From 71c43a7a1ea41953efd5e34c094868e8bcb6832e Mon Sep 17 00:00:00 2001 From: Rudolf Cornelissen Date: Thu, 2 Feb 2006 16:47:26 +0000 Subject: [PATCH] disabled 3D/overlay patch number two: looks like I nailed this one good. Looks to be confirmed on TNT1, will test more before final delete of this patch. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16203 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/add-ons/accelerants/nvidia/engine/nv_acc_dma.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/add-ons/accelerants/nvidia/engine/nv_acc_dma.c b/src/add-ons/accelerants/nvidia/engine/nv_acc_dma.c index 6aa53c977f..4c3171dcb5 100644 --- a/src/add-ons/accelerants/nvidia/engine/nv_acc_dma.c +++ b/src/add-ons/accelerants/nvidia/engine/nv_acc_dma.c @@ -1191,7 +1191,8 @@ status_t nv_acc_init_dma() * engine crash! Drawing a small rectangle (Z-only) containing rubbish. */ /* note: * 3D only works on pre-NV20 currently... */ - if (si->ps.card_arch < NV20A) + //fixme: looks like this is not needed anymore since the 'dangerous RAM' patch! + if (0)//si->ps.card_arch < NV20A) { /* wait for room in fifo for 3D 'workaround' cmd if needed */ if (nv_acc_fifofree_dma(50) != B_OK) return B_ERROR;