- Add helper functions to get the tabs of a view or a layout item.
- AddView only require the top, left tabs now. - Remove the TwoViews test and replace it with a slightly more complex test. - Merge XTab and YTab files into one header file. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38860 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -17,8 +17,7 @@
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#include "Column.h"
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#include "LinearSpec.h"
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#include "Row.h"
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#include "XTab.h"
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#include "YTab.h"
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#include "Tab.h"
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namespace BALM {
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@@ -54,17 +53,26 @@ public:
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void SetSpacing(float spacing);
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float Spacing() const;
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Area* AreaFor(const BView* control) const;
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Area* AreaFor(const BView* view) const;
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Area* AreaFor(const BLayoutItem* item) const;
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Area* CurrentArea() const;
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void SetCurrentArea(const Area* area);
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void SetCurrentArea(const BView* control);
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void SetCurrentArea(const BView* view);
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void SetCurrentArea(const BLayoutItem* item);
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XTab* LeftOf(const BView* view) const;
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XTab* LeftOf(const BLayoutItem* item) const;
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XTab* RightOf(const BView* view) const;
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XTab* RightOf(const BLayoutItem* item) const;
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YTab* TopOf(const BView* view) const;
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YTab* TopOf(const BLayoutItem* item) const;
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YTab* BottomOf(const BView* view) const;
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YTab* BottomOf(const BLayoutItem* item) const;
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virtual BLayoutItem* AddView(BView* child);
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virtual BLayoutItem* AddView(int32 index, BView* child);
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virtual Area* AddView(BView* view, XTab* left, YTab* top,
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XTab* right, YTab* bottom);
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XTab* right = NULL, YTab* bottom = NULL);
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virtual Area* AddView(BView* view, Row* row, Column* column);
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virtual Area* AddViewToRight(BView* view, XTab* right = NULL,
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YTab* top = NULL, YTab* bottom = NULL);
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@@ -79,7 +87,8 @@ public:
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virtual bool AddItem(BLayoutItem* item);
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virtual bool AddItem(int32 index, BLayoutItem* item);
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virtual Area* AddItem(BLayoutItem* item, XTab* left,
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YTab* top, XTab* right, YTab* bottom);
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YTab* top, XTab* right = NULL,
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YTab* bottom = NULL);
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virtual Area* AddItem(BLayoutItem* item, Row* row,
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Column* column);
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virtual Area* AddItemToRight(BLayoutItem* item,
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@@ -15,8 +15,7 @@
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#include "Column.h"
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#include "LinearSpec.h"
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#include "Row.h"
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#include "XTab.h"
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#include "YTab.h"
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#include "Tab.h"
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class Constraint;
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@@ -18,25 +18,37 @@ namespace BALM {
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*/
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class XTab : public Variable {
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protected:
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XTab(LinearSpec* ls);
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protected:
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/**
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* Property signifying if there is a constraint which relates
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* this tab to a different tab that is further to the left.
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* Only used for reverse engineering.
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*/
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bool fLeftLink;
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XTab(LinearSpec* ls)
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Variable(ls)
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{
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}
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public:
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friend class Area;
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friend class Column;
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friend class BALMLayout;
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friend class BALMLayout;
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friend class Column;
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};
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class YTab : public Variable {
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protected:
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YTab(LinearSpec* ls)
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Variable(ls)
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{
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}
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public:
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friend class BALMLayout;
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friend class Row;
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};
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} // namespace BALM
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using BALM::XTab;
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using BALM::YTab;
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#endif // X_TAB_H
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@@ -1,42 +0,0 @@
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/*
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* Copyright 2006 - 2010, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef Y_TAB_H
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#define Y_TAB_H
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#include "LinearSpec.h"
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#include "Variable.h"
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namespace BALM {
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/**
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* Horizontal grid line (y-tab).
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*/
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class YTab : public Variable {
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protected:
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YTab(LinearSpec* ls);
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protected:
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/**
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* Property signifying if there is a constraint which relates
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* this tab to a different tab that is further to the top.
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* Only used for reverse engineering.
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*/
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bool fTopLink;
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public:
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friend class Area;
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friend class Row;
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friend class BALMLayout;
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};
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} // namespace BALM
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using BALM::YTab;
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#endif // Y_TAB_H
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