fix build after AutoDeleter change
Change-Id: Id6ffc8d58821159b1d570bf5ac17d8347d88f7f5 Reviewed-on: https://review.haiku-os.org/c/haiku/+/3459 Reviewed-by: Adrien Destugues <[email protected]>
This commit is contained in:
@@ -513,7 +513,7 @@ struct CommandDeleter : BPrivate::AutoDeleter<WorkerCommand, CommandDelete>
|
|||||||
|
|
||||||
~CommandDeleter()
|
~CommandDeleter()
|
||||||
{
|
{
|
||||||
if (dynamic_cast<SyncCommand*>(fObject) != NULL)
|
if (dynamic_cast<SyncCommand*>(Get()) != NULL)
|
||||||
WorkerPrivate(fWorker).SyncCommandDone();
|
WorkerPrivate(fWorker).SyncCommandDone();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user