libgame.so can now be compiled again in the test environment (libbe_test).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15701 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -566,7 +566,7 @@ switch $(HOST_PLATFORM) {
|
|||||||
|
|
||||||
if $(TARGET_PLATFORM) = libbe_test {
|
if $(TARGET_PLATFORM) = libbe_test {
|
||||||
# headers and flags
|
# headers and flags
|
||||||
TARGET_HDRS += [ PublicHeaders app interface storage support ]
|
TARGET_HDRS += [ PublicHeaders app game interface storage support ]
|
||||||
[ PrivateHeaders $(DOT) ] ;
|
[ PrivateHeaders $(DOT) ] ;
|
||||||
local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
|
local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
|
||||||
HaikuBuildCompatibility.h ] ;
|
HaikuBuildCompatibility.h ] ;
|
||||||
|
|||||||
Reference in New Issue
Block a user