0;
virtual void FillBezier( BPoint *pts,
const DrawState *d) = 0;
virtual void FillEllipse( BRect r,
const DrawState *d) = 0;
virtual void FillPolygon( BPoint *ptlist,
int32 numpts,
BRect bounds,
const DrawState *d) = 0;
virtual void FillRect( BRect r,
const RGBColor &color) = 0;
virtual void FillRect( BRect r,
const DrawState *d) = 0;
virtual void FillRegion( BRegion &r,
const DrawState *d) = 0;
virtual void FillRoundRect( BRect r,
const float &xrad,
const float &yrad,
const DrawState *d) = 0;
virtual void FillShape( const BRect &bounds,
const int32 &opcount,
const int32 *oplist,
const int32 &ptcount,
const BPoint *ptlist,
const DrawState *d) = 0;
virtual void FillTriangle( BPoint *pts,
BRect bounds,
const DrawState *d) = 0;
virtual void StrokeArc( BRect r,
const float &angle,
const float &span,
const DrawState *d) = 0;
virtual void StrokeBezier( BPoint *pts,
const DrawState *d) = 0;
virtual void StrokeEllipse( BRect r,
const DrawState *d) = 0;
// this version used by Decorator
virtual void StrokeLine( const BPoint &start,
const BPoint &end,
const RGBColor &color) = 0;
virtual void StrokeLine( const BPoint &start,
const BPoint &end,
DrawState *d) = 0;
virtual void StrokeLineArray(const int32 &numlines,
const LineArrayData *data,
const DrawState *d) = 0;
// this version used by Decorator
virtual void StrokePoint( const BPoint &pt,
const RGBColor &color) = 0;
virtual void StrokePoint( const BPoint &pt,
DrawState *d) = 0;
virtual void StrokePolygon( BPoint *ptlist,
int32 numpts,
BRect bounds,
const DrawState *d,
bool is_closed=true) = 0;
// this version used by Decorator
virtual void StrokeRect( BRect r,
const RGBColor &color) = 0;
virtual void StrokeRect( BRect r,
const DrawState *d) = 0;
virtual void StrokeRegion( BRegion &r,
const DrawState *d) = 0;
virtual void StrokeRoundRect(BRect r,
const float &xrad,
const float &yrad,
const DrawState *d) = 0;
virtual void StrokeShape( const BRect &bounds,
const int32 &opcount,
const int32 *oplist,
const int32 &ptcount,
const BPoint *ptlist,
const DrawState *d) = 0;
virtual void StrokeTriangle( BPoint *pts,
const BRect &bounds,
const DrawState *d) = 0;
// Font-related calls
// DrawState is NOT const because this call updates the pen position in the passed DrawState
virtual void DrawString( const char* string,
int32 length,
const BPoint& pt,
DrawState* d,
escapement_delta *delta = NULL) = 0;
/* virtual void DrawString( const char *string,
const int32 &length,
const BPoint &pt,
const RGBColor &color,
escapement_delta *delta = NULL) = 0;*/
virtual float StringWidth( const char* string,
int32 length,
const DrawState* d,
escapement_delta *delta = NULL) = 0;
virtual float StringWidth( const char* string,
int32 length,
const ServerFont& font,
escapement_delta *delta = NULL) = 0;
virtual float StringHeight( const char *string,
int32 length,
const DrawState *d) = 0;
virtual bool Lock() = 0;
virtual void Unlock() = 0;
virtual bool DumpToFile(const char *path) = 0;
virtual ServerBitmap* DumpToBitmap() = 0;
};
#endif
@@ -7,8 +7,8 @@
* Gabe Yoder <gyoder@stny.rr.com>
* Stephan Aßmus <superstippi@gmx.de>
*/
#ifndef _DISPLAY_DRIVER_H_
#define _DISPLAY_DRIVER_H_
#ifndef DRAWING_ENGINE_H_
#define DRAWING_ENGINE_H_
#include <Accelerant.h>
@@ -229,4 +229,4 @@ public:
uint32 fAvailableHWAccleration;
};
#endif // _DISPLAY_DRIVER_PAINTER_H_
#endif // DRAWING_ENGINE_H_